Player Matchup

Erlang Shen
Erlang Shen
FilayMeKun
Erlang Shen
Level 87
God Stats
4W - 2L
1,856 SR
Queue Stats
35W - 44L
1,309 Elo+
Party 1
Izanami
Izanami
THEONERAS
Izanami
Level 17
God Stats
5W - 5L
1,394 SR
Queue Stats
23W - 21L
1,334 Elo+
Party 1
Ao Kuang
Ao Kuang
sonsofdisturbed
Ao Kuang
Level 77
God Stats
2W - 2L
1,284 SR
Queue Stats
15W - 19L
1,232 Elo+
Party 1
Team Averages
Level 60
1,511 SR
1,291 Elo+

VS

Team Averages
Level 82
1,450 SR
1,307 Elo+
Bacchus
Bacchus
Redraychillz
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 2
Baron Samedi
Baron Samedi
clockme
Baron Samedi
Level 127
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 12L
1,203 Elo+
Party 2
Ne Zha
Ne Zha
slabsyymcgee
Ne Zha
Level 113
God Stats
16W - 16L
1,568 SR
Queue Stats
180W - 198L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FilayMeKun
Erlang Shen
15
3 / 0 / 11
11,173
698
9,216
13,820
16,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
THEONERAS
Izanami
15
3 / 2 / 9
11,051
691
13,820
9,935
3,486
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
15
8 / 2 / 4
11,639
727
10,622
14,088
5,591
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Redraychillz
Bacchus
13
0 / 4 / 4
10,078
630
2,886
17,788
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
clockme
Baron Samedi
13
1 / 5 / 3
9,471
592
9,027
10,037
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
13
3 / 5 / 0
10,250
641
11,822
16,003
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FilayMeKun
Erlang Shen
3
0
11
8.5
L
Bacchus
Redraychillz
Bacchus
0
4
4
0.5
W
Izanami
THEONERAS
Izanami
3
2
9
3.75
L
Baron Samedi
clockme
Baron Samedi
1
5
3
0.5
L
Ne Zha
3
5
0
0.6
W
Ao Kuang
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
23,735
37,843
Taken
43,828
25,386
Mitigated
31,923
13,097
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FilayMeKun
Erlang Shen
9,216
3,417
0
4,933
13,820
16,309
309
4,766
8,570
0
33,857
L
Bacchus
Redraychillz
Bacchus
2,886
345
184
3,527
17,788
17,997
0
1,712
15,978
9,142
0
W
Izanami
THEONERAS
Izanami
13,820
5,738
0
3,772
9,935
3,486
1,681
3,999
5,534
0
56,446
L
Baron Samedi
clockme
Baron Samedi
9,027
1,117
2,633
2,185
10,037
5,709
0
3,047
6,990
29,321
0
L
Ne Zha
11,822
2,594
0
3,352
16,003
8,217
0
5,971
10,032
0
47,798
W
Ao Kuang
10,622
3,830
0
4,392
14,088
5,591
1,533
4,306
9,511
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
29,799
182
Minions Killed
119
10
Camps Cleared
2
884,203
Distance Traveled
716,537
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,173
698
34
2
6
331,652
3
L
Bacchus
10,078
630
11
1
0
235,188
0
W
Izanami
11,051
691
105
7
0
283,978
1
L
Baron Samedi
9,471
592
51
3
0
215,372
4
L
Ne Zha
10,250
641
57
4
2
265,977
6
W
Ao Kuang
11,639
727
43
3
4
268,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role