Player Matchup

Hachiman
Hachiman
ElBorrachoOso
Hachiman
Level 110
God Stats
3W - 5L
1,431 SR
Queue Stats
83W - 68L
1,538 Elo+
Party 1
Merlin
Merlin
ItsCAPTNCARL
Merlin
Level 128
God Stats
2W - 3L
1,672 SR
Queue Stats
122W - 109L
1,499 Elo+
Party 1
Ymir
Ymir
MarsPrime2526
Ymir
Level 46
God Stats
10W - 4L
1,691 SR
Queue Stats
21W - 19L
1,530 Elo+
Party 1
Odin
Odin
TheMARTINIKID
Odin
Level 158
God Stats
4W - 4L
1,485 SR
Queue Stats
305W - 332L
1,414 Elo+
Solo
Thanatos
Thanatos
xGREEDYHOBOx
Thanatos
Level 125
God Stats
10W - 5L
1,734 SR
Queue Stats
133W - 109L
1,477 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,492 Elo+

VS

Team Averages
Level 90
1,573 SR
1,508 Elo+
Ganesha
Ganesha
Contopia02
Ganesha
Level 129
God Stats
0W - 1L
1,669 SR
Queue Stats
113W - 87L
1,552 Elo+
Party 2
King Arthur
King Arthur
CountOnBuck
King Arthur
Level 104
God Stats
15W - 18L
1,538 SR
Queue Stats
369W - 384L
1,437 Elo+
Solo
Poseidon
Poseidon
Hydrochloride_-
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Fenrir
Fenrir
MajinBuuSglizzy
Fenrir
Level 67
God Stats
1W - 1L
1,687 SR
Queue Stats
50W - 38L
1,494 Elo+
Party 2
Arachne
Arachne
firebreather04
Arachne
Level 142
God Stats
6W - 4L
1,469 SR
Queue Stats
75W - 62L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElBorrachoOso
Hachiman
15
3 / 1 / 4
8,450
528
7,656
10,051
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
10 / 4 / 7
9,868
617
15,076
9,262
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
7,929
496
4,000
9,575
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 5
9,512
595
11,850
9,622
11,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xGREEDYHOBOx
Thanatos
15
11 / 3 / 7
9,990
624
13,954
11,206
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Contopia02
Ganesha
14
2 / 3 / 0
8,262
516
9,136
10,062
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CountOnBuck
King Arthur
13
0 / 4 / 1
7,808
488
3,353
17,846
8,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
12
0 / 11 / 2
7,118
445
3,059
10,932
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
7,895
493
3,533
17,501
11,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 9 / 3
9,089
568
9,347
15,725
6,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
31
Kills
9
9
Deaths
31
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Contopia02
Ganesha
2
3
0
0.67
L
King Arthur
CountOnBuck
King Arthur
0
4
1
0.13
W
Hachiman
ElBorrachoOso
Hachiman
3
1
4
5
L
Poseidon
0
11
2
0.09
W
Merlin
10
4
7
3.38
L
3
4
1
0.88
W
2
1
3
3.5
W
5
0
5
7.5
L
4
9
3
0.61
W
Thanatos
xGREEDYHOBOx
Thanatos
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,536
Damage
28,428
49,716
Taken
72,066
28,434
Mitigated
33,288
24,022
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Contopia02
Ganesha
9,136
1,080
0
1,507
10,062
3,821
0
3,252
6,770
64,151
0
L
King Arthur
CountOnBuck
King Arthur
3,353
864
0
5,726
17,846
8,929
0
3,074
14,731
0
48,126
W
Hachiman
ElBorrachoOso
Hachiman
7,656
3,892
0
5,121
10,051
2,325
240
4,707
5,344
0
57,708
L
Poseidon
3,059
768
0
310
10,932
2,413
275
4,472
6,096
30,649
0
W
Merlin
15,076
619
69
2,350
9,262
3,772
697
2,509
6,753
52,615
0
L
3,533
880
1,295
4,531
17,501
11,304
0
6,665
10,554
3,968
14,075
W
4,000
254
100
1,835
9,575
7,024
254
4,448
5,127
18,795
0
W
11,850
800
51
3,162
9,622
11,052
582
264
9,358
6,105
53,090
L
9,347
5,285
0
3,951
15,725
6,821
0
2,736
12,843
0
50,747
W
Thanatos
xGREEDYHOBOx
Thanatos
13,954
4,825
0
11,334
11,206
4,261
3,194
998
10,208
0
55,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
40,172
443
Minions Killed
386
0
Camps Cleared
0
1,515,968
Distance Traveled
1,448,404
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,262
516
80
5
0
295,526
1
L
King Arthur
7,808
488
105
7
0
312,141
2
W
Hachiman
8,450
528
111
7
0
286,500
5
L
Poseidon
7,118
445
59
4
0
241,292
1
W
Merlin
9,868
617
101
6
0
284,045
3
L
Fenrir
7,895
493
56
4
0
306,592
7
W
Ymir
7,929
496
32
2
0
299,367
5
W
Odin
9,512
595
116
7
0
325,642
0
L
Arachne
9,089
568
86
5
0
292,853
0
W
Thanatos
9,990
624
83
5
0
320,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role