Player Matchup

Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AmatoryReaper
Athena
Level 119
God Stats
1W - 1L
1,836 SR
Queue Stats
17W - 17L
1,555 Elo+
Party 2
Chaac
Chaac
Apokripha
Chaac
Level 107
God Stats
10W - 13L
1,522 SR
Queue Stats
357W - 378L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
DusqRedemption
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,574 Elo+
Party 2
Poseidon
Poseidon
Nezarec
Poseidon
Level 85
God Stats
0W - 2L
1,094 SR
Queue Stats
24W - 40L
1,436 Elo+
Party 2
Team Averages
Level 96
1,490 SR
1,509 Elo+

VS

Team Averages
Level 136
1,622 SR
1,582 Elo+
Bastet
Bastet
Finney321
Bastet
Level 128
God Stats
9W - 10L
1,531 SR
Queue Stats
320W - 372L
1,548 Elo+
Solo
Izanami
Izanami
KillerJoy100
Izanami
Level 132
God Stats
7W - 2L
1,762 SR
Queue Stats
144W - 159L
1,589 Elo+
Party 1
Ganesha
Ganesha
La Diablos
Ganesha
Level 105
God Stats
25W - 9L
1,690 SR
Queue Stats
87W - 86L
1,493 Elo+
Party 1
Camazotz
Camazotz
SqwilyumfanCson
Camazotz
Level 154
God Stats
1W - 0L
1,527 SR
Queue Stats
130W - 134L
1,612 Elo+
Party 1
Zeus
Zeus
xAnimexThighsx
Zeus
Level 160
God Stats
4W - 3L
1,601 SR
Queue Stats
237W - 221L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 6 / 2
8,619
507
12,350
11,278
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
6,868
404
5,683
18,095
13,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Apokripha
Chaac
14
2 / 4 / 2
8,959
527
16,107
25,058
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 0
6,369
375
3,533
17,198
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Nezarec
Poseidon
12
1 / 5 / 1
7,411
436
9,162
9,883
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Finney321
Bastet
15
6 / 0 / 6
9,319
548
8,843
14,069
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
KillerJoy100
Izanami
16
8 / 1 / 4
10,554
621
14,818
11,696
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
La Diablos
Ganesha
14
0 / 1 / 17
9,237
543
6,372
17,524
21,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
16
0 / 2 / 6
9,310
548
9,933
20,237
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
13 / 1 / 7
10,238
602
26,141
9,609
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
5
Kills
27
27
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
2
0.5
L
0
5
2
0.2
L
Chaac
Apokripha
Chaac
2
4
2
0.75
L
0
7
0
0
W
Bastet
Finney321
Bastet
6
0
6
9
W
Izanami
KillerJoy100
Izanami
8
1
4
10
W
Ganesha
La Diablos
Ganesha
0
1
17
8.5
L
Poseidon
Nezarec
Poseidon
1
5
1
0.3
W
Camazotz
0
2
6
1.5
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,835
Damage
66,107
81,512
Taken
73,135
44,439
Mitigated
46,932
21,442
Healing
32,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,350
1,483
0
2,710
11,278
4,366
1,231
5,783
5,260
0
50,420
L
5,683
2,134
0
1,409
18,095
13,076
0
6,206
11,541
36,230
0
L
Chaac
Apokripha
Chaac
16,107
2,239
446
12,687
25,058
15,348
179
5,956
17,971
0
54,246
L
3,533
575
0
2,325
17,198
9,647
0
9,663
7,245
0
12,362
W
Bastet
Finney321
Bastet
8,843
3,381
0
5,808
14,069
5,652
0
2,122
11,747
0
54,872
W
Izanami
KillerJoy100
Izanami
14,818
9,439
0
4,289
11,696
4,863
4,600
5,197
6,499
0
80,802
W
Ganesha
La Diablos
Ganesha
6,372
602
638
5,194
17,524
21,498
84
4,798
12,550
28,695
0
L
Poseidon
Nezarec
Poseidon
9,162
1,045
0
1,865
9,883
2,002
0
3,882
5,857
50,217
0
W
Camazotz
9,933
1,868
0
12,680
20,237
10,677
478
1,147
17,892
0
64,035
W
26,141
4,443
0
3,473
9,609
4,242
413
1,643
7,881
70,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
48,658
382
Minions Killed
522
0
Camps Cleared
0
1,654,240
Distance Traveled
1,679,507
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,619
507
90
5
0
274,588
1
L
Athena
6,868
404
64
4
0
377,731
2
L
Chaac
8,959
527
96
6
0
339,434
2
L
Ne Zha
6,369
375
17
1
0
338,114
3
W
Bastet
9,319
548
82
5
0
361,175
6
W
Izanami
10,554
621
159
9
0
317,861
4
W
Ganesha
9,237
543
10
1
0
334,237
1
L
Poseidon
7,411
436
115
7
0
324,373
1
W
Camazotz
9,310
548
136
8
0
364,128
3
W
Zeus
10,238
602
135
8
0
302,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role