Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JOERAMIREZSIX
Mulan
Level 94
God Stats
8W - 10L
1,532 SR
Queue Stats
50W - 57L
1,398 Elo+
Party 2
Sol
Sol
STEPHANIUXA
Sol
Level 109
God Stats
3W - 3L
1,610 SR
Queue Stats
56W - 58L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
Trinity_Wolf1
Danzaburou
Level 105
God Stats
1W - 1L
1,583 SR
Queue Stats
26W - 35L
1,411 Elo+
Solo
Ares
Ares
sendinvpls
Ares
Level 18
God Stats
11W - 3L
1,750 SR
Queue Stats
41W - 49L
1,594 Elo+
Party 1
Team Averages
Level 91
1,595 SR
1,460 Elo+

VS

Team Averages
Level 89
1,507 SR
1,461 Elo+
Izanami
Izanami
ChargedM
Izanami
Level 120
God Stats
0W - 1L
1,509 SR
Queue Stats
29W - 29L
1,491 Elo+
Party 3
Anhur
Anhur
Master TMac 12
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,259 Elo+
Party 3
Neith
Neith
g50calbeatdown
Neith
Level 66
God Stats
1W - 5L
1,628 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 3
Medusa
Medusa
kena71
Medusa
Level 118
God Stats
0W - 1L
1,456 SR
Queue Stats
87W - 90L
1,448 Elo+
Solo
Skadi
Skadi
towmatter02
Skadi
Level 109
God Stats
0W - 1L
1,442 SR
Queue Stats
12W - 8L
1,698 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 4 / 14
10,105
842
12,197
13,550
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 3 / 12
11,217
935
14,018
15,511
11,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

17
8 / 3 / 10
10,996
916
16,188
9,399
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Trinity_Wolf1
Danzaburou
17
3 / 3 / 12
10,438
870
10,227
9,003
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 3 / 18
12,203
1,017
8,390
16,199
23,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChargedM
Izanami
15
4 / 5 / 8
9,337
778
11,211
15,301
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 7
7,150
596
3,243
11,503
4,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 6
8,583
715
8,698
12,521
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
kena71
Medusa
15
5 / 5 / 6
9,269
772
11,953
13,579
5,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 8
8,465
705
13,241
14,255
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
29
Kills
16
16
Deaths
29
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
4
14
2.5
L
Izanami
ChargedM
Izanami
4
5
8
1.6
W
8
3
12
4.67
L
1
7
7
0.64
W
8
3
10
4.33
W
Danzaburou
Trinity_Wolf1
Danzaburou
3
3
12
3
L
4
4
6
1.75
L
Medusa
kena71
Medusa
5
5
6
1.6
W
7
3
18
5.33
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,020
Damage
48,346
63,662
Taken
67,159
48,324
Mitigated
25,399
17,201
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,197
304
2,247
4,402
13,550
7,398
489
0
13,550
25,228
0
L
Izanami
ChargedM
Izanami
11,211
6,146
0
2,642
15,301
6,152
606
8,458
6,637
0
40,597
W
14,018
514
0
548
15,511
11,171
1,045
104
15,407
1,491
24,644
L
3,243
1,638
0
930
11,503
4,173
0
6,961
4,396
0
5,594
W
16,188
2,679
1,329
1,817
9,399
2,779
3,851
24
9,375
43,404
0
W
Danzaburou
Trinity_Wolf1
Danzaburou
10,227
1,982
0
2,894
9,003
3,287
1,989
22
8,981
0
44,094
L
8,698
4,326
0
2,393
12,521
4,662
0
6,495
5,804
0
20,300
L
Medusa
kena71
Medusa
11,953
3,187
0
1,085
13,579
5,233
0
6,481
6,938
0
31,251
W
8,390
89
0
3,964
16,199
23,689
304
0
16,199
12,422
0
L
13,241
6,052
0
1,649
14,255
5,179
29
8,251
5,824
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,959
Gold Earned
42,804
228
Minions Killed
224
9
Camps Cleared
6
1,077,384
Distance Traveled
944,598
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,105
842
31
3
3
205,047
0
L
Izanami
9,337
778
89
7
3
191,286
0
W
Mulan
11,217
935
25
2
3
220,800
0
L
Anhur
7,150
596
9
1
0
178,826
0
W
Sol
10,996
916
76
6
3
208,843
4
W
Danzaburou
10,438
870
91
8
0
217,103
3
L
Neith
8,583
715
34
3
0
190,039
0
L
Medusa
9,269
772
49
4
2
213,595
1
W
Ares
12,203
1,017
5
0
0
225,591
2
L
Skadi
8,465
705
43
4
1
170,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role