Player Matchup

Medusa
Medusa
FreezyFraw
Medusa
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,641 Elo+
Party 1
Hera
Hera
Hyperiollo
Hera
Level 85
God Stats
1W - 1L
1,253 SR
Queue Stats
68W - 104L
1,445 Elo+
Party 1
Geb
Geb
ZhaoYun5
Geb
Level 23
God Stats
2W - 4L
1,420 SR
Queue Stats
6W - 14L
1,540 Elo+
Party 1
Team Averages
Level 38
1,391 SR
1,542 Elo+

VS

Team Averages
Level 27
1,536 SR
1,520 Elo+
Scylla
Scylla
Morrisioh
Scylla
Level 25
God Stats
5W - 5L
1,488 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 2
Atlas
Atlas
NickMosLayZ
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
Shikixo
Danzaburou
Level 11
God Stats
3W - 2L
1,619 SR
Queue Stats
7W - 4L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FreezyFraw
Medusa
11
5 / 2 / 7
7,929
793
7,051
6,329
1,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
9 / 1 / 6
8,322
832
11,964
5,659
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 10
7,647
765
5,127
9,102
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Morrisioh
Scylla
11
2 / 2 / 1
6,792
679
7,568
5,993
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 3 / 2
7,206
721
5,599
11,637
9,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Shikixo
Danzaburou
7
0 / 11 / 1
5,525
553
3,831
11,471
3,571
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
4
4
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
FreezyFraw
Medusa
5
2
7
4.25
W
9
1
6
12
L
Scylla
Morrisioh
Scylla
2
2
1
1.25
L
2
3
2
1
L
Danzaburou
Shikixo
Danzaburou
0
11
1
0.05
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
16,998
21,090
Taken
29,101
9,223
Mitigated
14,900
5,013
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FreezyFraw
Medusa
7,051
3,257
34
472
6,329
1,973
499
3,826
2,345
0
17,978
W
11,964
3,231
126
1,512
5,659
1,736
525
3,786
1,719
33,463
0
L
Scylla
Morrisioh
Scylla
7,568
469
0
1,098
5,993
2,035
0
4,138
1,707
28,961
0
L
5,599
1,879
202
472
11,637
9,294
0
5,705
5,758
14,287
0
L
Danzaburou
Shikixo
Danzaburou
3,831
1,605
0
1,131
11,471
3,571
9
7,138
3,987
0
11,292
W
5,127
1,112
0
2,869
9,102
5,514
0
5,283
3,607
8,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,898
Gold Earned
19,523
95
Minions Killed
85
4
Camps Cleared
3
547,966
Distance Traveled
464,981
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,929
793
32
3
2
200,204
1
W
Hera
8,322
832
56
6
1
170,246
3
L
Scylla
6,792
679
63
6
2
161,563
0
L
Atlas
7,206
721
13
1
0
163,621
2
L
Danzaburou
5,525
553
9
1
1
139,797
0
W
Geb
7,647
765
7
1
1
177,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role