Player Matchup

Sylvanus
Sylvanus
ArticuloWolvo
Sylvanus
Level 154
God Stats
1W - 2L
1,629 SR
Queue Stats
258W - 198L
1,618 Elo+
Solo
Danzaburou
Danzaburou
II Thief ll
Danzaburou
Level 160
God Stats
3W - 5L
1,849 SR
Queue Stats
106W - 85L
1,682 Elo+
Party 2
Ra
Ra
OROTY
Ra
Level 123
God Stats
0W - 3L
1,131 SR
Queue Stats
91W - 100L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
Shoots
Sun Wukong
Level 154
God Stats
2W - 1L
1,857 SR
Queue Stats
162W - 154L
1,673 Elo+
Party 2
Da Ji
Da Ji
TwINKle_MasterGo
Da Ji
Level 160
God Stats
30W - 21L
1,716 SR
Queue Stats
214W - 206L
1,668 Elo+
Solo
Team Averages
Level 150
1,636 SR
1,649 Elo+

VS

Team Averages
Level 138
1,534 SR
1,593 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bleeding_UwU_
Bacchus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
493W - 403L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Grim6xM4FIA
Danzaburou
Level 157
God Stats
9W - 4L
1,723 SR
Queue Stats
319W - 282L
1,658 Elo+
Party 1
Bastet
Bastet
SpokenReasons412
Bastet
Level 126
God Stats
2W - 3L
1,447 SR
Queue Stats
472W - 451L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArticuloWolvo
Sylvanus
10
1 / 0 / 1
6,245
480
3,681
6,558
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
II Thief ll
Danzaburou
12
0 / 4 / 2
7,096
546
6,917
8,643
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
11
1 / 5 / 1
6,366
490
2,262
8,255
3,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Shoots
Sun Wukong
12
0 / 2 / 0
6,761
520
6,189
12,082
6,589
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 2 / 1
6,956
535
5,916
8,954
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 4 / 1
7,368
567
6,350
7,440
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
 
Artio
13
0 / 0 / 2
7,276
560
8,352
11,612
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
11
1 / 1 / 6
6,660
512
5,919
10,806
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Grim6xM4FIA
Danzaburou
14
2 / 1 / 1
7,807
601
2,899
5,237
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 1 / 3
8,112
624
9,295
10,105
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
13
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
4
1
0.88
W
Artio
 
Artio
0
0
2
1
L
Sylvanus
ArticuloWolvo
Sylvanus
1
0
1
1.5
W
Bacchus
1
1
6
4
W
Danzaburou
Grim6xM4FIA
Danzaburou
2
1
1
2.5
L
Danzaburou
II Thief ll
Danzaburou
0
4
2
0.25
L
Ra
1
5
1
0.3
L
Sun Wukong
Shoots
Sun Wukong
0
2
0
0
W
7
1
3
8.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
32,815
44,492
Taken
45,200
20,706
Mitigated
29,646
16,544
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,350
504
0
2,055
7,440
2,011
319
1,915
5,521
49,722
0
W
Artio
 
Artio
8,352
1,173
82
6,657
11,612
13,122
296
0
11,612
46,243
0
L
Sylvanus
ArticuloWolvo
Sylvanus
3,681
1,095
893
2,511
6,558
5,987
0
2,964
3,502
16,376
0
W
Bacchus
5,919
712
348
3,113
10,806
10,327
31
2,219
8,541
18,223
0
W
Danzaburou
Grim6xM4FIA
Danzaburou
2,899
834
0
1,318
5,237
1,161
756
249
4,988
0
47,833
L
Danzaburou
II Thief ll
Danzaburou
6,917
2,499
0
2,068
8,643
2,169
954
1,360
7,255
0
51,299
L
Ra
2,262
545
209
2,442
8,255
3,372
0
5,392
2,593
44,378
0
L
Sun Wukong
Shoots
Sun Wukong
6,189
1,966
0
4,929
12,082
6,589
0
6,470
4,585
0
45,240
W
9,295
2,869
0
3,303
10,105
3,025
0
1,502
8,595
0
57,198
L
5,916
1,945
0
3,492
8,954
2,589
0
2,769
5,936
0
36,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
37,223
385
Minions Killed
430
0
Camps Cleared
0
1,236,769
Distance Traveled
1,364,384
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,368
567
109
8
0
240,078
5
W
Artio
7,276
560
100
8
0
281,085
4
L
Sylvanus
6,245
480
31
2
0
248,994
5
W
Bacchus
6,660
512
19
1
0
280,221
6
W
Danzaburou
7,807
601
114
9
0
255,485
4
L
Danzaburou
7,096
546
87
7
0
237,786
6
L
Ra
6,366
490
96
7
0
236,854
3
L
Sun Wukong
6,761
520
98
8
0
245,813
1
W
Bastet
8,112
624
88
7
0
307,515
9
L
Da Ji
6,956
535
73
6
0
267,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role