Player Matchup

Hera
Hera
Agent_Yepez
Hera
Level 128
God Stats
2W - 1L
1,710 SR
Queue Stats
175W - 122L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
Arrozcito
Nu Wa
Level 128
God Stats
1W - 1L
1,807 SR
Queue Stats
28W - 35L
1,417 Elo+
Party 1
Tyr
Tyr
DysmicQ
Tyr
Level 89
God Stats
0W - 1L
1,625 SR
Queue Stats
119W - 131L
1,537 Elo+
Solo
Team Averages
Level 115
1,714 SR
1,546 Elo+

VS

Team Averages
Level 91
1,586 SR
1,471 Elo+
Bastet
Bastet
Dante032411
Bastet
Level 107
God Stats
27W - 15L
1,500 SR
Queue Stats
435W - 461L
1,480 Elo+
Solo
Vamana
Vamana
SittBacknWatch
Vamana
Level 86
God Stats
17W - 7L
1,690 SR
Queue Stats
300W - 317L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
StepAsideScrubs
Zhong Kui
Level 81
God Stats
2W - 0L
1,568 SR
Queue Stats
355W - 387L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
11,801
562
17,986
13,747
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Arrozcito
Nu Wa
15
1 / 6 / 2
11,798
562
10,538
12,249
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
15
2 / 8 / 2
12,142
578
10,088
22,023
24,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 1 / 12
13,522
644
19,125
14,744
7,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 1 / 8
13,917
663
12,325
19,658
21,176
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
StepAsideScrubs
Zhong Kui
17
6 / 2 / 8
13,603
648
12,361
19,152
14,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Nu Wa
Arrozcito
Nu Wa
1
6
2
0.33
W
Bastet
4
1
12
10
L
Tyr
2
8
2
0.38
W
8
1
8
12
W
Zhong Kui
StepAsideScrubs
Zhong Kui
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
43,811
48,019
Taken
53,554
33,210
Mitigated
42,371
8,386
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,986
3,881
155
2,550
13,747
5,381
0
5,204
8,151
54,598
0
L
Nu Wa
Arrozcito
Nu Wa
10,538
1,495
72
776
12,249
3,354
96
1,274
10,753
44,246
0
W
Bastet
19,125
5,348
0
5,134
14,744
7,049
2,169
8,358
6,082
0
65,169
L
Tyr
10,088
2,447
596
4,237
22,023
24,475
0
6,400
15,028
0
25,058
W
12,325
6,247
0
5,435
19,658
21,176
623
7,493
11,600
0
53,806
W
Zhong Kui
StepAsideScrubs
Zhong Kui
12,361
1,418
0
6,511
19,152
14,146
0
11,871
6,756
66,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
41,042
230
Minions Killed
269
7
Camps Cleared
13
1,036,441
Distance Traveled
1,216,159
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,801
562
109
5
6
355,442
5
L
Nu Wa
11,798
562
85
4
0
339,456
3
W
Bastet
13,522
644
88
4
2
433,208
4
L
Tyr
12,142
578
36
2
1
341,543
2
W
Vamana
13,917
663
60
3
5
433,099
4
W
Zhong Kui
13,603
648
121
6
6
349,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role