Player Matchup

Gilgamesh
Gilgamesh
Alexander2123
Gilgamesh
Level 119
God Stats
3W - 4L
1,410 SR
Queue Stats
171W - 148L
1,444 Elo+
Party 2
Skadi
Skadi
Awesomecake05
Skadi
Level 12
God Stats
2W - 5L
1,397 SR
Queue Stats
4W - 13L
1,180 Elo+
Party 2
Olorun
Olorun
CHEWBAAKAA
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 304L
1,450 Elo+
Party 2
Team Averages
Level 79
1,435 SR
1,358 Elo+

VS

Team Averages
Level 15
1,500 SR
1,102 Elo+
Set
Set
Ajax873
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 1
Ares
Ares
HighRaptar
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 1
Izanami
Izanami
Neovc
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alexander2123
Gilgamesh
14
9 / 1 / 14
8,795
880
8,327
10,231
7,361
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 3 / 14
8,243
824
8,972
6,422
2,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
CHEWBAAKAA
Olorun
15
11 / 1 / 12
9,200
920
14,798
6,508
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
2 / 9 / 2
6,819
682
4,967
10,705
5,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 4
6,453
645
2,380
14,786
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Neovc
Izanami
10
2 / 8 / 1
6,397
640
6,230
10,305
4,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
25
Kills
4
5
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
2
9
2
0.33
W
Gilgamesh
Alexander2123
Gilgamesh
9
1
14
16
W
5
3
14
4
W
Olorun
CHEWBAAKAA
Olorun
11
1
12
17
L
0
8
4
0.25
L
Izanami
Neovc
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
13,577
23,161
Taken
35,796
12,595
Mitigated
23,691
4,966
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
4,967
1,672
0
782
10,705
5,943
0
5,143
5,562
0
9,881
W
Gilgamesh
Alexander2123
Gilgamesh
8,327
2,075
0
2,204
10,231
7,361
173
1,406
8,686
0
28,314
W
8,972
4,698
0
517
6,422
2,095
292
648
5,667
0
20,732
W
Olorun
CHEWBAAKAA
Olorun
14,798
6,410
319
1,926
6,508
3,139
628
1,044
5,315
31,441
3,439
L
2,380
288
0
576
14,786
13,186
0
4,191
10,595
5,245
0
L
Izanami
Neovc
Izanami
6,230
2,795
363
699
10,305
4,562
0
3,924
6,381
0
20,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
19,669
128
Minions Killed
43
8
Camps Cleared
0
511,788
Distance Traveled
425,482
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,819
682
10
1
0
138,678
2
W
Gilgamesh
8,795
880
44
4
4
186,460
0
W
Skadi
8,243
824
36
4
1
162,499
0
W
Olorun
9,200
920
48
5
3
162,829
0
L
Ares
6,453
645
5
1
0
155,819
1
L
Izanami
6,397
640
28
3
0
130,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role