Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Snuffleupagus67
Chaac
Level 153
God Stats
2W - 0L
1,424 SR
Queue Stats
432W - 560L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
l VvS l Tae
Jing Wei
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 170L
1,257 Elo+
Party 1
Team Averages
Level 138
1,475 SR
1,387 Elo+

VS

Team Averages
Level 81
1,461 SR
1,409 Elo+
Kukulkan
Kukulkan
VegaBond7
Kukulkan
Level 17
God Stats
3W - 5L
1,483 SR
Queue Stats
7W - 14L
1,250 Elo+
Party 2
Cerberus
Cerberus
menticidal
Cerberus
Level 91
God Stats
3W - 3L
1,650 SR
Queue Stats
153W - 134L
1,643 Elo+
Party 2
Anhur
Anhur
speed3131
Anhur
Level 135
God Stats
0W - 5L
1,251 SR
Queue Stats
66W - 96L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
9 / 3 / 5
12,070
710
20,306
9,409
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 11
11,450
674
15,352
20,415
17,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
l VvS l Tae
Jing Wei
16
5 / 5 / 7
11,796
694
8,984
10,220
3,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VegaBond7
Kukulkan
13
5 / 6 / 4
11,168
657
7,050
13,706
4,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
menticidal
Cerberus
15
5 / 6 / 6
11,947
703
15,215
21,166
25,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
speed3131
Anhur
13
1 / 5 / 5
10,319
607
7,496
16,176
5,105
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
11
12
Deaths
17
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
3
5
3.83
W
3
4
11
2.13
L
Kukulkan
VegaBond7
Kukulkan
5
6
4
1.17
W
Jing Wei
l VvS l Tae
Jing Wei
5
5
7
1.7
L
Cerberus
menticidal
Cerberus
5
6
6
1.33
L
Anhur
speed3131
Anhur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
29,761
40,044
Taken
51,048
23,347
Mitigated
35,576
11,331
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,306
916
0
1,549
9,409
2,763
333
5,047
4,105
55,489
0
W
15,352
2,556
0
8,552
20,415
17,451
149
8,825
10,892
518
36,127
L
Kukulkan
VegaBond7
Kukulkan
7,050
589
0
0
13,706
4,958
580
4,997
8,384
29,760
0
W
Jing Wei
l VvS l Tae
Jing Wei
8,984
7,259
0
1,230
10,220
3,133
2,340
8,041
1,879
0
41,052
L
Cerberus
menticidal
Cerberus
15,215
1,280
576
5,662
21,166
25,513
143
8,208
12,240
32,626
0
L
Anhur
speed3131
Anhur
7,496
3,466
117
1,821
16,176
5,105
450
7,766
8,111
76
29,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
33,434
176
Minions Killed
184
10
Camps Cleared
4
865,804
Distance Traveled
773,143
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,070
710
67
4
1
303,029
2
W
Chaac
11,450
674
54
3
6
301,229
4
L
Kukulkan
11,168
657
63
4
1
263,060
0
W
Jing Wei
11,796
694
55
3
3
261,546
0
L
Cerberus
11,947
703
72
4
1
261,712
4
L
Anhur
10,319
607
49
3
2
248,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role