Player Matchup

Loki
Loki
DFSchumacher
Loki
Level 17
God Stats
11W - 18L
1,494 SR
Queue Stats
29W - 42L
1,332 Elo+
Party 1
Hades
Hades
Fadedhomieeee
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 3
Fenrir
Fenrir
HandSomeGuy561
Fenrir
Level 129
God Stats
6W - 6L
1,576 SR
Queue Stats
287W - 296L
1,427 Elo+
Party 1
Geb
Geb
Poco_Loco_456_
Geb
Level 69
God Stats
3W - 5L
1,508 SR
Queue Stats
106W - 114L
1,405 Elo+
Party 1
Ullr
Ullr
TTVwild944
Ullr
Level 39
God Stats
0W - 1L
1,718 SR
Queue Stats
66W - 85L
1,298 Elo+
Party 3
Team Averages
Level 54
1,559 SR
1,340 Elo+

VS

Team Averages
Level 69
1,419 SR
1,436 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DA-From-The-Leaf
Odin
Level 63
God Stats
4W - 5L
1,461 SR
Queue Stats
110W - 119L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
OGxPHENOM2
Heimdallr
Level 68
God Stats
4W - 2L
1,219 SR
Queue Stats
159W - 167L
1,426 Elo+
Party 2
Bacchus
Bacchus
xXDoomBaboonXx
Bacchus
Level 44
God Stats
7W - 8L
1,416 SR
Queue Stats
62W - 74L
1,409 Elo+
Party 2
Kali
Kali
xfirexfirex
Kali
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 156L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
5,173
370
1,915
6,687
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 0
5,935
424
951
9,877
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 0
7,763
555
7,988
12,572
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 1 / 0
5,957
426
3,577
9,514
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

2
0 / 1 / 0
4,261
304
32
2,056
471
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 1 / 2
8,187
585
6,791
3,610
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 0
7,850
561
6,816
9,498
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
OGxPHENOM2
Heimdallr
12
3 / 1 / 3
7,392
528
5,886
4,731
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 4
7,671
548
1,345
5,771
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 4
7,897
564
3,879
7,495
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
5
Kills
15
15
Deaths
6
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
2
6
W
1
2
0
0.5
L
0
6
0
0
L
1
6
0
0.17
L
4
1
0
4
W
Heimdallr
OGxPHENOM2
Heimdallr
3
1
3
4.5
L
0
1
0
0
L
0
1
0
0
W
3
0
4
5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
24,717
40,706
Taken
31,105
16,141
Mitigated
16,181
10,255
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,791
778
0
710
3,610
1,140
2,271
215
3,308
44,277
0
W
6,816
2,108
0
2,543
9,498
5,753
0
392
8,510
4,318
35,027
L
1,915
445
0
910
6,687
1,277
0
2,041
4,573
0
15,973
L
951
193
0
1,610
9,877
2,731
0
2,709
7,168
20,747
0
L
7,988
1,260
0
4,776
12,572
7,010
0
1,444
10,364
5,074
36,321
W
Heimdallr
OGxPHENOM2
Heimdallr
5,886
2,352
0
1,665
4,731
1,712
1,925
2,032
2,699
0
43,421
L
3,577
355
0
2,959
9,514
4,652
0
1,580
7,934
29,547
0
L
32
32
0
0
2,056
471
0
907
1,149
0
1,755
W
1,345
218
0
2,133
5,771
4,622
54
1,501
4,270
20,844
0
W
3,879
1,917
0
2,938
7,495
2,954
1,206
1,049
6,365
0
44,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
38,997
221
Minions Killed
365
0
Camps Cleared
0
1,015,609
Distance Traveled
1,321,207
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,187
585
79
6
0
256,649
2
W
Odin
7,850
561
86
6
0
255,103
2
L
Loki
5,173
370
34
2
0
255,944
0
L
Hades
5,935
424
38
3
0
228,931
2
L
Fenrir
7,763
555
92
7
0
266,458
4
W
Heimdallr
7,392
528
89
6
0
237,167
2
L
Geb
5,957
426
51
4
0
235,850
3
L
Ullr
4,261
304
6
0
0
28,426
0
W
Bacchus
7,671
548
35
3
0
281,374
3
W
Kali
7,897
564
76
5
0
290,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role