Player Matchup

Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Clappedツ
Fenrir
Level 96
God Stats
6W - 6L
1,790 SR
Queue Stats
141W - 101L
1,733 Elo+
Party 2
Skadi
Skadi
Redlllll
Skadi
Level 160
God Stats
1W - 1L
1,335 SR
Queue Stats
71W - 55L
1,683 Elo+
Party 2
Thanatos
Thanatos
Shmeegs iO
Thanatos
Level 98
God Stats
1W - 4L
1,263 SR
Queue Stats
85W - 94L
1,406 Elo+
Party 2
Tiamat
Tiamat
theerick58
Tiamat
Level 105
God Stats
6W - 1L
1,128 SR
Queue Stats
306W - 273L
1,598 Elo+
Solo
Team Averages
Level 112
1,403 SR
1,584 Elo+

VS

Team Averages
Level 123
1,580 SR
1,594 Elo+
Nemesis
Nemesis
IZ_BEASTMODE_IZ
Nemesis
Level 127
God Stats
3W - 2L
1,656 SR
Queue Stats
103W - 86L
1,594 Elo+
Party 1
Tiamat
Tiamat
NightmareY_
Tiamat
Level 104
God Stats
32W - 17L
1,710 SR
Queue Stats
446W - 401L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
TheJager92
Heimdallr
Level 156
God Stats
13W - 10L
1,562 SR
Queue Stats
495W - 464L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
kylecoldshot
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,555 Elo+
Solo
Athena
Athena
Βlüe
Athena
Level 158
God Stats
5W - 6L
1,471 SR
Queue Stats
483W - 465L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 6 / 9
8,954
560
6,796
7,925
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Clappedツ
Fenrir
15
7 / 2 / 0
9,292
581
11,853
14,527
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Redlllll
Skadi
16
8 / 4 / 6
10,197
637
14,522
10,535
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Shmeegs iO
Thanatos
13
2 / 5 / 2
7,925
495
4,927
10,979
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
theerick58
Tiamat
15
0 / 1 / 3
9,033
565
5,393
6,826
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
9,008
563
6,665
10,581
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
15
5 / 3 / 3
8,619
539
7,506
7,634
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TheJager92
Heimdallr
13
6 / 8 / 2
8,150
509
5,562
15,214
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
kylecoldshot
Sun Wukong
13
2 / 5 / 3
7,506
469
6,394
12,511
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Βlüe
Athena
13
1 / 3 / 7
8,004
500
3,421
12,401
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
22
Kills
18
18
Deaths
22
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
6
9
1.58
W
Fenrir
Clappedツ
Fenrir
7
2
0
3.5
L
4
3
7
2.5
L
Tiamat
5
3
3
2.17
W
Skadi
Redlllll
Skadi
8
4
6
2.75
W
Thanatos
Shmeegs iO
Thanatos
2
5
2
0.6
L
Heimdallr
TheJager92
Heimdallr
6
8
2
0.88
L
Sun Wukong
kylecoldshot
Sun Wukong
2
5
3
0.7
W
Tiamat
theerick58
Tiamat
0
1
3
1.5
L
Athena
Βlüe
Athena
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,491
Damage
29,548
50,792
Taken
58,341
19,402
Mitigated
32,655
17,340
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,796
1,147
0
1,115
7,925
2,229
1,749
2,743
5,024
30,448
0
W
Fenrir
Clappedツ
Fenrir
11,853
3,192
0
4,708
14,527
6,964
1,745
2,122
11,785
0
47,161
L
6,665
2,082
0
3,440
10,581
4,064
0
1,956
8,468
0
45,865
L
Tiamat
7,506
950
63
2,466
7,634
3,656
0
2,235
5,341
48,659
0
W
Skadi
Redlllll
Skadi
14,522
6,144
0
2,874
10,535
3,408
4,815
1,680
8,670
0
68,183
W
Thanatos
Shmeegs iO
Thanatos
4,927
500
0
5,449
10,979
3,485
0
2,714
8,057
0
43,049
L
Heimdallr
TheJager92
Heimdallr
5,562
1,789
0
2,970
15,214
4,301
0
3,513
11,327
0
44,347
L
Sun Wukong
kylecoldshot
Sun Wukong
6,394
1,608
0
4,743
12,511
9,051
284
735
11,290
1,730
36,779
W
Tiamat
theerick58
Tiamat
5,393
589
0
3,194
6,826
3,316
0
1,666
5,090
65,899
0
L
Athena
Βlüe
Athena
3,421
1,066
0
2,239
12,401
11,583
169
3,060
9,027
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
41,287
466
Minions Killed
366
0
Camps Cleared
0
1,518,600
Distance Traveled
1,554,307
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,954
560
54
3
0
298,954
0
W
Fenrir
9,292
581
83
5
0
322,655
3
L
Nemesis
9,008
563
74
5
0
347,136
5
L
Tiamat
8,619
539
100
6
0
293,634
5
W
Skadi
10,197
637
104
7
0
293,115
1
W
Thanatos
7,925
495
74
5
0
301,357
1
L
Heimdallr
8,150
509
81
5
0
274,358
3
L
Sun Wukong
7,506
469
60
4
0
320,571
3
W
Tiamat
9,033
565
151
9
0
302,519
2
L
Athena
8,004
500
51
3
0
318,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role