Player Matchup

Fenrir
Fenrir
CheddarTheKidd
Fenrir
Level 14
God Stats
7W - 8L
1,540 SR
Queue Stats
7W - 9L
1,514 Elo+
Party 2
Ares
Ares
Gmork5150
Ares
Level 37
God Stats
15W - 8L
1,669 SR
Queue Stats
147W - 131L
1,567 Elo+
Party 2
Hercules
Hercules
TACO-chacha
Hercules
Level 125
God Stats
17W - 16L
1,511 SR
Queue Stats
110W - 86L
1,575 Elo+
Party 2
Chronos
Chronos
radu9876
Chronos
Level 139
God Stats
1W - 2L
1,829 SR
Queue Stats
81W - 52L
1,597 Elo+
Party 2
Poseidon
Poseidon
xXDarkpikachu21X
Poseidon
Level 84
God Stats
1W - 1L
1,601 SR
Queue Stats
53W - 36L
1,587 Elo+
Party 2
Team Averages
Level 80
1,630 SR
1,568 Elo+

VS

Team Averages
Level 116
1,569 SR
1,512 Elo+
Aphrodite
Aphrodite
ClaraTheWeird
Aphrodite
Level 20
God Stats
20W - 21L
1,542 SR
Queue Stats
36W - 38L
1,508 Elo+
Party 3
Eset
Eset
ECSTASIINOMNOM
Eset
Level 144
God Stats
20W - 7L
1,755 SR
Queue Stats
363W - 367L
1,529 Elo+
Party 1
Pele
Pele
LodeSmite
Pele
Level 155
God Stats
1W - 0L
1,271 SR
Queue Stats
113W - 130L
1,449 Elo+
Solo
Arachne
Arachne
Nickp2300
Arachne
Level 144
God Stats
5W - 4L
1,544 SR
Queue Stats
327W - 341L
1,533 Elo+
Party 1
Artio
Artio
WarlockDropout
Artio
Level 115
God Stats
2W - 0L
1,733 SR
Queue Stats
347W - 343L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,004
900
4,147
16,740
7,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
16
2 / 3 / 7
10,888
1,089
10,746
18,657
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
TACO-chacha
Hercules
17
0 / 8 / 9
9,928
993
14,879
27,028
14,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
radu9876
Chronos
17
9 / 9 / 4
12,559
1,256
16,953
19,949
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 9 / 4
9,964
996
16,477
18,049
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ClaraTheWeird
Aphrodite
18
7 / 3 / 19
11,537
1,154
15,829
14,046
8,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 23
11,001
1,100
22,641
8,571
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
19
13 / 7 / 15
13,013
1,301
25,810
18,780
7,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Nickp2300
Arachne
18
9 / 2 / 10
11,572
1,157
13,322
9,898
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 0 / 25
12,171
1,217
16,628
20,114
26,209
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
13
Kills
36
36
Deaths
13
30
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Aphrodite
ClaraTheWeird
Aphrodite
7
3
19
5.5
W
2
1
23
13.5
L
Ares
2
3
7
1.83
W
Pele
13
7
15
2.93
W
Arachne
Nickp2300
Arachne
9
2
10
7
L
Hercules
TACO-chacha
Hercules
0
8
9
0.56
W
5
0
25
17.5
L
Chronos
radu9876
Chronos
9
9
4
1.22
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,202
Damage
94,230
100,423
Taken
71,409
53,141
Mitigated
48,605
8,787
Healing
32,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,147
990
0
273
16,740
7,659
0
7,633
8,997
0
8,623
W
Aphrodite
ClaraTheWeird
Aphrodite
15,829
2,165
8,518
6,415
14,046
8,640
0
8,416
5,508
23,210
0
W
22,641
1,127
788
1,274
8,571
2,985
0
6,238
2,302
37,860
0
L
Ares
10,746
170
0
838
18,657
18,789
0
9,929
8,290
21,140
0
W
Pele
25,810
4,448
0
4,991
18,780
7,017
0
11,857
6,717
0
50,432
W
Arachne
Nickp2300
Arachne
13,322
10,328
0
1,855
9,898
3,754
0
6,859
2,997
0
32,977
L
Hercules
TACO-chacha
Hercules
14,879
6,287
0
6,547
27,028
14,409
0
15,811
10,899
0
36,231
W
16,628
1,855
3,074
5,414
20,114
26,209
0
10,806
8,631
30,747
0
L
Chronos
radu9876
Chronos
16,953
8,610
0
505
19,949
6,869
0
9,609
10,164
43,178
0
L
16,477
2,420
0
624
18,049
5,415
0
10,910
6,975
45,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
59,294
215
Minions Killed
182
5
Camps Cleared
11
945,752
Distance Traveled
1,078,650
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,004
900
10
1
1
194,789
0
W
Aphrodite
11,537
1,154
20
2
0
199,049
0
W
Eset
11,001
1,100
35
4
1
206,646
0
L
Ares
10,888
1,089
18
2
0
196,810
0
W
Pele
13,013
1,301
51
5
4
215,323
3
W
Arachne
11,572
1,157
41
4
6
222,411
0
L
Hercules
9,928
993
47
5
1
183,419
0
W
Artio
12,171
1,217
35
4
0
235,221
0
L
Chronos
12,559
1,256
65
7
2
189,214
0
L
Poseidon
9,964
996
75
8
1
181,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role