Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AGRAPZ-TTV
Mercury
Level 115
God Stats
6W - 4L
1,396 SR
Queue Stats
29W - 26L
1,452 Elo+
Party 1
Bellona
Bellona
DanteDMCMDG
Bellona
Level 146
God Stats
31W - 27L
1,569 SR
Queue Stats
397W - 403L
1,555 Elo+
Party 1
Scylla
Scylla
RYUSHORYUKENBUSA
Scylla
Level 100
God Stats
4W - 1L
1,630 SR
Queue Stats
237W - 255L
1,456 Elo+
Party 1
Izanami
Izanami
TooBladez
Izanami
Level 157
God Stats
3W - 4L
1,565 SR
Queue Stats
197W - 178L
1,501 Elo+
Party 1
Team Averages
Level 124
1,532 SR
1,493 Elo+

VS

Team Averages
Level 125
1,554 SR
1,487 Elo+
Pele
Pele
EpicEcllipse
Pele
Level 122
God Stats
3W - 5L
1,514 SR
Queue Stats
300W - 257L
1,512 Elo+
Party 2
Hachiman
Hachiman
PartyCaboose
Hachiman
Level 89
God Stats
21W - 26L
1,454 SR
Queue Stats
253W - 249L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
Rasberry Cream
Jormungandr
Level 135
God Stats
15W - 12L
1,662 SR
Queue Stats
522W - 504L
1,517 Elo+
Solo
Janus
Janus
Shadow_Sheepp
Janus
Level 142
God Stats
3W - 5L
1,462 SR
Queue Stats
306W - 268L
1,504 Elo+
Solo
Chaac
Chaac
Spirtwo
Chaac
Level 139
God Stats
8W - 1L
1,678 SR
Queue Stats
37W - 39L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 6 / 2
5,657
435
4,761
12,866
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
AGRAPZ-TTV
Mercury
10
2 / 4 / 1
6,262
482
3,924
8,710
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DanteDMCMDG
Bellona
14
1 / 1 / 0
7,425
571
10,180
10,587
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
5,822
448
2,113
6,588
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TooBladez
Izanami
9
1 / 3 / 2
6,100
469
5,748
7,275
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,564
505
3,458
9,178
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
PartyCaboose
Hachiman
11
2 / 2 / 8
6,879
529
8,249
8,030
2,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Rasberry Cream
Jormungandr
12
8 / 2 / 4
8,361
643
6,306
9,000
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 0 / 3
8,006
616
6,525
4,881
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Spirtwo
Chaac
13
2 / 1 / 0
7,703
593
7,790
12,827
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
18
18
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
2
0.33
L
Mercury
AGRAPZ-TTV
Mercury
2
4
1
0.63
L
Bellona
DanteDMCMDG
Bellona
1
1
0
1
W
3
1
3
4.5
W
Hachiman
PartyCaboose
Hachiman
2
2
8
3
L
0
4
0
0
W
Jormungandr
Rasberry Cream
Jormungandr
8
2
4
5
W
3
0
3
4.5
W
Chaac
Spirtwo
Chaac
2
1
0
2
L
Izanami
TooBladez
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
32,328
46,026
Taken
43,916
23,943
Mitigated
20,802
11,506
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,761
605
421
2,643
12,866
8,362
0
4,021
8,744
13,557
0
L
Mercury
AGRAPZ-TTV
Mercury
3,924
1,685
0
2,140
8,710
2,368
0
2,777
5,808
0
30,930
L
Bellona
DanteDMCMDG
Bellona
10,180
3,238
0
4,892
10,587
9,525
0
493
9,141
9,096
46,484
W
3,458
678
0
3,260
9,178
2,363
0
750
8,428
0
30,779
W
Hachiman
PartyCaboose
Hachiman
8,249
4,292
0
2,204
8,030
2,355
342
2,053
5,977
0
37,318
L
2,113
99
0
810
6,588
2,002
0
3,788
2,634
35,258
0
W
Jormungandr
Rasberry Cream
Jormungandr
6,306
1,752
1,734
2,695
9,000
5,325
158
1,256
7,744
32,758
0
W
6,525
232
0
476
4,881
1,797
0
3,037
1,844
48,277
0
W
Chaac
Spirtwo
Chaac
7,790
1,836
99
7,275
12,827
8,962
0
2,117
10,710
2,104
42,836
L
Izanami
TooBladez
Izanami
5,748
3,953
0
600
7,275
1,686
0
2,064
5,151
0
37,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
37,513
347
Minions Killed
384
0
Camps Cleared
0
1,242,507
Distance Traveled
1,295,276
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,657
435
16
1
0
258,868
4
L
Mercury
6,262
482
59
5
0
251,953
1
L
Bellona
7,425
571
126
10
0
237,425
6
W
Pele
6,564
505
59
5
0
297,781
3
W
Hachiman
6,879
529
63
5
0
238,986
6
L
Scylla
5,822
448
73
6
0
246,189
4
W
Jormungandr
8,361
643
56
4
0
232,678
2
W
Janus
8,006
616
115
9
0
299,795
1
W
Chaac
7,703
593
91
7
0
226,036
0
L
Izanami
6,100
469
73
6
0
248,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role