Player Matchup

Baron Samedi
Baron Samedi
Blanskii
Baron Samedi
Level 68
God Stats
7W - 4L
1,619 SR
Queue Stats
33W - 40L
1,341 Elo+
Party 1
Ymir
Ymir
Cyuuby
Ymir
Level 24
God Stats
12W - 9L
1,464 SR
Queue Stats
24W - 32L
1,258 Elo+
Party 1
Guan Yu
Guan Yu
K V Slai Kv
Guan Yu
Level 15
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TitillatedTurtle
Ah Muzen Cab
Level 160
God Stats
23W - 28L
1,455 SR
Queue Stats
542W - 561L
1,299 Elo+
Solo
Bacchus
Bacchus
mihkwâw
Bacchus
Level 85
God Stats
3W - 3L
1,411 SR
Queue Stats
8W - 10L
1,292 Elo+
Party 2
Team Averages
Level 70
1,445 SR
1,338 Elo+

VS

Team Averages
Level 113
1,514 SR
1,371 Elo+
Nox
Nox
DrunkyPotato
Nox
Level 103
God Stats
11W - 5L
1,581 SR
Queue Stats
86W - 77L
1,409 Elo+
Solo
Loki
Loki
MitchButkis
Loki
Level 88
God Stats
304W - 350L
1,411 SR
Queue Stats
870W - 977L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
RoquePC
Gilgamesh
Level 105
God Stats
5W - 6L
1,440 SR
Queue Stats
77W - 76L
1,441 Elo+
Solo
Cthulhu
Cthulhu
SalmonTamer
Cthulhu
Level 148
God Stats
1W - 2L
1,648 SR
Queue Stats
12W - 18L
1,376 Elo+
Solo
Cernunnos
Cernunnos
momto2_1993
Cernunnos
Level 121
God Stats
2W - 5L
1,491 SR
Queue Stats
61W - 98L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blanskii
Baron Samedi
20
11 / 4 / 10
15,037
835
30,982
17,944
10,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Cyuuby
Ymir
19
4 / 2 / 17
13,273
737
15,169
31,568
34,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
K V Slai Kv
Guan Yu
14
0 / 9 / 7
10,810
601
2,130
22,559
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
TitillatedTurtle
Ah Muzen Cab
20
6 / 1 / 8
14,789
822
20,802
17,668
9,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
mihkwâw
Bacchus
17
1 / 7 / 16
12,581
699
6,402
29,334
44,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 11
14,506
806
23,834
7,428
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 9
11,076
615
12,747
13,796
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
RoquePC
Gilgamesh
19
8 / 7 / 12
13,934
774
29,836
28,621
28,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
SalmonTamer
Cthulhu
16
1 / 5 / 17
11,659
648
15,902
27,123
41,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
momto2_1993
Cernunnos
17
2 / 2 / 12
11,206
623
18,011
14,547
5,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
84
22
Kills
23
23
Deaths
22
58
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blanskii
Baron Samedi
11
4
10
4
W
Ymir
Cyuuby
Ymir
4
2
17
6.25
L
10
0
11
15.5
W
Guan Yu
K V Slai Kv
Guan Yu
0
9
7
0.39
L
2
8
9
0.81
L
Gilgamesh
RoquePC
Gilgamesh
8
7
12
2
L
Cthulhu
SalmonTamer
Cthulhu
1
5
17
1.9
W
Ah Muzen Cab
TitillatedTurtle
Ah Muzen Cab
6
1
8
10
W
Bacchus
mihkwâw
Bacchus
1
7
16
1.29
L
Cernunnos
momto2_1993
Cernunnos
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,485
Damage
100,330
119,073
Taken
91,515
113,482
Mitigated
84,466
41,565
Healing
15,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blanskii
Baron Samedi
30,982
2,348
10,731
8,946
17,944
10,760
2,261
5,888
11,435
68,337
0
W
Ymir
Cyuuby
Ymir
15,169
2,086
1,770
5,651
31,568
34,202
483
9,654
20,590
31,174
0
L
23,834
361
0
847
7,428
3,581
367
4,457
2,971
51,270
0
W
Guan Yu
K V Slai Kv
Guan Yu
2,130
572
4,565
3,012
22,559
14,362
245
7,825
14,170
0
9,535
L
12,747
3,170
0
1,320
13,796
5,503
0
7,289
6,507
0
37,442
L
Gilgamesh
RoquePC
Gilgamesh
29,836
7,813
0
5,846
28,621
28,279
0
17,985
10,636
413
57,728
L
Cthulhu
SalmonTamer
Cthulhu
15,902
1,443
1,199
4,730
27,123
41,347
286
13,825
13,298
28,454
0
W
Ah Muzen Cab
TitillatedTurtle
Ah Muzen Cab
20,802
8,333
0
5,396
17,668
9,184
3,806
4,690
12,367
0
93,601
W
Bacchus
mihkwâw
Bacchus
6,402
868
0
1,494
29,334
44,974
1,114
9,798
18,191
14,733
0
L
Cernunnos
momto2_1993
Cernunnos
18,011
8,661
28
1,964
14,547
5,756
632
9,345
5,202
0
42,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,490
Gold Earned
62,381
347
Minions Killed
313
5
Camps Cleared
8
1,628,774
Distance Traveled
1,525,965
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,037
835
92
5
4
335,859
1
W
Ymir
13,273
737
49
3
0
334,573
1
L
Nox
14,506
806
85
5
0
401,678
1
W
Guan Yu
10,810
601
17
1
0
284,419
0
L
Loki
11,076
615
50
3
5
215,413
2
L
Gilgamesh
13,934
774
74
4
2
296,705
2
L
Cthulhu
11,659
648
40
2
0
319,605
0
W
Ah Muzen Cab
14,789
822
178
10
1
359,956
4
W
Bacchus
12,581
699
11
1
0
313,967
4
L
Cernunnos
11,206
623
64
4
1
292,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role