Player Matchup

Ymir
Ymir
DaddiesLongLeg
Ymir
Level 106
God Stats
21W - 13L
1,658 SR
Queue Stats
88W - 89L
1,604 Elo+
Party 1
Neith
Neith
Fudge6942010
Neith
Level 148
God Stats
7W - 3L
1,661 SR
Queue Stats
221W - 174L
1,535 Elo+
Party 1
Bastet
Bastet
STEPSCAV
Bastet
Level 35
God Stats
18W - 12L
1,622 SR
Queue Stats
116W - 49L
1,669 Elo+
Party 1
Thanatos
Thanatos
cheekbeaterson
Thanatos
Level 157
God Stats
5W - 4L
1,678 SR
Queue Stats
431W - 387L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
shakyfuzzbear
Nu Wa
Level 133
God Stats
3W - 0L
1,734 SR
Queue Stats
310W - 258L
1,640 Elo+
Party 1
Team Averages
Level 116
1,671 SR
1,613 Elo+

VS

Team Averages
Level 60
1,487 SR
1,499 Elo+
Cerberus
Cerberus
Bleach GUD4 us
Cerberus
Level 36
God Stats
6W - 7L
1,516 SR
Queue Stats
107W - 82L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Redglory4121
Cthulhu
Level 5
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Janus
Janus
Shotgun582
Janus
Level 127
God Stats
1W - 4L
1,514 SR
Queue Stats
258W - 241L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
SiftDawgZombie
Cliodhna
Level 126
God Stats
1W - 3L
1,286 SR
Queue Stats
95W - 96L
1,437 Elo+
Party 2
Artemis
Artemis
Ttvxr3dnec
Artemis
Level 6
God Stats
1W - 2L
1,377 SR
Queue Stats
1W - 3L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,767
481
2,274
6,255
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 1
7,359
613
4,537
3,999
1,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bastet
STEPSCAV
Bastet
11
5 / 2 / 0
6,851
571
5,662
6,877
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
1 / 4 / 1
6,829
569
4,928
10,393
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 5
6,655
555
7,135
4,248
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 0 / 1
7,045
587
8,093
9,203
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Redglory4121
Cthulhu
8
0 / 3 / 0
4,704
392
972
6,063
2,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
10
0 / 4 / 2
5,874
490
2,297
5,895
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
12
4 / 3 / 0
6,831
569
6,543
10,242
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Ttvxr3dnec
Artemis
8
0 / 2 / 0
4,741
395
916
3,258
674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
9
9
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
0
1
5.5
W
0
1
4
2
W
5
0
1
5.5
L
Cthulhu
Redglory4121
Cthulhu
0
3
0
0
W
Bastet
STEPSCAV
Bastet
5
2
0
2.5
L
Janus
0
4
2
0.25
L
Cliodhna
4
3
0
1.33
L
Artemis
Ttvxr3dnec
Artemis
0
2
0
0
W
Thanatos
1
4
1
0.38
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
18,821
31,772
Taken
34,661
11,469
Mitigated
13,590
14,331
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,093
582
0
5,791
9,203
5,731
0
570
8,587
38,006
0
W
2,274
358
70
2,048
6,255
3,802
78
2,791
3,339
9,626
0
W
4,537
2,309
0
1,512
3,999
1,303
448
204
3,795
0
51,041
L
Cthulhu
Redglory4121
Cthulhu
972
228
0
0
6,063
2,861
0
1,160
4,863
13,215
0
W
Bastet
STEPSCAV
Bastet
5,662
1,581
0
2,517
6,877
1,645
0
1,690
5,153
0
32,179
L
Janus
2,297
40
0
500
5,895
1,360
0
2,118
3,605
34,851
0
L
Cliodhna
6,543
280
0
2,480
10,242
2,964
0
3,918
6,072
0
38,697
L
Artemis
Ttvxr3dnec
Artemis
916
323
0
623
3,258
674
150
1,051
2,125
0
15,705
W
Thanatos
4,928
1,772
0
7,753
10,393
3,854
0
4,465
5,476
0
40,001
W
7,135
1,039
0
431
4,248
865
889
1,559
2,647
42,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
29,195
346
Minions Killed
317
0
Camps Cleared
0
1,156,347
Distance Traveled
1,112,547
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,045
587
98
8
0
239,747
0
W
Ymir
5,767
481
15
1
0
222,205
4
W
Neith
7,359
613
104
9
0
204,159
2
L
Cthulhu
4,704
392
31
3
0
199,172
1
W
Bastet
6,851
571
64
5
0
273,078
3
L
Janus
5,874
490
68
6
0
213,928
3
L
Cliodhna
6,831
569
83
7
0
270,589
0
L
Artemis
4,741
395
37
3
0
189,111
0
W
Thanatos
6,829
569
82
7
0
228,455
1
W
Nu Wa
6,655
555
81
7
0
228,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role