Player Matchup

Bastet
Bastet
BigNick004
Bastet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 15L
1,830 Elo+
Party 2
Hercules
Hercules
BustAnhurFace
Hercules
Level 93
God Stats
11W - 2L
1,776 SR
Queue Stats
209W - 95L
1,784 Elo+
Party 2
Arachne
Arachne
ItsYahBoiReek
Arachne
Level 65
God Stats
3W - 0L
1,803 SR
Queue Stats
116W - 51L
1,646 Elo+
Party 2
Zeus
Zeus
JGrizzzle
Zeus
Level 88
God Stats
5W - 1L
1,551 SR
Queue Stats
208W - 75L
1,815 Elo+
Party 2
Cernunnos
Cernunnos
ZGGarrett
Cernunnos
Level 67
God Stats
6W - 2L
1,746 SR
Queue Stats
106W - 47L
1,770 Elo+
Party 2
Team Averages
Level 68
1,675 SR
1,769 Elo+

VS

Team Averages
Level 93
1,585 SR
1,548 Elo+
Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Bass_Bandit15
Jing Wei
Level 46
God Stats
18W - 21L
1,559 SR
Queue Stats
126W - 132L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
Boozlez
Erlang Shen
Level 142
God Stats
1W - 2L
1,808 SR
Queue Stats
134W - 94L
1,653 Elo+
Party 1
Sun Wukong
Sun Wukong
Spin
Sun Wukong
Level 46
God Stats
2W - 5L
1,595 SR
Queue Stats
42W - 42L
1,467 Elo+
Solo
Zeus
Zeus
Yeetabix
Zeus
Level 77
God Stats
5W - 4L
1,466 SR
Queue Stats
178W - 129L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigNick004
Bastet
10
1 / 0 / 6
5,593
508
3,571
5,710
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
BustAnhurFace
Hercules
13
4 / 1 / 4
7,287
662
5,596
8,180
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
10
5 / 3 / 2
6,647
604
5,928
8,685
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
5 / 3 / 1
7,234
658
7,000
4,554
1,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ZGGarrett
Cernunnos
11
1 / 1 / 3
6,118
556
5,092
3,935
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 3 / 1
6,505
591
8,351
8,361
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Bass_Bandit15
Jing Wei
10
0 / 3 / 0
5,606
510
1,132
4,521
968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Boozlez
Erlang Shen
8
1 / 3 / 2
5,634
512
2,252
9,913
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Spin
Sun Wukong
8
0 / 3 / 1
5,235
476
3,638
7,563
3,364
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
10
1 / 4 / 3
5,848
532
2,864
5,368
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
7
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
3
1
1.83
L
Jing Wei
Bass_Bandit15
Jing Wei
0
3
0
0
W
Bastet
BigNick004
Bastet
1
0
6
4
L
Erlang Shen
Boozlez
Erlang Shen
1
3
2
0.67
W
Hercules
BustAnhurFace
Hercules
4
1
4
6
W
Arachne
5
3
2
2
W
Zeus
5
3
1
1.83
L
Sun Wukong
Spin
Sun Wukong
0
3
1
0.17
L
Zeus
1
4
3
0.63
W
Cernunnos
ZGGarrett
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
18,237
31,064
Taken
35,726
12,499
Mitigated
13,923
10,550
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,351
2,433
0
2,456
8,361
2,958
0
913
7,311
0
33,526
L
Jing Wei
Bass_Bandit15
Jing Wei
1,132
956
0
500
4,521
968
0
0
4,428
0
30,427
W
Bastet
BigNick004
Bastet
3,571
1,119
0
1,741
5,710
2,116
115
482
5,228
0
16,910
L
Erlang Shen
Boozlez
Erlang Shen
2,252
670
887
2,832
9,913
4,814
0
2,787
6,916
0
11,346
W
Hercules
BustAnhurFace
Hercules
5,596
2,109
0
3,270
8,180
4,424
0
358
7,822
0
36,483
W
Arachne
5,928
3,684
0
2,730
8,685
3,447
118
1,468
7,217
0
35,316
W
Zeus
7,000
1,618
0
980
4,554
1,564
520
556
3,998
44,587
0
L
Sun Wukong
Spin
Sun Wukong
3,638
924
0
1,585
7,563
3,364
61
0
7,523
0
25,019
L
Zeus
2,864
466
0
500
5,368
1,819
0
2,916
2,215
31,353
0
W
Cernunnos
ZGGarrett
Cernunnos
5,092
1,995
0
1,829
3,935
948
879
0
3,935
0
35,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
28,828
328
Minions Killed
288
0
Camps Cleared
0
1,062,999
Distance Traveled
1,083,858
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,505
591
67
6
0
221,363
2
L
Jing Wei
5,606
510
74
7
0
211,059
2
W
Bastet
5,593
508
26
2
0
244,480
3
L
Erlang Shen
5,634
512
21
2
0
216,733
3
W
Hercules
7,287
662
77
7
0
225,523
5
W
Arachne
6,647
604
62
6
0
211,418
0
W
Zeus
7,234
658
103
9
0
189,616
5
L
Sun Wukong
5,235
476
51
5
0
221,405
0
L
Zeus
5,848
532
75
7
0
213,298
3
W
Cernunnos
6,118
556
60
5
0
191,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role