Player Matchup

Sol
Sol
Adeadu
Sol
Level 57
God Stats
4W - 3L
1,608 SR
Queue Stats
40W - 41L
1,382 Elo+
Party 1
Hel
Hel
Shallabob44
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 21L
1,590 Elo+
Party 1
King Arthur
King Arthur
Sharboome
King Arthur
Level 102
God Stats
6W - 6L
1,425 SR
Queue Stats
205W - 223L
1,475 Elo+
Party 1
Team Averages
Level 81
1,511 SR
1,482 Elo+

VS

Team Averages
Level 111
1,489 SR
1,495 Elo+
Ymir
Ymir
HuntinSeason00
Ymir
Level 148
God Stats
5W - 1L
1,514 SR
Queue Stats
349W - 305L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
MeatballGoated
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 110L
1,545 Elo+
Party 2
Baba Yaga
Baba Yaga
xXDaBigToexX
Baba Yaga
Level 123
God Stats
7W - 7L
1,453 SR
Queue Stats
220W - 207L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adeadu
Sol
10
1 / 4 / 2
6,499
650
6,629
10,144
3,033
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 2
6,535
654
3,303
9,638
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Sharboome
King Arthur
9
1 / 4 / 1
6,477
648
3,207
13,318
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
7,431
743
5,571
9,390
9,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 2 / 8
8,002
800
13,287
6,939
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
xXDaBigToexX
Baba Yaga
12
4 / 1 / 8
7,714
771
10,693
7,145
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
Adeadu
Sol
1
4
2
0.5
W
4
1
9
8.5
W
5
2
8
4.5
L
1
5
2
0.4
L
King Arthur
Sharboome
King Arthur
1
4
1
0.38
W
Baba Yaga
xXDaBigToexX
Baba Yaga
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
29,551
33,100
Taken
23,474
14,954
Mitigated
15,651
13,204
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Adeadu
Sol
6,629
1,110
522
1,858
10,144
3,033
296
5,596
4,016
25,270
0
W
5,571
499
402
1,342
9,390
9,775
0
4,287
5,103
9,786
0
W
13,287
6,203
0
0
6,939
2,810
425
3,909
3,030
0
30,233
L
3,303
308
4,320
3,508
9,638
2,958
0
4,509
4,628
8,643
0
L
King Arthur
Sharboome
King Arthur
3,207
218
264
2,732
13,318
8,963
0
4,602
8,048
0
10,600
W
Baba Yaga
xXDaBigToexX
Baba Yaga
10,693
128
727
4,210
7,145
3,066
0
2,281
4,864
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,511
Gold Earned
23,147
80
Minions Killed
87
2
Camps Cleared
5
549,708
Distance Traveled
540,974
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,499
650
50
5
1
178,997
0
W
Ymir
7,431
743
11
1
0
185,026
0
W
Hou Yi
8,002
800
41
4
3
164,287
0
L
Hel
6,535
654
18
2
1
178,580
1
L
King Arthur
6,477
648
12
1
0
192,131
0
W
Baba Yaga
7,714
771
35
4
2
191,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role