Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
GetDatGanj
Gilgamesh
Platinum IV
Level 138
God Stats
6W - 6L
1,509 SR
Queue Stats
200W - 201L
1,575 MMR
Party 2
Chiron
Chiron
Gold III
GreenMedic911
Chiron
Gold III
Level 159
God Stats
54W - 24L
1,740 SR
Queue Stats
137W - 141L
1,477 MMR
Party 2
Anubis
Anubis
Gold I
iMalevolence200
Anubis
Gold I
Level 160
God Stats
11W - 10L
1,488 SR
Queue Stats
114W - 125L
1,640 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,579 SR
1,564 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,591 SR
1,558 MMR
Hercules
Hercules
Silver II
Brazzy oH
Hercules
Silver II
Level 109
God Stats
4W - 2L
1,697 SR
Queue Stats
14W - 7L
1,558 MMR
Party 1
Medusa
Medusa
Silver II
Crituhcize
Medusa
Silver II
Level 114
God Stats
1W - 2L
1,512 SR
Queue Stats
14W - 7L
1,558 MMR
Party 1
Tiamat
Tiamat
Silver II
RaIeigh
Tiamat
Silver II
Level 121
God Stats
1W - 1L
1,564 SR
Queue Stats
14W - 7L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GetDatGanj
Gilgamesh
19
10 / 3 / 4
15,554
707
23,143
27,308
26,131
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 9
13,771
626
15,392
19,249
6,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 10
14,129
642
21,577
20,686
9,721
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
AphroditeBacchusHeraZeusChaac

VS

Bans
BastetSolGebAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brazzy oH
Hercules
16
3 / 6 / 7
12,851
584
9,311
30,760
34,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Crituhcize
Medusa
17
7 / 5 / 4
14,147
643
17,048
18,879
6,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
RaIeigh
Tiamat
18
5 / 6 / 8
14,088
640
25,193
16,190
7,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
17
Kills
15
15
Deaths
17
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brazzy oH
Hercules
3
6
7
1.08
L
Medusa
Crituhcize
Medusa
7
5
4
1.8
W
Gilgamesh
GetDatGanj
Gilgamesh
10
3
4
4
W
3
6
9
1.25
L
Tiamat
RaIeigh
Tiamat
5
6
8
1.5
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,112
Damage
51,552
67,243
Taken
65,829
41,981
Mitigated
48,553
20,485
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brazzy oH
Hercules
9,311
2,936
343
12,163
30,760
34,825
0
9,823
20,132
917
31,512
L
Medusa
Crituhcize
Medusa
17,048
4,994
0
1,320
18,879
6,096
0
7,766
10,692
0
47,926
W
Gilgamesh
GetDatGanj
Gilgamesh
23,143
5,086
797
6,895
27,308
26,131
910
11,381
15,341
0
46,915
W
15,392
3,651
1,776
5,163
19,249
6,129
799
7,484
11,276
0
72,776
L
Tiamat
RaIeigh
Tiamat
25,193
974
0
1,964
16,190
7,632
0
4,553
11,258
64,940
0
W
21,577
251
550
5,304
20,686
9,721
963
6,562
13,724
58,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
41,086
257
Minions Killed
203
9
Camps Cleared
7
1,178,765
Distance Traveled
1,147,348
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,851
584
45
2
1
400,138
2
L
Medusa
14,147
643
73
3
3
387,612
9
W
Gilgamesh
15,554
707
42
2
2
417,988
4
W
Chiron
13,771
626
129
6
3
403,252
5
L
Tiamat
14,088
640
85
4
3
359,598
3
W
Anubis
14,129
642
86
4
4
357,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role