Player Matchup

Aphrodite
Aphrodite
CivicEg92si
Aphrodite
Level 148
God Stats
18W - 21L
1,432 SR
Queue Stats
653W - 661L
1,521 Elo+
Party 1
Ares
Ares
DraterLlufReven
Ares
Level 148
God Stats
10W - 2L
1,778 SR
Queue Stats
118W - 101L
1,582 Elo+
Party 1
Freya
Freya
JDMRhdSiDelSol
Freya
Level 133
God Stats
52W - 38L
1,578 SR
Queue Stats
446W - 454L
1,512 Elo+
Party 1
Chaac
Chaac
Wicked Ford
Chaac
Level 159
God Stats
1W - 0L
1,580 SR
Queue Stats
352W - 298L
1,582 Elo+
Party 1
Set
Set
Åźžÿ
Set
Level 69
God Stats
3W - 1L
1,465 SR
Queue Stats
267W - 270L
1,526 Elo+
Solo
Team Averages
Level 131
1,567 SR
1,545 Elo+

VS

Team Averages
Level 76
1,575 SR
1,435 Elo+
Artemis
Artemis
DescendedOfOdin
Artemis
Level 119
God Stats
6W - 8L
1,533 SR
Queue Stats
81W - 107L
1,340 Elo+
Solo
Bellona
Bellona
FLASHBEAM1
Bellona
Level 73
God Stats
11W - 11L
1,554 SR
Queue Stats
104W - 111L
1,537 Elo+
Solo
Nu Wa
Nu Wa
FatPat469
Nu Wa
Level 65
God Stats
1W - 4L
1,380 SR
Queue Stats
26W - 33L
1,409 Elo+
Party 2
Ymir
Ymir
Sikwiidit
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
WickedWolf0311
Erlang Shen
Level 58
God Stats
4W - 1L
1,910 SR
Queue Stats
28W - 27L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CivicEg92si
Aphrodite
16
0 / 1 / 17
9,460
946
12,189
7,144
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 1 / 9
11,452
1,145
13,829
12,939
15,329
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 8
10,406
1,041
12,660
7,832
3,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 1 / 14
9,983
998
13,131
12,906
13,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 8
9,724
972
8,187
11,270
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

292

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 4
8,967
897
12,893
12,151
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FLASHBEAM1
Bellona
15
2 / 5 / 3
9,309
931
8,951
16,770
11,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
FatPat469
Nu Wa
15
2 / 3 / 2
9,116
912
11,203
9,607
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
0 / 4 / 3
9,120
912
4,524
16,215
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
WickedWolf0311
Erlang Shen
15
0 / 1 / 3
8,709
871
7,464
10,698
7,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
19
Kills
5
5
Deaths
19
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CivicEg92si
Aphrodite
0
1
17
8.5
L
1
6
4
0.5
W
9
1
9
13.5
L
Bellona
FLASHBEAM1
Bellona
2
5
3
0.7
L
Nu Wa
FatPat469
Nu Wa
2
3
2
1
W
3
1
8
7
L
Ymir
0
4
3
0.38
W
3
1
14
10
L
Erlang Shen
WickedWolf0311
Erlang Shen
0
1
3
1.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,996
Damage
45,035
52,091
Taken
65,441
40,995
Mitigated
40,748
17,237
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CivicEg92si
Aphrodite
12,189
1,218
5,742
4,503
7,144
4,192
0
2,308
4,836
31,163
0
L
12,893
4,963
0
2,023
12,151
4,867
0
4,920
7,231
0
37,205
W
13,829
415
0
0
12,939
15,329
0
5,784
7,155
30,366
0
L
Bellona
FLASHBEAM1
Bellona
8,951
3,684
0
599
16,770
11,307
0
11,166
5,604
0
19,741
L
Nu Wa
FatPat469
Nu Wa
11,203
2,786
0
320
9,607
3,833
0
6,049
3,558
30,343
0
W
12,660
4,361
61
3,043
7,832
3,078
0
1,744
6,088
54,383
0
L
Ymir
4,524
419
0
668
16,215
13,402
0
9,629
6,586
18,548
0
W
13,131
2,440
0
2,956
12,906
13,437
0
2,938
9,968
58
31,683
L
Erlang Shen
WickedWolf0311
Erlang Shen
7,464
3,319
697
1,829
10,698
7,339
0
6,960
3,738
0
15,591
W
8,187
3,879
0
932
11,270
4,959
0
2,953
8,317
0
16,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
45,221
232
Minions Killed
158
15
Camps Cleared
3
980,646
Distance Traveled
883,487
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,460
946
44
4
2
190,814
0
L
Artemis
8,967
897
42
4
0
152,056
0
W
Ares
11,452
1,145
35
4
1
197,389
0
L
Bellona
9,309
931
22
2
1
202,560
0
L
Nu Wa
9,116
912
31
3
1
167,224
0
W
Freya
10,406
1,041
82
8
8
180,534
0
L
Ymir
9,120
912
42
4
0
144,478
0
W
Chaac
9,983
998
37
4
3
204,501
0
L
Erlang Shen
8,709
871
21
2
1
217,169
1
W
Set
9,724
972
34
3
1
207,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role