Player Matchup

Athena
Athena
Adrishqwq
Athena
Level 112
God Stats
28W - 32L
1,512 SR
Queue Stats
267W - 291L
1,473 Elo+
Party 2
Fenrir
Fenrir
Nexryyy
Fenrir
Level 121
God Stats
13W - 17L
1,441 SR
Queue Stats
614W - 611L
1,514 Elo+
Party 2
Anhur
Anhur
Olmiir
Anhur
Level 103
God Stats
1W - 6L
1,257 SR
Queue Stats
399W - 468L
1,399 Elo+
Party 3
Erlang Shen
Erlang Shen
Rakkuim
Erlang Shen
Level 89
God Stats
9W - 9L
1,464 SR
Queue Stats
300W - 283L
1,449 Elo+
Party 3
Hel
Hel
Solly Watch
Hel
Level 126
God Stats
13W - 19L
1,493 SR
Queue Stats
732W - 746L
1,489 Elo+
Party 2
Team Averages
Level 110
1,433 SR
1,465 Elo+

VS

Team Averages
Level 132
1,592 SR
1,512 Elo+
Nemesis
Nemesis
Adecause
Nemesis
Level 122
God Stats
14W - 10L
1,527 SR
Queue Stats
523W - 492L
1,530 Elo+
Solo
Eset
Eset
Fruloopz
Eset
Level 154
God Stats
23W - 18L
1,584 SR
Queue Stats
670W - 671L
1,579 Elo+
Party 1
Mulan
Mulan
NPCMook
Mulan
Level 154
God Stats
12W - 9L
1,561 SR
Queue Stats
290W - 314L
1,451 Elo+
Party 1
Bellona
Bellona
Wetdiaperchan
Bellona
Level 154
God Stats
5W - 2L
1,784 SR
Queue Stats
40W - 26L
1,438 Elo+
Solo
Izanami
Izanami
blindimpactx
Izanami
Level 78
God Stats
24W - 33L
1,502 SR
Queue Stats
322W - 313L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adrishqwq
Athena
9
0 / 6 / 3
6,308
421
4,708
11,790
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Nexryyy
Fenrir
14
7 / 5 / 0
8,783
586
9,126
13,143
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Olmiir
Anhur
13
2 / 4 / 1
7,550
503
4,172
8,797
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Rakkuim
Erlang Shen
13
0 / 2 / 1
7,198
480
4,175
9,709
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 6 / 2
6,693
446
4,756
10,015
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adecause
Nemesis
15
3 / 2 / 11
8,980
599
7,139
10,117
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
15
11 / 2 / 5
10,083
672
14,784
7,959
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
NPCMook
Mulan
11
5 / 3 / 11
8,091
539
4,517
11,021
7,890
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Bellona
16
1 / 2 / 4
9,380
625
8,467
11,070
9,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
blindimpactx
Izanami
15
3 / 1 / 2
9,203
614
5,186
9,571
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
10
Kills
23
23
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adecause
Nemesis
3
2
11
4.25
L
Athena
Adrishqwq
Athena
0
6
3
0.25
W
Eset
11
2
5
6.75
W
Mulan
NPCMook
Mulan
5
3
11
3.5
L
Fenrir
Nexryyy
Fenrir
7
5
0
1.4
L
Anhur
Olmiir
Anhur
2
4
1
0.63
L
Erlang Shen
Rakkuim
Erlang Shen
0
2
1
0.25
L
1
6
2
0.33
W
Bellona
1
2
4
1.5
W
Izanami
blindimpactx
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
40,093
53,454
Taken
49,738
22,963
Mitigated
25,991
15,562
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adecause
Nemesis
7,139
2,905
0
4,574
10,117
3,303
477
2,705
7,412
0
48,227
L
Athena
Adrishqwq
Athena
4,708
1,543
246
1,854
11,790
7,590
0
5,758
6,032
19,688
0
W
Eset
14,784
1,521
663
4,015
7,959
2,616
2,329
3,501
4,458
56,174
0
W
Mulan
NPCMook
Mulan
4,517
879
0
1,716
11,021
7,890
0
2,818
8,203
0
23,968
L
Fenrir
Nexryyy
Fenrir
9,126
3,048
0
4,405
13,143
4,772
0
3,583
9,560
0
56,211
L
Anhur
Olmiir
Anhur
4,172
2,220
0
1,603
8,797
1,839
0
1,395
7,402
0
49,965
L
Erlang Shen
Rakkuim
Erlang Shen
4,175
2,192
0
3,303
9,709
5,924
0
1,651
8,058
0
35,178
L
4,756
179
1,243
2,908
10,015
2,838
0
4,167
5,848
35,893
0
W
Bellona
8,467
3,091
0
4,215
11,070
9,825
89
0
11,070
11,300
48,564
W
Izanami
blindimpactx
Izanami
5,186
3,358
0
4,565
9,571
2,357
980
509
9,062
0
75,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
45,737
401
Minions Killed
482
0
Camps Cleared
0
1,393,999
Distance Traveled
1,397,742
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,980
599
80
5
0
299,143
7
L
Athena
6,308
421
35
2
0
276,337
8
W
Eset
10,083
672
106
7
0
290,891
4
W
Mulan
8,091
539
29
2
0
277,109
7
L
Fenrir
8,783
586
111
7
0
305,740
2
L
Anhur
7,550
503
93
6
0
267,612
4
L
Erlang Shen
7,198
480
94
6
0
297,171
5
L
Hel
6,693
446
68
5
0
247,139
5
W
Bellona
9,380
625
122
8
0
261,398
7
W
Izanami
9,203
614
145
10
0
269,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role