Player Matchup

Bacchus
Bacchus
Balandor
Bacchus
Level 119
God Stats
1W - 2L
1,790 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Olorun
Olorun
Jaiir-11
Olorun
Level 106
God Stats
2W - 4L
1,945 SR
Queue Stats
109W - 110L
1,443 Elo+
Party 1
Bellona
Bellona
JonasioValentino
Bellona
Level 107
God Stats
19W - 23L
1,465 SR
Queue Stats
155W - 172L
1,533 Elo+
Solo
Susano
Susano
Prevailer6076
Susano
Level 139
God Stats
6W - 11L
1,510 SR
Queue Stats
1,057W - 1,004L
1,547 Elo+
Solo
Sol
Sol
milthonBoy
Sol
Level 87
God Stats
0W - 2L
1,305 SR
Queue Stats
145W - 160L
1,450 Elo+
Party 1
Team Averages
Level 112
1,603 SR
1,495 Elo+

VS

Team Averages
Level 103
1,473 SR
1,496 Elo+
Artio
Artio
BiggestBlunt
Artio
Level 90
God Stats
3W - 3L
1,385 SR
Queue Stats
264W - 266L
1,488 Elo+
Solo
Cerberus
Cerberus
Euphøria
Cerberus
Level 129
God Stats
5W - 6L
1,488 SR
Queue Stats
172W - 183L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
MyNameIsNotScout
Cliodhna
Level 52
God Stats
2W - 1L
1,583 SR
Queue Stats
41W - 36L
1,565 Elo+
Solo
Charybdis
Charybdis
RompusRuffler
Charybdis
Level 117
God Stats
2W - 4L
1,362 SR
Queue Stats
238W - 226L
1,536 Elo+
Party 2
Poseidon
Poseidon
SlothBangarang
Poseidon
Level 129
God Stats
3W - 6L
1,545 SR
Queue Stats
41W - 49L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balandor
Bacchus
10
0 / 1 / 3
6,387
491
3,855
6,121
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Jaiir-11
Olorun
11
3 / 1 / 0
6,632
510
5,100
7,107
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 2 / 0
6,299
485
4,468
6,389
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 1
5,997
461
5,681
9,022
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,161
474
2,677
4,311
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,013
616
5,095
7,877
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Euphøria
Cerberus
11
1 / 1 / 1
6,739
518
3,019
9,507
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 3
7,648
588
5,961
7,841
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
RompusRuffler
Charybdis
11
1 / 2 / 1
6,685
514
4,687
6,843
1,944
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
1 / 0 / 2
8,016
617
2,554
5,215
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Balandor
Bacchus
0
1
3
1.5
W
3
0
0
3
W
Cerberus
Euphøria
Cerberus
1
1
1
1.5
L
Olorun
Jaiir-11
Olorun
3
1
0
3
L
1
2
0
0.5
W
4
2
3
2.75
L
1
4
1
0.38
W
Charybdis
RompusRuffler
Charybdis
1
2
1
0.75
W
Poseidon
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
21,316
32,950
Taken
37,283
14,674
Mitigated
19,403
11,221
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Balandor
Bacchus
3,855
333
98
1,502
6,121
5,007
30
791
5,330
12,471
0
W
5,095
171
500
4,945
7,877
7,831
1,645
0
7,877
44,969
0
W
Cerberus
Euphøria
Cerberus
3,019
195
0
1,530
9,507
4,919
0
5,461
4,046
26,745
0
L
Olorun
Jaiir-11
Olorun
5,100
2,802
62
3,927
7,107
2,246
697
1,856
5,251
54,006
0
L
4,468
1,962
0
2,201
6,389
3,127
0
2,882
2,911
0
29,696
W
5,961
1,008
0
3,684
7,841
2,927
0
994
6,847
0
45,785
L
5,681
1,304
0
2,352
9,022
2,767
0
2,485
6,393
0
30,262
W
Charybdis
RompusRuffler
Charybdis
4,687
2,438
0
2,187
6,843
1,944
0
3,617
3,226
0
38,156
W
Poseidon
2,554
437
0
3,082
5,215
1,782
1,104
1,615
3,600
59,927
0
L
2,677
246
0
1,079
4,311
1,527
0
1,914
2,397
34,628
2,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
37,101
328
Minions Killed
419
0
Camps Cleared
0
1,153,737
Distance Traveled
1,367,506
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,387
491
18
1
0
255,398
4
W
Artio
8,013
616
94
7
0
292,122
0
W
Cerberus
6,739
518
56
4
0
277,226
4
L
Olorun
6,632
510
95
7
0
220,403
6
L
Bellona
6,299
485
70
5
0
186,346
2
W
Cliodhna
7,648
588
80
6
0
299,427
1
L
Susano
5,997
461
72
6
0
257,789
2
W
Charybdis
6,685
514
72
6
0
230,267
1
W
Poseidon
8,016
617
117
9
0
268,464
2
L
Sol
6,161
474
73
6
0
233,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role