Player Matchup

Chaac
Chaac
SuG Demonic
Chaac
Level 117
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Kukulkan
Kukulkan
SuGPrestige
Kukulkan
Level 27
God Stats
0W - 2L
1,385 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Bakasura
Bakasura
mrfuzzywhiskers
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Baron Samedi
Baron Samedi
thinknave
Baron Samedi
Level 27
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 3L
1,122 Elo+
Party 1
Team Averages
Level 49
1,446 SR
1,122 Elo+

VS

Team Averages
Level 88
1,509 SR
1,400 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Omaler2
Vulcan
Level 89
God Stats
2W - 3L
1,515 SR
Queue Stats
12W - 17L
1,384 Elo+
Party 2
Awilix
Awilix
Santiagofire1
Awilix
Level 106
God Stats
2W - 0L
1,522 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 2
Cupid
Cupid
TwelveDeus
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,786
708
6,557
11,899
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
SuGPrestige
Kukulkan
13
1 / 5 / 0
7,920
720
6,585
8,329
2,852
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
12
0 / 7 / 4
7,728
703
2,751
10,931
3,622
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thinknave
Baron Samedi
14
4 / 8 / 2
8,323
757
6,227
12,720
6,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 4 / 6
8,748
795
7,447
9,986
3,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Vulcan
Omaler2
Vulcan
16
6 / 1 / 8
9,698
882
11,255
6,552
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 0 / 3
9,879
898
12,215
6,151
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cupid
15
4 / 3 / 9
9,573
870
7,299
8,708
3,481
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
22
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
6
1.5
W
Vulcan
Omaler2
Vulcan
6
1
8
10
W
9
0
3
10.5
L
1
2
0
0.5
L
Kukulkan
SuGPrestige
Kukulkan
1
5
0
0.2
W
Cupid
4
3
9
2.83
L
Bakasura
0
7
4
0.29
L
Baron Samedi
thinknave
Baron Samedi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
38,216
43,879
Taken
31,397
18,905
Mitigated
12,465
9,653
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,447
468
1,006
3,593
9,986
3,836
1,144
4,249
5,595
23,215
0
W
Vulcan
Omaler2
Vulcan
11,255
2,533
0
250
6,552
2,592
645
3,728
2,613
35,129
0
W
12,215
3,817
0
939
6,151
2,556
735
794
5,176
0
30,948
L
6,557
575
334
4,829
11,899
6,293
0
5,900
5,999
0
28,484
L
Kukulkan
SuGPrestige
Kukulkan
6,585
318
284
543
8,329
2,852
368
3,650
4,679
35,609
0
W
Cupid
7,299
4,881
182
934
8,708
3,481
1,347
4,653
3,900
0
27,766
L
Bakasura
2,751
1,663
670
1,209
10,931
3,622
0
6,014
4,917
0
9,144
L
Baron Samedi
thinknave
Baron Samedi
6,227
522
287
1,497
12,720
6,138
0
3,691
9,029
20,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
37,898
178
Minions Killed
192
9
Camps Cleared
9
752,531
Distance Traveled
905,365
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,748
795
33
3
2
187,247
0
W
Vulcan
9,698
882
57
5
1
260,728
2
W
Awilix
9,879
898
46
4
4
251,156
3
L
Chaac
7,786
708
40
4
4
209,753
1
L
Kukulkan
7,920
720
82
7
2
195,519
1
W
Cupid
9,573
870
56
5
2
206,234
0
L
Bakasura
7,728
703
23
2
3
188,913
0
L
Baron Samedi
8,323
757
33
3
0
158,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role