Player Matchup

Kukulkan
Kukulkan
Dee Random
Kukulkan
Level 81
God Stats
16W - 18L
1,504 SR
Queue Stats
57W - 71L
1,417 Elo+
Party 2
Apollo
Apollo
Douzieme
Apollo
Level 116
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 10L
1,401 Elo+
Party 2
Arachne
Arachne
SharKKHD
Arachne
Level 100
God Stats
2W - 1L
1,514 SR
Queue Stats
89W - 101L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
WhiteWolf301272
Amaterasu
Level 88
God Stats
5W - 5L
1,674 SR
Queue Stats
73W - 91L
1,452 Elo+
Party 2
Cerberus
Cerberus
elgallopocoloco
Cerberus
Level 27
God Stats
17W - 14L
1,565 SR
Queue Stats
26W - 34L
1,389 Elo+
Party 2
Team Averages
Level 82
1,514 SR
1,421 Elo+

VS

Team Averages
Level 76
1,571 SR
1,431 Elo+
Nemesis
Nemesis
BrasZunda
Nemesis
Level 104
God Stats
4W - 4L
1,536 SR
Queue Stats
384W - 365L
1,460 Elo+
Party 1
Odin
Odin
Lonewolf-1-4U
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 1
Anhur
Anhur
OutlawHeart
Anhur
Level 142
God Stats
4W - 4L
1,817 SR
Queue Stats
132W - 138L
1,466 Elo+
Solo
Olorun
Olorun
Time_Cracker
Olorun
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,456 Elo+
Solo
Arachne
Arachne
agape-passage8
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dee Random
Kukulkan
16
1 / 4 / 5
9,438
524
8,871
9,825
3,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Douzieme
Apollo
17
5 / 1 / 1
10,671
593
7,435
11,537
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
SharKKHD
Arachne
16
3 / 6 / 3
9,612
534
8,981
17,841
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
WhiteWolf301272
Amaterasu
16
7 / 3 / 2
10,566
587
11,762
12,487
8,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
0 / 1 / 2
8,371
465
2,224
11,965
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrasZunda
Nemesis
16
5 / 3 / 5
9,511
528
11,668
16,052
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 0
7,564
420
1,807
13,319
5,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 3 / 2
9,005
500
9,396
12,244
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
8 / 4 / 4
10,348
575
15,312
17,869
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

1
0 / 1 / 0
4,930
274
30
787
107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
16
Kills
15
15
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrasZunda
Nemesis
5
3
5
2.5
W
Kukulkan
Dee Random
Kukulkan
1
4
5
0.88
W
Apollo
Douzieme
Apollo
5
1
1
5.5
L
1
5
0
0.2
L
1
3
2
0.67
W
Arachne
SharKKHD
Arachne
3
6
3
0.75
L
Olorun
8
4
4
2.5
W
Amaterasu
WhiteWolf301272
Amaterasu
7
3
2
2.67
L
0
1
0
0
W
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
38,213
63,655
Taken
60,271
29,321
Mitigated
24,150
22,560
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrasZunda
Nemesis
11,668
4,003
0
4,680
16,052
6,183
0
4,068
11,984
0
64,232
W
Kukulkan
Dee Random
Kukulkan
8,871
702
0
1,999
9,825
3,281
658
4,520
5,305
59,947
0
W
Apollo
Douzieme
Apollo
7,435
4,606
0
6,442
11,537
3,364
1,934
1,213
10,324
0
82,158
L
1,807
1,095
0
2,645
13,319
5,977
0
0
13,319
0
27,535
L
9,396
3,954
0
4,322
12,244
3,541
0
1,931
10,313
0
70,903
W
Arachne
SharKKHD
Arachne
8,981
7,160
0
6,611
17,841
5,355
1,284
4,579
13,262
0
51,224
L
Olorun
15,312
7,125
97
10,523
17,869
8,342
130
5,096
12,773
65,988
6,699
W
Amaterasu
WhiteWolf301272
Amaterasu
11,762
7,399
257
4,038
12,487
8,353
2,801
1,817
10,670
0
57,225
L
30
30
0
158
787
107
0
0
787
0
875
W
Cerberus
2,224
56
319
2,894
11,965
8,968
725
1,789
10,176
23,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
41,358
473
Minions Killed
429
0
Camps Cleared
0
1,749,985
Distance Traveled
1,255,593
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,511
528
116
6
0
375,246
0
W
Kukulkan
9,438
524
99
6
0
306,569
0
W
Apollo
10,671
593
148
8
0
339,965
3
L
Odin
7,564
420
59
3
0
268,169
2
L
Anhur
9,005
500
130
7
0
294,782
6
W
Arachne
9,612
534
83
5
0
393,328
6
L
Olorun
10,348
575
122
7
0
300,408
2
W
Amaterasu
10,566
587
105
6
0
361,015
0
L
Arachne
4,930
274
2
0
0
16,988
0
W
Cerberus
8,371
465
38
2
0
349,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role