Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ElderStifNoodle
Hou Yi
Level 120
God Stats
8W - 12L
1,460 SR
Queue Stats
412W - 413L
1,440 Elo+
Solo
Agni
Agni
UnderToker
Agni
Level 125
God Stats
24W - 14L
1,615 SR
Queue Stats
153W - 153L
1,475 Elo+
Solo
Arachne
Arachne
WeRun1440p
Arachne
Level 81
God Stats
1W - 1L
1,310 SR
Queue Stats
99W - 86L
1,499 Elo+
Solo
Hercules
Hercules
dj_pitbull_88
Hercules
Level 128
God Stats
15W - 11L
1,575 SR
Queue Stats
444W - 467L
1,509 Elo+
Solo
Team Averages
Level 111
1,492 SR
1,485 Elo+

VS

Team Averages
Level 90
1,459 SR
1,489 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LILNAKI
Mulan
Level 87
God Stats
29W - 28L
1,495 SR
Queue Stats
402W - 464L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
Logan55410
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 349L
1,444 Elo+
Party 1
Neith
Neith
Miguezel
Neith
Level 103
God Stats
7W - 10L
1,299 SR
Queue Stats
146W - 148L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 2 / 18
8,416
495
8,457
13,988
18,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 2 / 6
9,678
569
12,874
13,218
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 2 / 9
10,357
609
14,860
11,924
4,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
WeRun1440p
Arachne
16
8 / 3 / 7
9,523
560
6,566
14,484
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
dj_pitbull_88
Hercules
16
2 / 2 / 3
9,105
536
8,156
13,717
9,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 7 / 5
8,325
490
10,605
15,197
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
 
Agni
12
1 / 8 / 2
7,708
453
4,728
9,820
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
LILNAKI
Mulan
14
1 / 3 / 5
8,907
524
10,980
16,543
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Logan55410
Ne Zha
12
2 / 7 / 3
7,538
443
7,413
14,410
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Miguezel
Neith
15
4 / 5 / 3
9,339
549
11,564
11,828
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
30
Kills
11
11
Deaths
30
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
18
4.5
L
Fenrir
 
Fenrir
3
7
5
0.79
L
Agni
 
Agni
1
8
2
0.25
W
10
2
6
6.5
L
Mulan
LILNAKI
Mulan
1
3
5
1.17
L
Ne Zha
Logan55410
Ne Zha
2
7
3
0.5
L
Neith
Miguezel
Neith
4
5
3
1.1
W
10
2
9
7.25
W
Arachne
WeRun1440p
Arachne
8
3
7
3.83
W
Hercules
dj_pitbull_88
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,913
Damage
45,290
67,331
Taken
67,798
43,495
Mitigated
33,204
24,905
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,457
804
793
3,577
13,988
18,264
32
1,341
12,406
27,636
0
L
Fenrir
 
Fenrir
10,605
2,862
0
2,796
15,197
9,721
0
5,162
10,035
0
32,073
L
Agni
 
Agni
4,728
89
0
344
9,820
2,772
679
5,867
3,953
39,981
0
W
12,874
6,133
0
4,523
13,218
4,837
1,015
1,021
12,035
0
64,209
L
Mulan
LILNAKI
Mulan
10,980
1,480
0
6,239
16,543
12,202
652
4,174
12,369
3,025
53,697
L
Ne Zha
Logan55410
Ne Zha
7,413
2,425
0
4,104
14,410
4,871
0
3,243
11,167
0
35,454
L
Neith
Miguezel
Neith
11,564
3,631
0
3,289
11,828
3,638
694
5,697
6,131
0
57,032
W
14,860
1,767
0
4,307
11,924
4,750
24
1,378
10,175
69,710
0
W
Arachne
WeRun1440p
Arachne
6,566
5,582
0
6,664
14,484
5,879
33
1,072
13,256
0
56,089
W
Hercules
dj_pitbull_88
Hercules
8,156
2,030
0
5,041
13,717
9,765
760
367
12,674
4,330
51,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,079
Gold Earned
41,817
480
Minions Killed
426
0
Camps Cleared
0
1,762,965
Distance Traveled
1,616,921
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,416
495
35
2
0
347,269
4
L
Fenrir
8,325
490
47
3
0
340,168
3
L
Agni
7,708
453
79
5
0
318,629
1
W
Hou Yi
9,678
569
101
6
0
315,126
1
L
Mulan
8,907
524
122
7
0
334,809
2
L
Ne Zha
7,538
443
71
4
0
327,902
1
L
Neith
9,339
549
107
6
0
295,413
5
W
Agni
10,357
609
122
7
0
348,706
1
W
Arachne
9,523
560
105
6
0
391,009
3
W
Hercules
9,105
536
117
7
0
360,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role