Player Matchup

Nemesis
Nemesis
Eli6944
Nemesis
Level 69
God Stats
1W - 7L
1,154 SR
Queue Stats
25W - 39L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
MountainDewar38
Hou Yi
Level 29
God Stats
0W - 5L
1,117 SR
Queue Stats
16W - 31L
1,517 Elo+
Party 1
Artio
Artio
vV_Geeky_Kiki_Vv
Artio
Level 127
God Stats
1W - 10L
1,121 SR
Queue Stats
479W - 514L
1,453 Elo+
Solo
Team Averages
Level 75
1,131 SR
1,496 Elo+

VS

Team Averages
Level 59
1,657 SR
1,573 Elo+
Hercules
Hercules
President_Baboon
Hercules
Level 46
God Stats
13W - 6L
1,638 SR
Queue Stats
383W - 249L
1,601 Elo+
Party 2
Anubis
Anubis
Rollinlex90
Anubis
Level 113
God Stats
11W - 14L
1,493 SR
Queue Stats
936W - 1,099L
1,383 Elo+
Solo
Anhur
Anhur
SpIash_King
Anhur
Level 18
God Stats
7W - 1L
1,840 SR
Queue Stats
133W - 44L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eli6944
Nemesis
9
2 / 5 / 0
6,250
625
3,712
8,893
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 4 / 1
5,804
580
6,015
8,230
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 2
5,801
580
2,609
12,497
6,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 10
8,173
817
9,532
8,621
4,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
4 / 1 / 11
7,825
783
6,539
4,363
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 6
8,147
815
5,522
5,903
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eli6944
Nemesis
2
5
0
0.4
L
0
4
1
0.13
W
6
0
10
11
W
Anubis
4
1
11
9.5
W
6
1
6
9
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
21,593
29,620
Taken
18,887
10,899
Mitigated
7,359
7,478
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eli6944
Nemesis
3,712
1,489
0
1,386
8,893
2,020
0
1,438
7,455
28
12,365
L
6,015
1,790
0
1,886
8,230
2,728
0
2,413
5,817
0
17,483
W
9,532
3,685
0
3,234
8,621
4,364
95
1,205
7,179
0
19,916
W
Anubis
6,539
187
0
1,345
4,363
1,542
914
884
3,338
23,314
0
W
5,522
2,268
0
500
5,903
1,453
988
779
4,924
0
20,034
L
2,609
258
520
3,686
12,497
6,151
0
2,980
9,517
7,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,855
Gold Earned
24,145
55
Minions Killed
102
3
Camps Cleared
6
529,608
Distance Traveled
575,948
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,250
625
23
2
3
180,817
0
L
Hou Yi
5,804
580
25
3
0
168,775
1
W
Hercules
8,173
817
26
3
3
206,732
1
W
Anubis
7,825
783
36
4
1
178,997
0
W
Anhur
8,147
815
40
4
2
190,219
3
L
Artio
5,801
580
7
1
0
180,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role