Player Matchup

Cerberus
Cerberus
Baghity
Cerberus
Level 157
God Stats
3W - 7L
1,593 SR
Queue Stats
338W - 400L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Magbomb
Cthulhu
Level 55
God Stats
12W - 8L
1,582 SR
Queue Stats
17W - 18L
1,477 Elo+
Solo
Medusa
Medusa
TheNerftuber
Medusa
Level 108
God Stats
16W - 14L
1,317 SR
Queue Stats
146W - 154L
1,509 Elo+
Party 2
Team Averages
Level 107
1,497 SR
1,488 Elo+

VS

Team Averages
Level 102
1,670 SR
1,494 Elo+
Ullr
Ullr
AntonioMorales
Ullr
Level 87
God Stats
1W - 3L
1,492 SR
Queue Stats
67W - 62L
1,480 Elo+
Party 1
Sobek
Sobek
SacredPug
Sobek
Level 156
God Stats
0W - 1L
1,936 SR
Queue Stats
106W - 97L
1,640 Elo+
Party 1
Ah Puch
Ah Puch
TarotMoon
Ah Puch
Level 62
God Stats
20W - 15L
1,582 SR
Queue Stats
106W - 158L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baghity
Cerberus
16
0 / 4 / 20
11,257
704
12,325
24,727
13,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Magbomb
Cthulhu
15
8 / 4 / 12
12,331
771
14,521
17,149
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
18 / 6 / 6
14,599
912
26,050
16,566
5,795
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 6
10,999
687
17,030
17,169
4,493
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
SacredPug
Sobek
15
7 / 7 / 6
12,833
802
13,986
23,712
25,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TarotMoon
Ah Puch
14
3 / 10 / 5
10,608
663
16,494
17,228
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
26
Kills
14
14
Deaths
26
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Cerberus
Baghity
Cerberus
0
4
20
2.5
W
Cthulhu
Magbomb
Cthulhu
8
4
12
3.5
L
Sobek
SacredPug
Sobek
7
7
6
1.43
L
Ah Puch
TarotMoon
Ah Puch
3
10
5
0.55
W
Medusa
18
6
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,896
Damage
47,510
58,442
Taken
58,109
36,278
Mitigated
33,796
14,290
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,030
7,142
0
223
17,169
4,493
933
9,472
7,351
0
42,232
W
Cerberus
Baghity
Cerberus
12,325
374
0
5,949
24,727
13,127
124
13,463
11,264
35,792
0
W
Cthulhu
Magbomb
Cthulhu
14,521
1,714
884
2,346
17,149
17,356
216
9,208
7,941
28,634
0
L
Sobek
SacredPug
Sobek
13,986
962
0
6,644
23,712
25,677
291
8,001
15,183
30,222
0
L
Ah Puch
TarotMoon
Ah Puch
16,494
1,856
0
3,653
17,228
3,626
33
8,446
8,419
45,821
0
W
Medusa
26,050
11,163
0
5,111
16,566
5,795
2,252
8,146
8,175
0
67,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
34,440
204
Minions Killed
163
6
Camps Cleared
6
893,762
Distance Traveled
776,206
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,999
687
55
3
3
270,530
3
W
Cerberus
11,257
704
70
4
1
326,862
5
W
Cthulhu
12,331
771
40
3
0
293,952
2
L
Sobek
12,833
802
30
2
1
283,953
2
L
Ah Puch
10,608
663
78
5
2
221,723
3
W
Medusa
14,599
912
94
6
5
272,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role