Player Matchup

Chernobog
Chernobog
King_Rico345
Chernobog
Level 69
God Stats
31W - 19L
1,564 SR
Queue Stats
77W - 74L
1,456 Elo+
Party 2
Scylla
Scylla
Mehtzii
Scylla
Level 118
God Stats
45W - 22L
1,621 SR
Queue Stats
277W - 240L
1,491 Elo+
Party 2
Osiris
Osiris
SnoopCatt123
Osiris
Level 99
God Stats
5W - 4L
1,525 SR
Queue Stats
227W - 173L
1,565 Elo+
Party 2
Team Averages
Level 95
1,570 SR
1,504 Elo+

VS

Team Averages
Level 78
1,538 SR
1,504 Elo+
Chaac
Chaac
DoYourMom
Chaac
Level 81
God Stats
13W - 11L
1,608 SR
Queue Stats
180W - 198L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Sam_2025
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 107L
1,551 Elo+
Party 1
Thanatos
Thanatos
TimeIsNotReal
Thanatos
Level 88
God Stats
1W - 2L
1,507 SR
Queue Stats
65W - 78L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
King_Rico345
Chernobog
18
10 / 4 / 8
15,586
742
19,757
15,916
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Mehtzii
Scylla
17
5 / 4 / 9
13,889
661
17,876
11,485
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
16
6 / 4 / 10
13,913
663
16,932
19,056
21,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DoYourMom
Chaac
15
1 / 7 / 7
12,304
586
15,384
29,421
32,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Sam_2025
Baron Samedi
15
0 / 7 / 7
11,755
560
9,080
18,315
10,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TimeIsNotReal
Thanatos
18
11 / 7 / 1
14,976
713
15,073
16,535
7,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
12
12
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
DoYourMom
Chaac
1
7
7
0.64
W
Chernobog
King_Rico345
Chernobog
10
4
8
3.5
W
Scylla
Mehtzii
Scylla
5
4
9
2.38
L
Baron Samedi
Sam_2025
Baron Samedi
0
7
7
0.5
W
Osiris
6
4
10
2.75
L
Thanatos
TimeIsNotReal
Thanatos
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,565
Damage
39,537
46,457
Taken
64,271
31,602
Mitigated
49,839
1,690
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DoYourMom
Chaac
15,384
3,300
38
8,997
29,421
32,167
697
9,050
20,371
0
48,142
W
Chernobog
King_Rico345
Chernobog
19,757
13,088
0
397
15,916
6,549
1,545
2,188
13,303
0
59,270
W
Scylla
Mehtzii
Scylla
17,876
649
0
778
11,485
3,337
605
2,142
9,029
66,788
0
L
Baron Samedi
Sam_2025
Baron Samedi
9,080
915
1,287
4,603
18,315
10,566
467
5,230
13,085
43,010
0
W
Osiris
16,932
5,630
0
515
19,056
21,716
458
5,379
13,174
0
29,097
L
Thanatos
TimeIsNotReal
Thanatos
15,073
3,642
0
10,558
16,535
7,106
0
4,279
12,256
0
52,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
39,035
219
Minions Killed
224
8
Camps Cleared
10
1,076,961
Distance Traveled
991,772
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,304
586
78
4
2
341,081
0
W
Chernobog
15,586
742
92
4
2
329,299
1
W
Scylla
13,889
661
105
5
4
381,175
3
L
Baron Samedi
11,755
560
79
4
4
306,185
3
W
Osiris
13,913
663
22
1
2
366,487
0
L
Thanatos
14,976
713
67
3
4
344,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role