Player Matchup

Danzaburou
Danzaburou
AOE Dre
Danzaburou
Level 113
God Stats
5W - 4L
1,427 SR
Queue Stats
69W - 69L
1,589 Elo+
Party 1
Ares
Ares
Akaaaza
Ares
Level 153
God Stats
1W - 0L
1,710 SR
Queue Stats
6W - 2L
1,659 Elo+
Party 1
Sun Wukong
Sun Wukong
Jøtunn
Sun Wukong
Level 109
God Stats
2W - 1L
1,665 SR
Queue Stats
25W - 20L
1,598 Elo+
Party 1
Ra
Ra
LegendXI3500
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,665 Elo+
Party 1
Thanatos
Thanatos
pluto MMI
Thanatos
Level 159
God Stats
8W - 2L
1,956 SR
Queue Stats
417W - 392L
1,562 Elo+
Party 1
Team Averages
Level 111
1,652 SR
1,615 Elo+

VS

Team Averages
Level 80
1,518 SR
1,491 Elo+
Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alpaet
Bacchus
Level 37
God Stats
3W - 2L
1,753 SR
Queue Stats
104W - 99L
1,472 Elo+
Party 2
Bellona
Bellona
DelAngel_01
Bellona
Level 74
God Stats
2W - 3L
1,491 SR
Queue Stats
7W - 8L
1,527 Elo+
Solo
Fenrir
Fenrir
Litasault98
Fenrir
Level 39
God Stats
19W - 22L
1,380 SR
Queue Stats
262W - 223L
1,521 Elo+
Solo
Jing Wei
Jing Wei
RainyDevil11
Jing Wei
Level 113
God Stats
98W - 102L
1,464 SR
Queue Stats
1,078W - 1,076L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AOE Dre
Danzaburou
18
4 / 1 / 23
11,574
1,157
16,861
11,352
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Akaaaza
Ares
18
8 / 3 / 19
12,088
1,209
11,398
16,066
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Jøtunn
Sun Wukong
18
9 / 3 / 22
11,934
1,193
17,032
14,443
9,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 6 / 17
9,199
920
4,489
8,580
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
pluto MMI
Thanatos
18
18 / 2 / 13
13,538
1,354
19,329
12,999
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

210

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 8 / 6
11,043
1,104
16,003
10,585
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Alpaet
Bacchus
17
3 / 1 / 5
11,024
1,102
5,695
9,039
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
DelAngel_01
Bellona
17
3 / 10 / 6
10,700
1,070
14,550
18,774
16,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
4 / 10 / 9
10,885
1,089
11,910
21,260
16,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
RainyDevil11
Jing Wei
17
1 / 10 / 9
10,333
1,033
8,913
14,926
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
39
Kills
15
15
Deaths
39
94
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
8
6
0.88
W
Danzaburou
AOE Dre
Danzaburou
4
1
23
15.5
W
Ares
Akaaaza
Ares
8
3
19
5.83
L
Bacchus
Alpaet
Bacchus
3
1
5
5.5
L
Bellona
DelAngel_01
Bellona
3
10
6
0.6
W
Sun Wukong
Jøtunn
Sun Wukong
9
3
22
6.67
W
0
6
17
1.42
L
Fenrir
4
10
9
0.85
L
Jing Wei
RainyDevil11
Jing Wei
1
10
9
0.55
W
Thanatos
pluto MMI
Thanatos
18
2
13
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,109
Damage
57,071
63,440
Taken
74,584
49,369
Mitigated
52,228
18,525
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,003
3,865
0
151
10,585
2,932
0
1,168
9,191
47,350
0
W
Danzaburou
AOE Dre
Danzaburou
16,861
8,991
0
746
11,352
6,147
0
3,005
8,274
0
40,608
W
Ares
Akaaaza
Ares
11,398
145
820
4,018
16,066
20,917
0
7,315
8,498
24,085
0
L
Bacchus
Alpaet
Bacchus
5,695
357
0
960
9,039
12,465
0
2,475
6,439
21,806
0
L
Bellona
DelAngel_01
Bellona
14,550
4,882
0
341
18,774
16,052
0
4,936
13,599
0
21,277
W
Sun Wukong
Jøtunn
Sun Wukong
17,032
5,315
0
2,712
14,443
9,476
0
4,513
9,596
0
36,169
W
4,489
1,477
289
210
8,580
5,328
0
2,223
6,206
10,079
0
L
Fenrir
11,910
2,750
70
1,258
21,260
16,560
0
4,885
16,229
775
17,209
L
Jing Wei
RainyDevil11
Jing Wei
8,913
5,942
0
870
14,926
4,219
0
2,423
12,236
0
33,576
W
Thanatos
pluto MMI
Thanatos
19,329
4,896
0
9,730
12,999
7,501
0
5,417
7,453
0
24,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,333
Gold Earned
53,985
173
Minions Killed
165
4
Camps Cleared
9
928,321
Distance Traveled
976,034
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,043
1,104
53
5
2
210,715
1
W
Danzaburou
11,574
1,157
69
7
0
190,088
0
W
Ares
12,088
1,209
15
2
0
187,689
1
L
Bacchus
11,024
1,102
36
4
0
195,454
0
L
Bellona
10,700
1,070
22
2
0
167,777
0
W
Sun Wukong
11,934
1,193
52
5
2
202,365
0
W
Ra
9,199
920
25
3
0
134,642
0
L
Fenrir
10,885
1,089
13
1
1
193,404
0
L
Jing Wei
10,333
1,033
41
4
6
208,684
0
W
Thanatos
13,538
1,354
12
1
2
213,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role