Player Matchup

Neith
Neith
ItsGarry
Neith
Level 85
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
PhatP3ssy
Amaterasu
Level 86
God Stats
13W - 10L
1,548 SR
Queue Stats
397W - 427L
1,343 Elo+
Party 2
Discordia
Discordia
Revlicious
Discordia
Level 50
God Stats
14W - 14L
1,549 SR
Queue Stats
113W - 140L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
SpyroDA
Cthulhu
Level 139
God Stats
1W - 1L
1,559 SR
Queue Stats
262W - 289L
1,389 Elo+
Party 2
Thanatos
Thanatos
Uhh Gotchie
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 103
1,541 SR
1,423 Elo+

VS

Team Averages
Level 84
1,557 SR
1,455 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
AceGio
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Vamana
Vamana
AlexiZ32
Vamana
Level 119
God Stats
1W - 0L
1,689 SR
Queue Stats
28W - 25L
1,488 Elo+
Party 3
Medusa
Medusa
BlazeTheNeko
Medusa
Level 106
God Stats
2W - 0L
1,662 SR
Queue Stats
9W - 9L
1,258 Elo+
Party 4
Chaac
Chaac
Serch9610
Chaac
Level 41
God Stats
1W - 0L
1,434 SR
Queue Stats
9W - 6L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsGarry
Neith
13
0 / 6 / 3
8,094
578
7,054
12,922
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PhatP3ssy
Amaterasu
15
1 / 4 / 2
8,626
616
4,148
11,436
5,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Revlicious
Discordia
16
3 / 5 / 5
10,275
734
15,826
9,706
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SpyroDA
Cthulhu
17
3 / 1 / 6
10,213
730
13,732
15,735
22,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Uhh Gotchie
Thanatos
16
3 / 9 / 2
9,751
697
11,502
18,768
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 1 / 14
10,048
718
10,964
13,139
18,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
AceGio
Morgan Le Fay
14
0 / 4 / 3
8,286
592
5,682
9,111
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
AlexiZ32
Vamana
17
5 / 1 / 4
11,371
812
7,773
11,534
13,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
20
14 / 2 / 2
13,402
957
18,135
11,586
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Serch9610
Chaac
18
4 / 2 / 15
11,169
798
17,194
20,319
20,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
10
Kills
25
25
Deaths
10
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
14
9
W
Morgan Le Fay
AceGio
Morgan Le Fay
0
4
3
0.38
W
Vamana
AlexiZ32
Vamana
5
1
4
7
W
Medusa
14
2
2
7.5
L
Neith
ItsGarry
Neith
0
6
3
0.25
L
Amaterasu
PhatP3ssy
Amaterasu
1
4
2
0.5
L
Discordia
Revlicious
Discordia
3
5
5
1.1
W
Chaac
Serch9610
Chaac
4
2
15
5.75
L
Cthulhu
SpyroDA
Cthulhu
3
1
6
6
L
Thanatos
Uhh Gotchie
Thanatos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,262
Damage
59,748
68,567
Taken
65,689
44,834
Mitigated
60,040
12,209
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,964
1,113
0
131
13,139
18,179
0
4,937
7,780
22,316
0
W
Morgan Le Fay
AceGio
Morgan Le Fay
5,682
1,229
163
525
9,111
2,825
408
4,750
3,912
20,501
0
W
Vamana
AlexiZ32
Vamana
7,773
2,789
2,360
4,385
11,534
13,128
746
4,122
6,767
0
26,379
W
Medusa
18,135
8,184
0
0
11,586
4,966
2,321
6,290
4,767
0
53,617
L
Neith
ItsGarry
Neith
7,054
2,527
0
1,197
12,922
5,653
0
3,134
9,502
0
22,731
L
Amaterasu
PhatP3ssy
Amaterasu
4,148
1,036
0
995
11,436
5,427
0
2,212
8,945
0
17,746
L
Discordia
Revlicious
Discordia
15,826
536
0
750
9,706
3,509
24
2,143
7,208
36,241
0
W
Chaac
Serch9610
Chaac
17,194
3,631
320
10,301
20,319
20,942
551
7,210
12,610
632
42,467
L
Cthulhu
SpyroDA
Cthulhu
13,732
646
445
2,273
15,735
22,240
1
4,271
10,981
40,239
0
L
Thanatos
Uhh Gotchie
Thanatos
11,502
3,523
0
6,549
18,768
8,005
0
5,974
12,454
0
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
54,276
269
Minions Killed
274
7
Camps Cleared
8
1,285,976
Distance Traveled
1,308,267
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,048
718
17
1
0
259,077
0
W
Morgan Le Fay
8,286
592
35
3
2
213,364
0
W
Vamana
11,371
812
43
3
3
260,527
0
W
Medusa
13,402
957
104
7
1
291,052
2
L
Neith
8,094
578
42
3
0
215,436
0
L
Amaterasu
8,626
616
27
2
3
289,091
0
L
Discordia
10,275
734
77
6
0
242,186
4
W
Chaac
11,169
798
75
5
2
284,247
4
L
Cthulhu
10,213
730
61
4
1
295,914
2
L
Thanatos
9,751
697
62
4
3
243,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role