Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Greenz OTW
Sol
Level 89
God Stats
3W - 2L
1,753 SR
Queue Stats
253W - 257L
1,473 Elo+
Party 3
Tyr
Tyr
Nannoc32
Tyr
Level 156
God Stats
5W - 9L
1,557 SR
Queue Stats
880W - 844L
1,527 Elo+
Solo
Mercury
Mercury
thebeastcode
Mercury
Level 107
God Stats
1W - 2L
1,525 SR
Queue Stats
139W - 129L
1,465 Elo+
Party 1
Atlas
Atlas
thecheatcode1
Atlas
Level 152
God Stats
16W - 9L
1,541 SR
Queue Stats
63W - 61L
1,484 Elo+
Party 1
Team Averages
Level 112
1,575 SR
1,490 Elo+

VS

Team Averages
Level 125
1,493 SR
1,458 Elo+
Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DarthLordChanka
Set
Level 123
God Stats
4W - 8L
1,379 SR
Queue Stats
168W - 170L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
InevetabIe
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 152L
1,470 Elo+
Party 2
Sol
Sol
XCurie
Sol
Level 106
God Stats
6W - 5L
1,421 SR
Queue Stats
257W - 245L
1,406 Elo+
Party 2
Cerberus
Cerberus
eddy1625
Cerberus
Level 144
God Stats
29W - 14L
1,666 SR
Queue Stats
717W - 699L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 1 / 0
4,625
463
3,940
5,718
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,312
531
5,723
6,048
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 0
5,916
592
2,935
8,016
4,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
thebeastcode
Mercury
7
0 / 4 / 0
4,702
470
1,733
6,318
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
5,358
536
3,384
6,031
2,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 3
4,787
479
2,543
5,960
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
8 / 0 / 1
6,845
685
3,790
6,393
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
InevetabIe
Hou Yi
8
0 / 0 / 2
4,820
482
4,129
4,097
949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
XCurie
Sol
10
2 / 0 / 5
6,213
621
4,489
7,106
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
eddy1625
Cerberus
11
0 / 1 / 3
6,103
610
5,233
5,816
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
10
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Athena
 
Athena
0
0
3
1.5
W
8
0
1
8.5
L
0
4
1
0.13
W
Hou Yi
InevetabIe
Hou Yi
0
0
2
1
L
1
1
0
1
W
Sol
XCurie
Sol
2
0
5
4.5
W
Cerberus
eddy1625
Cerberus
0
1
3
1.5
L
Mercury
thebeastcode
Mercury
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
20,184
32,131
Taken
29,372
11,610
Mitigated
9,940
11,358
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,940
2,355
0
1,639
5,718
1,686
0
1,926
3,792
0
26,495
W
Athena
 
Athena
2,543
684
0
2,628
5,960
1,783
0
1,333
4,627
16,243
0
W
3,790
1,722
0
1,016
6,393
2,168
248
1,305
5,088
0
31,104
L
5,723
2,341
0
1,639
6,048
2,174
74
3,536
2,512
23,854
2,922
W
Hou Yi
InevetabIe
Hou Yi
4,129
1,911
0
1,601
4,097
949
0
1,911
2,186
0
21,325
L
2,935
189
0
3,128
8,016
4,166
0
3,437
4,029
0
30,744
W
Sol
XCurie
Sol
4,489
1,152
0
5,948
7,106
2,137
1,222
3,397
3,709
28,529
0
W
Cerberus
eddy1625
Cerberus
5,233
249
0
2,868
5,816
2,903
0
353
5,463
35,773
0
L
Mercury
thebeastcode
Mercury
1,733
611
0
1,512
6,318
1,575
0
1,989
4,175
0
18,210
L
3,384
1,414
1,234
2,206
6,031
2,009
0
1,029
5,002
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
28,768
248
Minions Killed
283
0
Camps Cleared
0
970,169
Distance Traveled
1,058,057
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,625
463
53
5
0
184,157
3
W
Athena
4,787
479
30
3
0
232,546
1
W
Set
6,845
685
49
5
0
220,528
3
L
Sol
5,312
531
47
5
0
190,674
3
W
Hou Yi
4,820
482
46
5
0
211,588
1
L
Tyr
5,916
592
83
8
0
213,729
2
W
Sol
6,213
621
54
5
0
207,893
0
W
Cerberus
6,103
610
104
10
0
185,502
3
L
Mercury
4,702
470
36
4
0
203,240
3
L
Atlas
5,358
536
29
3
0
178,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role