Player Matchup

Danzaburou
Danzaburou
DAIMYO R10T
Danzaburou
Level 150
God Stats
1W - 2L
1,659 SR
Queue Stats
23W - 19L
1,580 Elo+
Party 1
Atlas
Atlas
DarkBossnippaul
Atlas
Level 148
God Stats
1W - 2L
1,750 SR
Queue Stats
25W - 40L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xclapman54x
Morgan Le Fay
Level 156
God Stats
3W - 2L
1,599 SR
Queue Stats
40W - 45L
1,587 Elo+
Party 1
Team Averages
Level 151
1,669 SR
1,559 Elo+

VS

Team Averages
Level 74
1,605 SR
1,566 Elo+
Baron Samedi
Baron Samedi
BigBulubsBarquis
Baron Samedi
Level 34
God Stats
44W - 24L
1,648 SR
Queue Stats
117W - 81L
1,532 Elo+
Party 2
Khepri
Khepri
MRNUGGET27
Khepri
Level 81
God Stats
6W - 6L
1,561 SR
Queue Stats
177W - 151L
1,604 Elo+
Party 2
Fenrir
Fenrir
NickyTheSteevs
Fenrir
Level 106
God Stats
30W - 27L
1,607 SR
Queue Stats
581W - 579L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAIMYO R10T
Danzaburou
15
3 / 9 / 7
11,983
666
13,176
18,859
6,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 11
12,325
685
8,818
25,026
29,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
xclapman54x
Morgan Le Fay
15
8 / 6 / 4
12,084
671
21,794
16,726
6,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBulubsBarquis
Baron Samedi
17
6 / 5 / 11
12,520
696
17,023
16,104
8,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
MRNUGGET27
Khepri
18
3 / 2 / 17
13,318
740
9,824
15,549
19,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
15 / 6 / 6
14,354
797
26,451
25,943
14,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
13
Kills
24
24
Deaths
13
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
6
5
11
2.3
L
Danzaburou
DAIMYO R10T
Danzaburou
3
9
7
0.72
L
2
9
11
0.83
W
Khepri
MRNUGGET27
Khepri
3
2
17
5.75
W
15
6
6
3
L
Morgan Le Fay
xclapman54x
Morgan Le Fay
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,788
Damage
53,298
60,611
Taken
57,596
42,314
Mitigated
42,941
8,683
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
17,023
1,997
2,144
5,584
16,104
8,256
2,169
8,744
7,088
48,034
0
L
Danzaburou
DAIMYO R10T
Danzaburou
13,176
7,055
0
3,810
18,859
6,922
385
8,047
10,482
0
40,932
L
8,818
3,039
0
2,499
25,026
29,364
58
12,944
11,491
26,902
0
W
Khepri
MRNUGGET27
Khepri
9,824
404
1,239
5,341
15,549
19,717
396
7,992
7,223
39,549
0
W
26,451
5,602
0
7,887
25,943
14,968
0
13,372
11,863
0
67,760
L
Morgan Le Fay
xclapman54x
Morgan Le Fay
21,794
3,237
144
2,230
16,726
6,028
88
6,159
10,105
40,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
40,192
152
Minions Killed
193
4
Camps Cleared
12
799,432
Distance Traveled
1,018,539
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,520
696
68
4
1
307,900
1
L
Danzaburou
11,983
666
81
5
0
239,833
7
L
Atlas
12,325
685
22
1
0
276,907
5
W
Khepri
13,318
740
67
4
2
367,052
3
W
Fenrir
14,354
797
58
3
9
343,587
2
L
Morgan Le Fay
12,084
671
49
3
4
282,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role