Player Matchup

Ymir
Ymir
Silver III
ArathMorningstar
Ymir
Silver III
Level 79
God Stats
0W - 1L
1,167 SR
Queue Stats
26W - 49L
908 MMR
Solo
Chaac
Chaac
Bronze II
Ewordg
Chaac
Bronze II
Level 102
God Stats
0W - 1L
1,249 SR
Queue Stats
13W - 27L
929 MMR
Solo
Izanami
Izanami
Silver II
kidaliye
Izanami
Silver II
Level 125
God Stats
3W - 1L
1,688 SR
Queue Stats
56W - 68L
947 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
krazdol
Zhong Kui
Silver IV
Level 89
God Stats
2W - 3L
1,600 SR
Queue Stats
9W - 18L
1,229 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze I
lauty_progamer14
Ao Kuang
Bronze I
Level 122
God Stats
1W - 3L
1,441 SR
Queue Stats
24W - 40L
936 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,429 SR
990 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,474 SR
991 MMR
Zeus
Zeus
Silver I
OnlyHands
Zeus
Silver I
Level 160
God Stats
15W - 10L
1,562 SR
Queue Stats
380W - 383L
1,068 MMR
Solo
Artio
Artio
Silver III
RGG-_-TheKidJxyB
Artio
Silver III
Level 87
God Stats
1W - 1L
1,331 SR
Queue Stats
75W - 87L
849 MMR
Solo
Athena
Athena
Silver II
crucialdrifter34
Athena
Silver II
Level 94
God Stats
3W - 1L
1,225 SR
Queue Stats
75W - 79L
1,020 MMR
Solo
Chiron
Chiron
Silver II
ixxooSs
Chiron
Silver II
Level 157
God Stats
6W - 2L
1,610 SR
Queue Stats
408W - 380L
973 MMR
Solo
Loki
Loki
Silver II
sebasti014
Loki
Silver II
Level 85
God Stats
11W - 7L
1,643 SR
Queue Stats
198W - 213L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 7
10,343
414
10,511
25,437
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chaac
Ewordg
Chaac
17
2 / 5 / 4
11,295
452
14,901
29,845
27,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
kidaliye
Izanami
15
1 / 11 / 3
9,651
386
12,248
22,197
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
krazdol
Zhong Kui
15
2 / 9 / 2
9,885
395
18,081
27,749
14,200
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 9 / 4
12,636
505
14,498
26,393
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bans
KaliBastetAwilixCliodhna

VS

Bans
Chang'eMulanThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
6 / 2 / 15
14,154
566
24,684
15,625
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 2 / 13
13,087
523
15,563
23,622
28,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

18
6 / 3 / 18
13,043
522
13,223
25,696
36,016
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
ixxooSs
Chiron
20
10 / 4 / 14
13,693
548
26,122
22,658
9,756
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 3 / 8
15,736
629
28,721
19,380
8,981
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
111
14
Kills
43
43
Deaths
14
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Chaac
Ewordg
Chaac
2
5
4
0.8
W
Zeus
6
2
15
6.75
W
3
2
13
4.75
W
6
3
18
5
W
Chiron
ixxooSs
Chiron
10
4
14
4.25
L
Izanami
kidaliye
Izanami
1
11
3
0.23
L
Zhong Kui
krazdol
Zhong Kui
2
9
2
0.33
L
8
9
4
1.11
W
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,239
Damage
108,313
131,621
Taken
106,981
80,385
Mitigated
89,951
34,460
Healing
41,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,511
641
0
1,771
25,437
24,938
0
11,882
13,005
45,889
0
L
Chaac
Ewordg
Chaac
14,901
5,430
730
13,768
29,845
27,011
0
10,556
17,695
0
54,850
W
Zeus
24,684
2,536
0
5,983
15,625
6,747
630
7,772
7,802
123,791
0
W
15,563
1,789
1,608
13,721
23,622
28,451
66
6,262
16,262
61,766
0
W
13,223
2,416
0
3,612
25,696
36,016
142
11,079
14,379
43,617
0
W
Chiron
ixxooSs
Chiron
26,122
9,301
1,109
9,368
22,658
9,756
3,728
10,000
12,558
0
114,469
L
Izanami
kidaliye
Izanami
12,248
6,621
0
2,591
22,197
5,421
0
6,558
15,480
0
66,944
L
Zhong Kui
krazdol
Zhong Kui
18,081
549
0
5,603
27,749
14,200
0
12,088
15,103
61,989
0
L
14,498
4,259
0
9,997
26,393
8,815
0
9,245
16,868
72,512
0
W
28,721
7,662
0
6,432
19,380
8,981
3,597
9,322
9,890
0
126,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,810
Gold Earned
69,713
453
Minions Killed
659
0
Camps Cleared
0
2,079,579
Distance Traveled
2,256,873
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,343
414
45
2
0
399,730
2
L
Chaac
11,295
452
109
4
0
402,910
3
W
Zeus
14,154
566
191
8
0
442,799
11
W
Artio
13,087
523
115
5
0
466,435
11
W
Athena
13,043
522
49
2
0
426,007
1
W
Chiron
13,693
548
137
5
0
411,737
3
L
Izanami
9,651
386
101
4
0
424,868
13
L
Zhong Kui
9,885
395
91
4
0
417,747
0
L
Ao Kuang
12,636
505
107
4
0
434,324
1
W
Loki
15,736
629
167
7
0
509,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role