Player Matchup

Mercury
Mercury
Ares btw
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,636 Elo+
Party 3
Ganesha
Ganesha
ChrisNotCaleb
Ganesha
Level 118
God Stats
7W - 9L
1,513 SR
Queue Stats
175W - 174L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Dragyr
Gilgamesh
Level 105
God Stats
12W - 5L
1,673 SR
Queue Stats
132W - 98L
1,572 Elo+
Party 3
Skadi
Skadi
NightmannCometh
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 164L
1,430 Elo+
Party 2
Ra
Ra
TheHeatMerchant
Ra
Level 148
God Stats
27W - 25L
1,518 SR
Queue Stats
402W - 385L
1,487 Elo+
Party 2
Team Averages
Level 108
1,541 SR
1,518 Elo+

VS

Team Averages
Level 69
1,542 SR
1,536 Elo+
Serqet
Serqet
ShadowNex_
Serqet
Level 87
God Stats
2W - 1L
1,591 SR
Queue Stats
273W - 249L
1,552 Elo+
Party 4
Yemoja
Yemoja
Zahoe_
Yemoja
Level 29
God Stats
9W - 6L
1,682 SR
Queue Stats
64W - 52L
1,562 Elo+
Party 1
Cupid
Cupid
adynfenwick434
Cupid
Level 20
God Stats
3W - 5L
1,557 SR
Queue Stats
32W - 36L
1,453 Elo+
Party 4
Chang'e
Chang'e
bot_trash-ai
Chang'e
Level 122
God Stats
16W - 22L
1,540 SR
Queue Stats
533W - 471L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
dday05
Erlang Shen
Level 85
God Stats
3W - 12L
1,341 SR
Queue Stats
316W - 292L
1,522 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ares btw
Mercury
12
2 / 0 / 6
7,238
557
5,209
9,150
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
10
0 / 0 / 7
6,370
490
3,766
7,894
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Dragyr
Gilgamesh
13
7 / 1 / 4
8,188
630
9,699
9,239
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 3
7,365
567
7,603
5,743
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 1
8,236
634
6,909
4,413
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ShadowNex_
Serqet
8
0 / 6 / 0
5,553
427
3,189
10,943
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Zahoe_
Yemoja
8
3 / 1 / 0
6,351
489
3,351
9,550
4,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 1
5,484
422
1,913
6,936
1,892
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
bot_trash-ai
Chang'e
9
0 / 1 / 1
5,897
454
3,707
5,908
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
dday05
Erlang Shen
10
1 / 7 / 0
6,556
504
6,249
12,121
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
4
4
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ares btw
Mercury
2
0
6
5
W
Ganesha
0
0
7
3.5
W
Gilgamesh
Dragyr
Gilgamesh
7
1
4
9
W
4
2
3
2.75
L
Serqet
ShadowNex_
Serqet
0
6
0
0
W
5
1
1
5.5
L
Yemoja
Zahoe_
Yemoja
3
1
0
3
L
0
3
1
0.17
L
Chang'e
bot_trash-ai
Chang'e
0
1
1
0.5
L
Erlang Shen
dday05
Erlang Shen
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
18,409
36,439
Taken
45,458
17,224
Mitigated
21,391
9,117
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ares btw
Mercury
5,209
1,188
0
437
9,150
2,868
0
1,413
7,737
0
46,637
W
Ganesha
3,766
603
0
1,781
7,894
5,340
0
2,612
5,282
18,252
0
W
Gilgamesh
Dragyr
Gilgamesh
9,699
2,516
0
3,004
9,239
5,874
0
62
9,177
3,719
40,816
W
7,603
3,405
0
726
5,743
1,587
450
1,202
4,325
0
39,756
L
Serqet
ShadowNex_
Serqet
3,189
224
0
2,277
10,943
3,810
0
2,442
8,341
0
27,720
W
6,909
495
1,362
1,807
4,413
1,555
0
2,093
2,248
59,568
0
L
Yemoja
Zahoe_
Yemoja
3,351
665
1,652
2,566
9,550
4,892
0
3,938
5,421
13,796
0
L
1,913
924
184
926
6,936
1,892
0
663
6,190
0
22,161
L
Chang'e
bot_trash-ai
Chang'e
3,707
293
524
1,744
5,908
1,749
0
2,631
3,156
35,598
0
L
Erlang Shen
dday05
Erlang Shen
6,249
2,878
0
2,632
12,121
9,048
0
1,450
10,024
361
28,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
29,841
393
Minions Killed
242
0
Camps Cleared
0
1,314,229
Distance Traveled
1,151,582
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,238
557
78
6
0
300,673
3
W
Ganesha
6,370
490
7
1
0
241,003
4
W
Gilgamesh
8,188
630
92
7
0
251,741
0
W
Skadi
7,365
567
77
6
0
242,506
0
L
Serqet
5,553
427
54
4
0
285,451
2
W
Ra
8,236
634
139
11
0
278,306
9
L
Yemoja
6,351
489
23
2
0
188,329
4
L
Cupid
5,484
422
39
3
0
248,152
0
L
Chang'e
5,897
454
67
5
0
190,636
2
L
Erlang Shen
6,556
504
59
5
0
239,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role