Player Matchup

Kali
Kali
DJRobRock
Kali
Level 160
God Stats
12W - 8L
1,600 SR
Queue Stats
447W - 425L
1,526 Elo+
Party 2
Bellona
Bellona
FilipovicLuka
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,282 Elo+
Party 2
Bastet
Bastet
I HOT N BEEFY I
Bastet
Level 131
God Stats
9W - 4L
1,654 SR
Queue Stats
303W - 283L
1,479 Elo+
Party 2
Discordia
Discordia
JTeezii
Discordia
Level 66
God Stats
7W - 2L
1,491 SR
Queue Stats
125W - 130L
1,390 Elo+
Party 2
Hachiman
Hachiman
Jackirley
Hachiman
Level 89
God Stats
7W - 13L
1,443 SR
Queue Stats
319W - 340L
1,420 Elo+
Party 2
Team Averages
Level 91
1,537 SR
1,419 Elo+

VS

Team Averages
Level 70
1,442 SR
1,402 Elo+
Awilix
Awilix
MaverickVenator
Awilix
Level 29
God Stats
25W - 27L
1,435 SR
Queue Stats
74W - 94L
1,379 Elo+
Party 1
Skadi
Skadi
Mimi_Mausu
Skadi
Level 45
God Stats
41W - 49L
1,507 SR
Queue Stats
121W - 168L
1,425 Elo+
Party 1
Achilles
Achilles
Sejuru_
Achilles
Level 86
God Stats
51W - 54L
1,502 SR
Queue Stats
369W - 452L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
bossman_TIB
Ao Kuang
Level 100
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 14L
1,272 Elo+
Solo
King Arthur
King Arthur
lui0935
King Arthur
Level 89
God Stats
7W - 18L
1,307 SR
Queue Stats
404W - 477L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
10 / 4 / 8
10,792
568
20,322
19,540
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
16
2 / 0 / 5
9,621
506
4,304
8,064
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 9
8,333
439
8,110
13,048
8,617
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JTeezii
Discordia
16
5 / 4 / 4
9,659
508
11,937
6,819
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Jackirley
Hachiman
17
6 / 2 / 8
10,276
541
11,913
9,955
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 0
10,205
537
6,748
15,557
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
3 / 5 / 1
9,203
484
5,650
11,204
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Sejuru_
Achilles
13
2 / 8 / 5
8,800
463
8,651
19,778
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
bossman_TIB
Ao Kuang
15
3 / 2 / 1
9,495
500
8,488
17,890
6,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
lui0935
King Arthur
15
1 / 6 / 1
9,314
490
10,438
17,529
11,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
25
Kills
14
14
Deaths
25
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
10
4
8
3.5
W
Bellona
2
0
5
4.5
W
2
4
9
1.63
W
Discordia
JTeezii
Discordia
5
4
4
1.75
W
Hachiman
Jackirley
Hachiman
6
2
8
5
L
5
4
0
1.25
L
Skadi
3
5
1
0.7
L
Achilles
Sejuru_
Achilles
2
8
5
0.56
L
Ao Kuang
bossman_TIB
Ao Kuang
3
2
1
1.75
L
King Arthur
lui0935
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
39,975
57,426
Taken
81,958
33,265
Mitigated
37,008
15,400
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
20,322
9,791
0
8,449
19,540
10,793
0
5,717
13,602
0
72,680
W
Bellona
4,304
736
0
1,413
8,064
8,381
748
462
7,602
10,256
44,833
W
8,110
1,988
0
1,568
13,048
8,617
490
2,049
10,663
3,124
23,226
W
Discordia
JTeezii
Discordia
11,937
329
0
531
6,819
2,307
434
2,677
4,111
53,787
0
W
Hachiman
Jackirley
Hachiman
11,913
7,266
0
3,439
9,955
3,167
3,145
459
9,172
0
71,963
L
6,748
2,019
0
3,560
15,557
5,089
702
996
14,561
0
69,154
L
Skadi
5,650
2,379
0
2,856
11,204
3,090
2,486
952
10,252
0
59,728
L
Achilles
Sejuru_
Achilles
8,651
1,924
294
3,904
19,778
10,963
0
3,223
16,555
3,383
19,407
L
Ao Kuang
bossman_TIB
Ao Kuang
8,488
2,517
0
8,817
17,890
6,520
734
4,152
13,738
51,057
0
L
King Arthur
lui0935
King Arthur
10,438
1,399
0
2,486
17,529
11,346
328
4,693
12,836
7,724
46,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
47,017
461
Minions Killed
488
0
Camps Cleared
0
1,788,143
Distance Traveled
1,746,335
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,792
568
106
6
0
387,358
4
W
Bellona
9,621
506
117
6
0
375,132
0
W
Bastet
8,333
439
27
1
0
345,012
6
W
Discordia
9,659
508
75
4
0
334,165
0
W
Hachiman
10,276
541
136
7
0
346,476
4
L
Awilix
10,205
537
129
7
0
393,071
0
L
Skadi
9,203
484
120
6
0
323,677
0
L
Achilles
8,800
463
25
1
0
347,927
1
L
Ao Kuang
9,495
500
102
5
0
360,232
3
L
King Arthur
9,314
490
112
6
0
321,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role