Player Matchup

Medusa
Medusa
Detyus
Medusa
Level 129
God Stats
3W - 2L
1,726 SR
Queue Stats
125W - 60L
1,764 Elo+
Party 1
King Arthur
King Arthur
DuhLevel
King Arthur
Level 46
God Stats
4W - 3L
1,630 SR
Queue Stats
212W - 196L
1,552 Elo+
Solo
Nike
Nike
ITZDEMONHUNTER
Nike
Level 134
God Stats
1W - 1L
1,744 SR
Queue Stats
158W - 70L
1,584 Elo+
Party 1
Scylla
Scylla
O1D1P0US
Scylla
Level 60
God Stats
1W - 3L
1,171 SR
Queue Stats
231W - 134L
1,546 Elo+
Party 1
Chiron
Chiron
aDrianoEspejel
Chiron
Level 160
God Stats
2W - 4L
1,564 SR
Queue Stats
96W - 111L
1,459 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,581 Elo+

VS

Team Averages
Level 145
1,585 SR
1,538 Elo+
Jing Wei
Jing Wei
ElDn0rX
Jing Wei
Level 147
God Stats
7W - 6L
1,586 SR
Queue Stats
283W - 268L
1,532 Elo+
Party 3
Artemis
Artemis
XXeduardoXx55
Artemis
Level 144
God Stats
3W - 2L
1,392 SR
Queue Stats
99W - 110L
1,501 Elo+
Solo
He Bo
He Bo
Xapatis
He Bo
Level 129
God Stats
3W - 2L
1,726 SR
Queue Stats
150W - 146L
1,574 Elo+
Party 2
Zeus
Zeus
Zzimek
Zeus
Level 158
God Stats
17W - 5L
1,759 SR
Queue Stats
318W - 313L
1,514 Elo+
Party 3
Cu Chulainn
Cu Chulainn
astroxcix
Cu Chulainn
Level 149
God Stats
2W - 2L
1,461 SR
Queue Stats
183W - 174L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Detyus
Medusa
20
9 / 4 / 13
14,010
701
34,821
19,775
12,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DuhLevel
King Arthur
20
3 / 6 / 11
12,666
633
9,366
25,084
42,433
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
2 / 6 / 16
12,919
646
13,175
27,692
46,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
O1D1P0US
Scylla
19
4 / 6 / 11
12,872
644
8,844
15,991
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 5 / 14
14,538
727
23,750
22,313
13,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElDn0rX
Jing Wei
20
5 / 4 / 17
14,184
709
17,388
15,068
6,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
20
7 / 5 / 16
14,487
724
26,226
22,432
12,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Xapatis
He Bo
20
3 / 7 / 14
12,694
635
12,380
17,654
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Zzimek
Zeus
20
5 / 6 / 16
13,450
673
24,142
14,834
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
astroxcix
Cu Chulainn
20
5 / 6 / 13
13,594
680
21,874
31,870
37,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
101
28
Kills
25
27
Deaths
28
65
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
Detyus
Medusa
9
4
13
3.88
L
King Arthur
DuhLevel
King Arthur
3
6
11
1.42
W
Jing Wei
ElDn0rX
Jing Wei
5
4
17
3.38
L
2
6
16
1.67
L
Scylla
O1D1P0US
Scylla
4
6
11
1.58
W
Artemis
7
5
16
3
W
He Bo
Xapatis
He Bo
3
7
14
1.43
W
Zeus
Zzimek
Zeus
5
6
16
2.17
L
10
5
14
3.4
W
Cu Chulainn
astroxcix
Cu Chulainn
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,956
Damage
102,010
110,855
Taken
101,858
122,003
Mitigated
69,482
41,020
Healing
37,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Detyus
Medusa
34,821
15,770
1,515
5,011
19,775
12,055
1,454
5,859
13,679
0
70,660
L
King Arthur
DuhLevel
King Arthur
9,366
901
5,954
4,257
25,084
42,433
129
8,279
16,415
0
14,113
W
Jing Wei
ElDn0rX
Jing Wei
17,388
14,381
3,934
2,917
15,068
6,912
1,652
568
14,500
0
41,999
L
13,175
1,238
1,746
4,115
27,692
46,123
436
8,734
18,629
0
20,918
L
Scylla
O1D1P0US
Scylla
8,844
81
678
1,400
15,991
7,965
653
5,627
10,191
33,589
0
W
Artemis
26,226
14,889
4,391
7,609
22,432
12,210
2,071
810
21,622
0
46,643
W
He Bo
Xapatis
He Bo
12,380
704
1,300
3,671
17,654
6,742
704
2,439
15,215
27,380
0
W
Zeus
Zzimek
Zeus
24,142
662
2,630
1,878
14,834
6,213
922
1,510
13,324
49,836
0
L
23,750
8,627
6,951
9,393
22,313
13,427
1,313
8,167
13,529
0
52,603
W
Cu Chulainn
astroxcix
Cu Chulainn
21,874
2,551
3,201
6,459
31,870
37,405
203
3,517
28,353
144
44,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,005
Gold Earned
68,409
228
Minions Killed
222
0
Camps Cleared
0
1,783,991
Distance Traveled
1,799,753
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,010
701
76
4
0
364,353
3
L
King Arthur
12,666
633
12
1
0
375,429
0
W
Jing Wei
14,184
709
45
2
0
390,660
1
L
Nike
12,919
646
11
1
0
342,928
1
L
Scylla
12,872
644
73
4
0
341,112
1
W
Artemis
14,487
724
36
2
0
354,056
0
W
He Bo
12,694
635
39
2
0
334,983
2
W
Zeus
13,450
673
65
3
0
351,681
0
L
Chiron
14,538
727
56
3
0
360,169
1
W
Cu Chulainn
13,594
680
37
2
0
368,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role