Player Matchup

Baron Samedi
Baron Samedi
FatherTaco2
Baron Samedi
Level 14
God Stats
2W - 2L
1,375 SR
Queue Stats
19W - 8L
1,696 Elo+
Party 1
Danzaburou
Danzaburou
GinkoWeed
Danzaburou
Level 103
God Stats
4W - 2L
1,852 SR
Queue Stats
64W - 19L
1,766 Elo+
Party 1
Cabrakan
Cabrakan
NimbusArchon
Cabrakan
Level 99
God Stats
3W - 0L
1,661 SR
Queue Stats
81W - 48L
1,689 Elo+
Party 1
Vulcan
Vulcan
fluffyweresheep
Vulcan
Level 123
God Stats
19W - 6L
1,784 SR
Queue Stats
197W - 98L
1,635 Elo+
Party 1
Horus
Horus
ratatwonker
Horus
Level 108
God Stats
6W - 1L
1,650 SR
Queue Stats
213W - 114L
1,627 Elo+
Party 1
Team Averages
Level 89
1,664 SR
1,683 Elo+

VS

Team Averages
Level 64
1,540 SR
1,473 Elo+
Kukulkan
Kukulkan
Cardierr
Kukulkan
Level 61
God Stats
2W - 6L
1,403 SR
Queue Stats
42W - 55L
1,446 Elo+
Solo
Skadi
Skadi
Niterz
Skadi
Level 29
God Stats
11W - 8L
1,635 SR
Queue Stats
31W - 19L
1,625 Elo+
Party 3
Odin
Odin
SnakeWarrior609
Odin
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 25L
1,284 Elo+
Party 2
Zeus
Zeus
WISEGUYTRUTH
Zeus
Level 88
God Stats
64W - 61L
1,520 SR
Queue Stats
66W - 80L
1,415 Elo+
Party 2
Mercury
Mercury
buyos1717
Mercury
Level 126
God Stats
31W - 26L
1,641 SR
Queue Stats
163W - 146L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatherTaco2
Baron Samedi
16
3 / 4 / 9
9,306
931
3,660
8,134
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
GinkoWeed
Danzaburou
18
9 / 0 / 15
12,524
1,252
18,259
8,846
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
NimbusArchon
Cabrakan
17
5 / 1 / 18
11,439
1,144
10,186
11,817
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 1 / 11
11,833
1,183
22,116
6,875
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 0 / 22
10,585
1,059
8,516
13,180
13,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

274

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cardierr
Kukulkan
15
1 / 1 / 3
9,264
926
13,164
9,631
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Niterz
Skadi
15
2 / 7 / 2
9,575
958
8,543
16,076
4,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 3
8,591
859
1,295
13,620
8,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 9 / 1
9,499
950
14,167
15,456
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
buyos1717
Mercury
16
0 / 7 / 3
9,232
923
6,163
13,952
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
18
30
Kills
6
6
Deaths
30
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cardierr
Kukulkan
1
1
3
2.5
W
Baron Samedi
FatherTaco2
Baron Samedi
3
4
9
1.88
W
Danzaburou
GinkoWeed
Danzaburou
9
0
15
16.5
W
Cabrakan
NimbusArchon
Cabrakan
5
1
18
14
L
Skadi
Niterz
Skadi
2
7
2
0.43
L
0
6
3
0.25
L
3
9
1
0.39
L
Mercury
buyos1717
Mercury
0
7
3
0.21
W
11
1
11
16.5
W
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,737
Damage
43,332
48,852
Taken
68,735
40,439
Mitigated
24,281
17,627
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cardierr
Kukulkan
13,164
189
0
0
9,631
3,167
0
4,618
4,871
37,725
0
W
Baron Samedi
FatherTaco2
Baron Samedi
3,660
629
680
1,034
8,134
3,385
0
5,053
2,889
14,087
0
W
Danzaburou
GinkoWeed
Danzaburou
18,259
8,888
0
4,313
8,846
3,585
0
6,424
2,202
0
53,048
W
Cabrakan
NimbusArchon
Cabrakan
10,186
2,215
992
3,208
11,817
17,149
0
5,112
6,359
19,777
0
L
Skadi
Niterz
Skadi
8,543
5,630
0
0
16,076
4,514
0
10,606
5,236
0
22,011
L
1,295
157
0
278
13,620
8,223
0
5,200
8,336
0
10,066
L
14,167
1,019
301
619
15,456
3,991
0
6,681
8,613
37,474
0
L
Mercury
buyos1717
Mercury
6,163
2,644
0
1,318
13,952
4,386
0
8,017
5,717
0
27,377
W
22,116
8,141
0
315
6,875
2,795
0
2,519
4,193
42,682
0
W
8,516
3,434
2,627
4,458
13,180
13,525
0
7,107
5,083
0
10,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,687
Gold Earned
46,161
188
Minions Killed
201
7
Camps Cleared
8
1,030,501
Distance Traveled
935,274
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,264
926
52
5
2
197,652
0
W
Baron Samedi
9,306
931
20
2
0
157,767
0
W
Danzaburou
12,524
1,252
96
10
6
196,187
1
W
Cabrakan
11,439
1,144
14
1
1
212,086
0
L
Skadi
9,575
958
31
3
1
162,840
0
L
Odin
8,591
859
20
2
0
187,749
0
L
Zeus
9,499
950
52
5
2
164,290
0
L
Mercury
9,232
923
46
5
3
222,743
4
W
Vulcan
11,833
1,183
55
6
0
232,025
0
W
Horus
10,585
1,059
3
0
0
232,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role