Player Matchup

Vulcan
Vulcan
Silver II
Chiken-Rozey
Vulcan
Silver II
Level 120
God Stats
6W - 3L
1,530 SR
Queue Stats
11W - 12L
1,299 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
JL-yseult
Kuzenbo
Silver I
Level 52
God Stats
2W - 1L
1,427 SR
Queue Stats
11W - 10L
1,368 MMR
Party 2
Achilles
Achilles
Gold V
momsss06
Achilles
Gold V
Level 101
God Stats
13W - 8L
1,590 SR
Queue Stats
58W - 44L
1,692 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,515 SR
1,453 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,540 SR
1,408 MMR
Ares
Ares
Bronze III
Nxjxe
Ares
Bronze III
Level 106
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 3L
1,412 MMR
Party 1
Merlin
Merlin
Silver I
SuBZ3r0788977
Merlin
Silver I
Level 158
God Stats
5W - 14L
1,360 SR
Queue Stats
271W - 289L
1,404 MMR
Solo
Artemis
Artemis
Bronze III
Tall Gorls
Artemis
Bronze III
Level 109
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 5L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
9 / 1 / 10
13,879
694
25,013
13,307
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
JL-yseult
Kuzenbo
16
2 / 3 / 19
13,384
669
13,021
24,510
34,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
momsss06
Achilles
18
12 / 3 / 9
14,182
709
19,779
22,590
23,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BastetZeusGebYmirGilgamesh

VS

Bans
ChaacScyllaAh Muzen CabThothAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nxjxe
Ares
14
1 / 6 / 5
12,278
614
9,766
24,860
29,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 9 / 1
12,324
616
14,842
20,705
7,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tall Gorls
Artemis
14
1 / 8 / 3
10,790
540
11,219
20,041
7,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
6
7
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
1
10
14
W
Kuzenbo
JL-yseult
Kuzenbo
2
3
19
3.83
L
Ares
Nxjxe
Ares
1
6
5
0.58
L
4
9
1
0.5
L
Artemis
Tall Gorls
Artemis
1
8
3
0.31
W
Achilles
momsss06
Achilles
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,813
Damage
35,827
60,407
Taken
65,606
64,048
Mitigated
44,712
16,440
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
25,013
7,739
98
3,485
13,307
5,610
613
5,332
7,975
97,168
0
W
Kuzenbo
JL-yseult
Kuzenbo
13,021
3,318
1,479
6,528
24,510
34,834
487
9,371
15,139
34,864
0
L
Ares
Nxjxe
Ares
9,766
316
0
2,177
24,860
29,362
0
15,448
9,412
24,501
0
L
14,842
286
0
0
20,705
7,790
0
12,404
8,301
61,991
0
L
Artemis
Tall Gorls
Artemis
11,219
4,136
68
3,741
20,041
7,560
0
12,719
7,322
0
37,750
W
Achilles
momsss06
Achilles
19,779
3,418
0
4,850
22,590
23,604
1,156
10,469
12,121
12,361
39,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
35,392
246
Minions Killed
186
16
Camps Cleared
2
1,125,924
Distance Traveled
899,117
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,879
694
141
7
8
404,878
3
W
Kuzenbo
13,384
669
42
2
4
363,263
2
L
Ares
12,278
614
22
1
0
296,780
0
L
Merlin
12,324
616
93
5
1
316,828
1
L
Artemis
10,790
540
71
4
1
285,509
5
W
Achilles
14,182
709
63
3
4
357,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role