Player Matchup

Hun Batz
Hun Batz
Asonderrr
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Frankm56
Morgan Le Fay
Level 53
God Stats
1W - 3L
1,306 SR
Queue Stats
17W - 30L
1,259 Elo+
Party 1
Horus
Horus
Praz77
Horus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
Tiime2Float
Baron Samedi
Level 27
God Stats
0W - 2L
1,479 SR
Queue Stats
12W - 18L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
thefaladon
Heimdallr
Level 8
God Stats
1W - 5L
1,307 SR
Queue Stats
12W - 25L
1,385 Elo+
Party 1
Team Averages
Level 40
1,419 SR
1,352 Elo+

VS

Team Averages
Level 55
1,390 SR
1,291 Elo+
Charybdis
Charybdis
ClayteaMeBoy
Charybdis
Level 55
God Stats
6W - 1L
1,557 SR
Queue Stats
13W - 13L
1,360 Elo+
Party 2
Ravana
Ravana
ExodusDecay
Ravana
Level 25
God Stats
3W - 2L
1,445 SR
Queue Stats
20W - 17L
1,467 Elo+
Party 2
Chang'e
Chang'e
Legolas64
Chang'e
Level 137
God Stats
2W - 3L
1,351 SR
Queue Stats
3W - 6L
1,113 Elo+
Party 3
Bellona
Bellona
PhotonLord
Bellona
Level 13
God Stats
1W - 0L
1,103 SR
Queue Stats
3W - 4L
1,113 Elo+
Party 3
Ymir
Ymir
plugavolie
Ymir
Level 46
God Stats
8W - 6L
1,495 SR
Queue Stats
27W - 33L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Asonderrr
Hun Batz
12
3 / 3 / 1
6,760
520
7,573
10,262
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Frankm56
Morgan Le Fay
10
3 / 6 / 1
6,297
484
5,311
8,983
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Praz77
Horus
8
0 / 4 / 1
5,451
419
1,983
12,930
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Tiime2Float
Baron Samedi
10
0 / 3 / 2
6,057
466
3,415
4,485
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
thefaladon
Heimdallr
9
0 / 4 / 3
5,609
431
6,053
7,753
2,004
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClayteaMeBoy
Charybdis
12
6 / 0 / 0
7,227
556
9,089
6,404
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
13
4 / 3 / 3
8,190
630
6,792
7,672
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Legolas64
Chang'e
12
8 / 2 / 3
8,228
633
9,201
6,972
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PhotonLord
Bellona
13
2 / 1 / 3
7,669
590
2,370
5,774
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 8
7,460
574
3,412
8,857
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
20
20
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Asonderrr
Hun Batz
3
3
1
1.17
W
Charybdis
ClayteaMeBoy
Charybdis
6
0
0
6
W
Ravana
4
3
3
1.83
L
Morgan Le Fay
Frankm56
Morgan Le Fay
3
6
1
0.58
W
Chang'e
Legolas64
Chang'e
8
2
3
4.75
W
Bellona
PhotonLord
Bellona
2
1
3
3.5
L
Horus
Praz77
Horus
0
4
1
0.13
L
Baron Samedi
Tiime2Float
Baron Samedi
0
3
2
0.33
W
0
0
8
4
L
Heimdallr
thefaladon
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
30,864
44,413
Taken
35,679
16,053
Mitigated
17,270
10,706
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Asonderrr
Hun Batz
7,573
2,439
0
3,290
10,262
3,137
0
2,781
7,334
0
36,792
W
Charybdis
ClayteaMeBoy
Charybdis
9,089
6,526
0
2,655
6,404
1,780
2,865
420
5,958
0
46,294
W
Ravana
6,792
2,698
0
2,416
7,672
2,602
0
1,300
6,288
0
49,076
L
Morgan Le Fay
Frankm56
Morgan Le Fay
5,311
1,204
0
1,173
8,983
3,239
0
3,868
4,779
22,760
0
W
Chang'e
Legolas64
Chang'e
9,201
914
542
2,608
6,972
1,889
1,211
2,865
3,735
33,477
0
W
Bellona
PhotonLord
Bellona
2,370
112
0
519
5,774
3,534
231
3,088
2,478
5,166
27,068
L
Horus
Praz77
Horus
1,983
1,112
893
4,026
12,930
5,803
0
2,862
10,064
0
10,605
L
Baron Samedi
Tiime2Float
Baron Samedi
3,415
35
0
754
4,485
1,870
0
2,058
2,314
22,330
0
W
3,412
837
0
2,410
8,857
7,465
535
438
8,395
20,089
0
L
Heimdallr
thefaladon
Heimdallr
6,053
2,140
0
570
7,753
2,004
52
866
6,887
0
33,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
38,774
232
Minions Killed
365
0
Camps Cleared
0
1,206,165
Distance Traveled
1,339,752
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,760
520
66
5
0
261,257
0
W
Charybdis
7,227
556
110
8
0
252,848
4
W
Ravana
8,190
630
93
7
0
246,853
1
L
Morgan Le Fay
6,297
484
34
3
0
222,407
4
W
Chang'e
8,228
633
58
4
0
266,381
2
W
Bellona
7,669
590
79
6
0
278,741
8
L
Horus
5,451
419
13
1
0
257,891
6
L
Baron Samedi
6,057
466
54
4
0
252,932
3
W
Ymir
7,460
574
25
2
0
294,929
2
L
Heimdallr
5,609
431
65
5
0
211,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role