Player Matchup

Chang'e
Chang'e
Mr Doinkks
Chang'e
Level 87
God Stats
5W - 4L
1,505 SR
Queue Stats
180W - 151L
1,465 Elo+
Party 2
Skadi
Skadi
RichSlimSlinga
Skadi
Level 29
God Stats
6W - 5L
1,627 SR
Queue Stats
83W - 59L
1,438 Elo+
Party 2
Hercules
Hercules
juwan2121
Hercules
Level 78
God Stats
3W - 2L
1,493 SR
Queue Stats
163W - 125L
1,502 Elo+
Party 2
Team Averages
Level 65
1,542 SR
1,468 Elo+

VS

Team Averages
Level 43
1,500 SR
1,353 Elo+
Ra
Ra
DeathNebula921
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Loki
Loki
YvngScorp1on
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
imdth
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mr Doinkks
Chang'e
12
3 / 2 / 10
7,460
746
5,796
5,402
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 6
7,805
781
7,069
4,873
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
juwan2121
Hercules
12
4 / 1 / 9
7,663
766
8,432
7,950
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
6,004
600
2,809
4,370
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 1
6,269
627
4,250
7,463
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
imdth
Cthulhu
9
2 / 4 / 2
6,190
619
7,670
13,487
8,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Chang'e
Mr Doinkks
Chang'e
3
2
10
4
W
6
1
6
9
L
2
6
1
0.42
L
Cthulhu
imdth
Cthulhu
2
4
2
0.75
W
Hercules
juwan2121
Hercules
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
14,729
18,225
Taken
25,320
7,331
Mitigated
12,450
8,970
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,809
167
929
454
4,370
1,328
0
837
3,463
14,512
0
W
Chang'e
Mr Doinkks
Chang'e
5,796
1,185
3,059
2,910
5,402
1,645
400
2,892
2,275
21,982
0
W
7,069
4,385
0
420
4,873
1,665
159
2,607
2,127
0
19,709
L
4,250
1,062
0
78
7,463
3,049
0
1,450
5,656
0
13,679
L
Cthulhu
imdth
Cthulhu
7,670
842
156
2,449
13,487
8,073
0
3,917
9,315
14,748
0
W
Hercules
juwan2121
Hercules
8,432
3,451
133
2,448
7,950
4,021
78
4,698
2,876
291
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
18,463
107
Minions Killed
60
8
Camps Cleared
1
547,228
Distance Traveled
444,275
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,004
600
27
3
0
113,731
0
W
Chang'e
7,460
746
37
4
1
184,629
4
W
Skadi
7,805
781
37
4
1
167,265
1
L
Loki
6,269
627
16
2
1
157,232
0
L
Cthulhu
6,190
619
17
2
0
173,312
0
W
Hercules
7,663
766
33
3
6
195,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role