Player Matchup

Hercules
Hercules
ARuckingBeast
Hercules
Level 80
God Stats
32W - 17L
1,643 SR
Queue Stats
140W - 103L
1,635 Elo+
Party 2
Discordia
Discordia
Brickhouse1820
Discordia
Level 81
God Stats
11W - 11L
1,523 SR
Queue Stats
126W - 102L
1,624 Elo+
Party 2
Xbalanque
Xbalanque
LordHittah
Xbalanque
Level 60
God Stats
6W - 4L
1,735 SR
Queue Stats
82W - 56L
1,636 Elo+
Party 2
Team Averages
Level 74
1,633 SR
1,632 Elo+

VS

Team Averages
Level 145
1,586 SR
1,630 Elo+
Charybdis
Charybdis
Anomaly792
Charybdis
Level 143
God Stats
13W - 10L
1,694 SR
Queue Stats
101W - 63L
1,721 Elo+
Party 1
Atlas
Atlas
NITROVDAY
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 105L
1,612 Elo+
Party 1
Anubis
Anubis
Parckato_oficial
Anubis
Level 145
God Stats
1W - 2L
1,564 SR
Queue Stats
92W - 102L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARuckingBeast
Hercules
17
9 / 2 / 6
14,866
676
18,752
26,497
26,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Brickhouse1820
Discordia
18
7 / 5 / 7
14,567
662
14,768
15,891
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
LordHittah
Xbalanque
17
4 / 6 / 10
14,304
650
10,055
17,315
5,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anomaly792
Charybdis
17
4 / 6 / 7
13,756
625
18,769
16,925
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
NITROVDAY
Atlas
17
6 / 6 / 7
14,310
650
12,606
19,291
27,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 8 / 7
13,732
624
12,310
17,636
7,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
20
Kills
13
13
Deaths
20
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
ARuckingBeast
Hercules
9
2
6
6
L
Charybdis
Anomaly792
Charybdis
4
6
7
1.25
W
Discordia
Brickhouse1820
Discordia
7
5
7
2.1
W
Xbalanque
LordHittah
Xbalanque
4
6
10
1.5
L
Atlas
NITROVDAY
Atlas
6
6
7
1.58
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
43,685
59,703
Taken
53,852
36,835
Mitigated
40,727
16,750
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ARuckingBeast
Hercules
18,752
3,670
0
7,909
26,497
26,090
855
12,710
13,787
0
39,949
L
Charybdis
Anomaly792
Charybdis
18,769
10,601
0
1,592
16,925
5,965
1,665
3,735
12,905
0
66,853
W
Discordia
Brickhouse1820
Discordia
14,768
118
235
5,411
15,891
5,395
803
5,065
10,826
71,526
0
W
Xbalanque
LordHittah
Xbalanque
10,055
2,827
841
2,354
17,315
5,350
2,097
7,866
9,449
0
52,124
L
Atlas
NITROVDAY
Atlas
12,606
3,953
0
2,616
19,291
27,475
70
6,144
12,628
34,552
0
L
12,310
159
0
4,736
17,636
7,287
539
5,439
11,751
68,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
41,798
237
Minions Killed
241
10
Camps Cleared
7
1,180,021
Distance Traveled
1,089,522
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,866
676
42
2
2
428,045
7
L
Charybdis
13,756
625
84
4
2
373,417
4
W
Discordia
14,567
662
134
6
6
390,689
1
W
Xbalanque
14,304
650
61
3
2
361,287
5
L
Atlas
14,310
650
23
1
1
372,360
2
L
Anubis
13,732
624
134
6
4
343,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role