Player Matchup

Khepri
Khepri
Frostee223
Khepri
Level 94
God Stats
7W - 9L
1,572 SR
Queue Stats
174W - 184L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ltsoihg
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,610 SR
Queue Stats
55W - 63L
1,517 Elo+
Party 2
Hades
Hades
Zay6double02523
Hades
Level 14
God Stats
3W - 1L
1,607 SR
Queue Stats
36W - 25L
1,502 Elo+
Party 2
Team Averages
Level 88
1,596 SR
1,501 Elo+

VS

Team Averages
Level 79
1,455 SR
1,457 Elo+
Bellona
Bellona
DoctaKILLMONGER
Bellona
Level 104
God Stats
8W - 11L
1,420 SR
Queue Stats
27W - 48L
1,316 Elo+
Solo
Ganesha
Ganesha
MayoMagi
Ganesha
Level 15
God Stats
5W - 6L
1,445 SR
Queue Stats
62W - 46L
1,467 Elo+
Party 1
Hades
Hades
SilverPotato14
Hades
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Frostee223
Khepri
12
2 / 2 / 7
8,007
728
4,619
7,396
6,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Ltsoihg
Ah Muzen Cab
13
4 / 1 / 5
8,547
777
11,686
5,827
2,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 3 / 5
8,109
737
9,369
10,583
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,271
661
6,435
10,631
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
MayoMagi
Ganesha
11
0 / 3 / 5
7,620
693
4,071
9,180
7,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 3 / 3
7,754
705
7,628
11,383
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
6
6
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Khepri
Frostee223
Khepri
2
2
7
2.75
W
Ah Muzen Cab
Ltsoihg
Ah Muzen Cab
4
1
5
6.5
L
Ganesha
MayoMagi
Ganesha
0
3
5
0.83
L
3
3
3
1.5
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
18,134
23,806
Taken
31,194
13,824
Mitigated
24,203
10,633
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
2,026
0
1,826
10,631
9,680
0
3,922
6,503
0
20,083
W
Khepri
Frostee223
Khepri
4,619
871
895
1,714
7,396
6,231
191
3,927
3,016
14,641
0
W
Ah Muzen Cab
Ltsoihg
Ah Muzen Cab
11,686
4,129
0
2,751
5,827
2,246
878
2,684
2,816
0
38,922
L
Ganesha
MayoMagi
Ganesha
4,071
407
0
1,513
9,180
7,843
0
4,590
4,312
15,685
0
L
7,628
941
407
4,262
11,383
6,680
0
5,030
5,964
29,131
0
W
9,369
1,089
533
4,740
10,583
5,347
418
4,485
5,417
21,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
22,645
128
Minions Killed
138
4
Camps Cleared
5
620,494
Distance Traveled
596,116
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,271
661
44
4
2
193,987
4
W
Khepri
8,007
728
27
2
0
207,512
5
W
Ah Muzen Cab
8,547
777
61
6
2
211,602
3
L
Ganesha
7,620
693
4
0
0
200,586
1
L
Hades
7,754
705
90
8
3
201,543
6
W
Hades
8,109
737
40
4
2
201,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role