Player Matchup

Chaac
Chaac
Bowza21
Chaac
Level 147
God Stats
2W - 2L
1,481 SR
Queue Stats
8W - 14L
1,401 Elo+
Party 1
Bellona
Bellona
FearProvider
Bellona
Level 158
God Stats
0W - 1L
1,399 SR
Queue Stats
32W - 37L
1,457 Elo+
Party 1
Tiamat
Tiamat
NinjaSage414
Tiamat
Level 159
God Stats
0W - 1L
1,523 SR
Queue Stats
15W - 24L
1,387 Elo+
Party 1
Atlas
Atlas
Zephnir
Atlas
Level 83
God Stats
8W - 9L
1,540 SR
Queue Stats
324W - 328L
1,539 Elo+
Party 3
Chang'e
Chang'e
wildw0lf90
Chang'e
Level 79
God Stats
13W - 7L
1,737 SR
Queue Stats
404W - 415L
1,544 Elo+
Party 3
Team Averages
Level 125
1,536 SR
1,466 Elo+

VS

Team Averages
Level 117
1,582 SR
1,495 Elo+
Atlas
Atlas
Diva Aphrodite
Atlas
Level 148
God Stats
3W - 1L
1,722 SR
Queue Stats
174W - 173L
1,548 Elo+
Party 2
Nox
Nox
RAS Productions
Nox
Level 124
God Stats
20W - 16L
1,595 SR
Queue Stats
91W - 96L
1,457 Elo+
Party 2
Bastet
Bastet
SMOKOHANTAS
Bastet
Level 159
God Stats
2W - 2L
1,743 SR
Queue Stats
269W - 257L
1,535 Elo+
Party 2
Olorun
Olorun
YourGirlsLoofa
Olorun
Level 86
God Stats
1W - 1L
1,354 SR
Queue Stats
203W - 208L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
catinmylap
Ah Muzen Cab
Level 68
God Stats
51W - 66L
1,497 SR
Queue Stats
301W - 321L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bowza21
Chaac
17
1 / 8 / 3
10,481
617
17,010
35,443
28,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
FearProvider
Bellona
17
3 / 4 / 3
11,524
678
13,865
24,931
25,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
18
0 / 2 / 1
10,090
594
13,265
14,189
9,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Zephnir
Atlas
17
2 / 2 / 4
11,866
698
8,401
18,832
22,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
wildw0lf90
Chang'e
17
1 / 4 / 2
10,038
590
13,889
21,505
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 15
11,980
705
14,939
18,782
23,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 3
10,827
637
10,717
7,685
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
2 / 1 / 12
11,456
674
16,413
15,875
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 3 / 8
13,824
813
27,538
20,246
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
catinmylap
Ah Muzen Cab
20
9 / 1 / 2
13,428
790
28,375
16,808
8,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
7
Kills
20
20
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bowza21
Chaac
1
8
3
0.31
W
0
1
15
7.5
L
Bellona
FearProvider
Bellona
3
4
3
1.13
L
Tiamat
0
2
1
0.25
W
2
1
3
3.5
W
Bastet
2
1
12
8
W
7
3
8
3.67
L
Atlas
Zephnir
Atlas
2
2
4
2
W
Ah Muzen Cab
catinmylap
Ah Muzen Cab
9
1
2
10
L
Chang'e
wildw0lf90
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,430
Damage
97,982
114,900
Taken
79,396
93,620
Mitigated
52,259
33,623
Healing
34,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bowza21
Chaac
17,010
1,987
225
9,585
35,443
28,807
29
16,817
18,379
0
41,016
W
14,939
5,152
1,450
8,061
18,782
23,537
0
9,816
8,434
26,299
0
L
Bellona
FearProvider
Bellona
13,865
2,983
0
5,367
24,931
25,759
313
9,324
15,321
0
45,584
L
Tiamat
13,265
563
84
3,092
14,189
9,219
0
5,598
8,591
51,556
0
W
10,717
539
0
1,194
7,685
3,213
329
4,154
3,229
28,940
0
W
Bastet
16,413
4,548
0
5,622
15,875
7,186
0
6,938
8,628
0
34,809
W
27,538
16,791
965
10,618
20,246
9,829
67
8,898
10,667
84,203
0
L
Atlas
Zephnir
Atlas
8,401
2,374
2,686
1,767
18,832
22,155
1
10,266
8,193
20,938
0
W
Ah Muzen Cab
catinmylap
Ah Muzen Cab
28,375
12,145
0
6,766
16,808
8,494
3,103
6,163
10,209
0
84,135
L
Chang'e
wildw0lf90
Chang'e
13,889
1,477
3,473
7,344
21,505
7,680
150
11,255
10,080
42,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
61,515
407
Minions Killed
374
10
Camps Cleared
6
1,502,652
Distance Traveled
1,708,728
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,481
617
71
4
0
267,804
0
W
Atlas
11,980
705
14
1
0
357,234
1
L
Bellona
11,524
678
84
5
5
289,919
10
L
Tiamat
10,090
594
113
7
5
306,913
0
W
Nox
10,827
637
56
3
0
352,722
4
W
Bastet
11,456
674
49
3
2
362,616
1
W
Olorun
13,824
813
130
8
4
294,010
1
L
Atlas
11,866
698
35
2
0
324,976
0
W
Ah Muzen Cab
13,428
790
125
7
0
342,146
0
L
Chang'e
10,038
590
104
6
0
313,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role