Player Matchup

King Arthur
King Arthur
BLUE AIDEN
King Arthur
Level 74
God Stats
7W - 6L
1,485 SR
Queue Stats
49W - 33L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
Oddaf
Baron Samedi
Level 103
God Stats
8W - 1L
1,909 SR
Queue Stats
68W - 49L
1,594 Elo+
Party 1
Nemesis
Nemesis
Slothyaf
Nemesis
Level 112
God Stats
20W - 19L
1,553 SR
Queue Stats
353W - 304L
1,556 Elo+
Party 1
Chang'e
Chang'e
Warsx15
Chang'e
Level 68
God Stats
7W - 7L
1,363 SR
Queue Stats
183W - 234L
1,276 Elo+
Solo
Jing Wei
Jing Wei
realbasik
Jing Wei
Level 29
God Stats
3W - 0L
1,859 SR
Queue Stats
17W - 6L
1,689 Elo+
Party 1
Team Averages
Level 77
1,634 SR
1,544 Elo+

VS

Team Averages
Level 62
1,497 SR
1,415 Elo+
Guan Yu
Guan Yu
LordSavage10
Guan Yu
Level 28
God Stats
26W - 37L
1,427 SR
Queue Stats
29W - 44L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
Nunes217
Danzaburou
Level 18
God Stats
6W - 4L
1,653 SR
Queue Stats
14W - 15L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
SirWilliam201
Gilgamesh
Level 96
God Stats
34W - 34L
1,521 SR
Queue Stats
505W - 509L
1,426 Elo+
Party 2
Nemesis
Nemesis
SleepingPixel
Nemesis
Level 61
God Stats
2W - 4L
1,219 SR
Queue Stats
49W - 65L
1,344 Elo+
Solo
Neith
Neith
uhSinr
Neith
Level 105
God Stats
5W - 4L
1,665 SR
Queue Stats
616W - 567L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLUE AIDEN
King Arthur
20
7 / 0 / 11
13,295
554
13,410
17,020
28,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Oddaf
Baron Samedi
20
14 / 1 / 12
14,939
622
24,647
19,696
9,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Slothyaf
Nemesis
19
5 / 4 / 7
13,060
544
9,707
18,361
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Warsx15
Chang'e
17
4 / 4 / 11
11,868
495
7,360
16,923
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
realbasik
Jing Wei
19
3 / 2 / 11
12,707
529
10,670
14,918
6,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordSavage10
Guan Yu
15
0 / 6 / 2
9,976
416
5,489
21,975
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Nunes217
Danzaburou
14
2 / 5 / 3
9,291
387
5,485
13,002
4,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SirWilliam201
Gilgamesh
17
2 / 5 / 5
10,662
444
9,494
18,343
12,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
13
0 / 11 / 2
8,464
353
2,790
20,936
6,265
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
uhSinr
Neith
19
5 / 6 / 1
12,023
501
15,876
13,359
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
33
Kills
9
11
Deaths
33
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BLUE AIDEN
King Arthur
7
0
11
12.5
L
Guan Yu
LordSavage10
Guan Yu
0
6
2
0.17
L
Danzaburou
Nunes217
Danzaburou
2
5
3
0.7
W
Baron Samedi
Oddaf
Baron Samedi
14
1
12
20
L
Gilgamesh
SirWilliam201
Gilgamesh
2
5
5
0.9
L
Nemesis
0
11
2
0.09
W
Nemesis
Slothyaf
Nemesis
5
4
7
2.13
W
Chang'e
Warsx15
Chang'e
4
4
11
2.38
W
Jing Wei
realbasik
Jing Wei
3
2
11
4.25
L
Neith
uhSinr
Neith
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,794
Damage
39,134
86,918
Taken
87,615
57,820
Mitigated
44,939
44,172
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BLUE AIDEN
King Arthur
13,410
2,363
577
4,951
17,020
28,233
1,027
241
16,055
658
76,527
L
Guan Yu
LordSavage10
Guan Yu
5,489
444
212
3,588
21,975
16,065
228
6,293
15,510
3,794
46,031
L
Danzaburou
Nunes217
Danzaburou
5,485
1,861
0
3,057
13,002
4,324
1,078
5,327
7,579
0
52,274
W
Baron Samedi
Oddaf
Baron Samedi
24,647
2,029
4,156
12,968
19,696
9,715
805
735
18,915
114,810
0
L
Gilgamesh
SirWilliam201
Gilgamesh
9,494
1,752
287
2,869
18,343
12,724
365
8,302
9,867
739
63,556
L
Nemesis
2,790
492
0
1,992
20,936
6,265
0
6,017
14,853
0
40,164
W
Nemesis
Slothyaf
Nemesis
9,707
2,274
0
6,540
18,361
8,151
413
368
17,950
0
106,011
W
Chang'e
Warsx15
Chang'e
7,360
857
3,569
6,611
16,923
5,486
3,435
1,071
15,804
48,031
0
W
Jing Wei
realbasik
Jing Wei
10,670
7,763
0
4,800
14,918
6,235
8,038
368
14,550
0
99,261
L
Neith
uhSinr
Neith
15,876
1,886
0
3,601
13,359
5,561
0
6,573
6,774
0
95,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,869
Gold Earned
50,416
630
Minions Killed
525
0
Camps Cleared
0
2,333,808
Distance Traveled
2,190,797
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,295
554
122
5
0
487,143
6
L
Guan Yu
9,976
416
121
5
0
401,024
3
L
Danzaburou
9,291
387
87
4
0
416,271
8
W
Baron Samedi
14,939
622
164
7
0
470,718
4
L
Gilgamesh
10,662
444
97
4
0
482,375
5
L
Nemesis
8,464
353
62
3
0
428,343
2
W
Nemesis
13,060
544
128
5
0
471,180
2
W
Chang'e
11,868
495
79
3
0
442,093
1
W
Jing Wei
12,707
529
137
6
0
462,674
1
L
Neith
12,023
501
158
7
0
462,784
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role