Player Matchup

Horus
Horus
ButtersInc
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,391 Elo+
Party 1
Artemis
Artemis
masta_gai
Artemis
Level 17
God Stats
1W - 2L
1,291 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Fenrir
Fenrir
nebuola
Fenrir
Level 30
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Vulcan
Vulcan
vClampYourVC
Vulcan
Level 44
God Stats
0W - 3L
1,479 SR
Queue Stats
7W - 12L
1,478 Elo+
Party 1
Sol
Sol
xboxgamer421
Sol
Level 133
God Stats
0W - 2L
1,552 SR
Queue Stats
5W - 15L
1,299 Elo+
Party 1
Team Averages
Level 67
1,452 SR
1,352 Elo+

VS

Team Averages
Level 82
1,505 SR
1,477 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gentlmin88
Ares
Level 72
God Stats
1W - 1L
1,592 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 2
Izanami
Izanami
JuanGT31
Izanami
Level 47
God Stats
2W - 2L
1,350 SR
Queue Stats
36W - 24L
1,666 Elo+
Solo
Loki
Loki
Lowkey Gunmann
Loki
Level 24
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
ShoddyJuggler10
Baron Samedi
Level 120
God Stats
4W - 5L
1,406 SR
Queue Stats
49W - 68L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 1 / 4
7,882
606
5,377
14,926
11,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
masta_gai
Artemis
13
0 / 4 / 2
7,327
564
5,329
8,476
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
nebuola
Fenrir
15
6 / 8 / 3
9,880
760
12,152
19,820
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
16
5 / 2 / 1
9,180
706
12,262
12,363
5,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 2 / 5
7,811
601
9,184
8,655
2,886
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 1 / 1
10,472
806
9,006
5,851
2,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 0 / 7
8,927
687
6,657
10,817
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
JuanGT31
Izanami
18
6 / 1 / 4
11,493
884
12,268
10,580
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 4 / 3
10,471
805
18,862
13,115
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ShoddyJuggler10
Baron Samedi
14
0 / 6 / 5
8,281
637
9,238
13,548
7,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
17
17
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
1
5.5
L
Horus
1
1
4
3
W
0
0
7
3.5
W
Izanami
JuanGT31
Izanami
6
1
4
8
W
6
4
3
1.88
W
Baron Samedi
ShoddyJuggler10
Baron Samedi
0
6
5
0.42
L
Artemis
masta_gai
Artemis
0
4
2
0.25
L
Fenrir
nebuola
Fenrir
6
8
3
0.94
L
Vulcan
5
2
1
2.75
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
56,031
64,240
Taken
53,911
35,273
Mitigated
28,535
16,710
Healing
16,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,006
310
0
570
5,851
2,280
504
1,690
4,118
44,737
0
L
Horus
5,377
3,420
2,250
5,651
14,926
11,643
0
8,082
6,844
0
9,179
W
6,657
158
0
1,403
10,817
9,560
0
6,090
4,612
14,197
0
W
Izanami
JuanGT31
Izanami
12,268
8,251
0
5,413
10,580
4,440
3,424
5,276
5,076
0
57,598
W
18,862
6,791
0
2,416
13,115
4,951
1
3,955
8,930
0
44,526
W
Baron Samedi
ShoddyJuggler10
Baron Samedi
9,238
1,222
2,011
4,466
13,548
7,304
685
5,334
8,002
27,646
0
L
Artemis
masta_gai
Artemis
5,329
1,583
0
812
8,476
2,974
0
4,609
3,867
0
22,753
L
Fenrir
nebuola
Fenrir
12,152
3,186
0
3,876
19,820
12,172
0
5,299
14,521
557
28,677
L
Vulcan
12,262
6,597
0
1,367
12,363
5,598
0
4,713
7,650
36,861
0
L
9,184
2,128
0
2,754
8,655
2,886
0
2,198
6,457
33,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
49,644
232
Minions Killed
348
5
Camps Cleared
13
1,141,758
Distance Traveled
1,158,450
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,472
806
106
8
3
232,718
1
L
Horus
7,882
606
10
1
0
258,767
0
W
Ares
8,927
687
14
1
0
271,171
2
W
Izanami
11,493
884
129
10
4
227,716
1
W
Loki
10,471
805
55
4
3
234,460
0
W
Baron Samedi
8,281
637
44
3
3
192,385
3
L
Artemis
7,327
564
36
3
0
185,130
0
L
Fenrir
9,880
760
46
4
4
223,964
2
L
Vulcan
9,180
706
76
6
1
240,402
0
L
Sol
7,811
601
64
5
0
233,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role