Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MayrMcCheese
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,564 Elo+
Party 2
Baba Yaga
Baba Yaga
MoothyTTV
Baba Yaga
Level 136
God Stats
1W - 0L
1,982 SR
Queue Stats
19W - 19L
1,504 Elo+
Party 2
Janus
Janus
Ysor
Janus
Level 107
God Stats
2W - 0L
1,748 SR
Queue Stats
29W - 22L
1,536 Elo+
Party 2
Amaterasu
Amaterasu
langelo56
Amaterasu
Level 69
God Stats
1W - 0L
1,858 SR
Queue Stats
22W - 18L
1,537 Elo+
Party 2
Team Averages
Level 113
1,718 SR
1,528 Elo+

VS

Team Averages
Level 85
1,503 SR
1,472 Elo+
Kuzenbo
Kuzenbo
JustAPurpleDuck
Kuzenbo
Level 66
God Stats
3W - 2L
1,410 SR
Queue Stats
141W - 139L
1,479 Elo+
Solo
Nu Wa
Nu Wa
N7Harb1nger
Nu Wa
Level 66
God Stats
1W - 3L
1,390 SR
Queue Stats
156W - 133L
1,476 Elo+
Solo
Chang'e
Chang'e
NSAAgent
Chang'e
Level 108
God Stats
1W - 2L
1,654 SR
Queue Stats
168W - 180L
1,462 Elo+
Party 1
Charybdis
Charybdis
RoomyCoyote
Charybdis
Level 103
God Stats
2W - 1L
1,562 SR
Queue Stats
48W - 55L
1,472 Elo+
Party 1
Awilix
Awilix
miquiztlimorte
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
3 / 2 / 14
10,171
727
21,669
11,583
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
MayrMcCheese
Guan Yu
13
0 / 2 / 14
8,494
607
3,628
11,207
13,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
MoothyTTV
Baba Yaga
18
7 / 1 / 10
10,609
758
17,035
12,118
5,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Ysor
Janus
19
11 / 3 / 6
11,104
793
19,044
11,449
4,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
langelo56
Amaterasu
17
3 / 5 / 12
9,786
699
6,798
19,822
14,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
10,196
728
9,043
21,603
25,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 4 / 8
9,920
709
18,943
10,255
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NSAAgent
Chang'e
18
6 / 4 / 6
11,099
793
10,307
16,354
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
RoomyCoyote
Charybdis
18
4 / 5 / 7
10,560
754
12,172
17,196
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 5
8,358
597
5,345
12,621
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
24
Kills
13
13
Deaths
24
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
14
5
L
1
3
8
1.67
W
Guan Yu
MayrMcCheese
Guan Yu
0
2
14
3.5
W
Baba Yaga
MoothyTTV
Baba Yaga
7
1
10
12
L
2
4
8
1.5
L
Chang'e
NSAAgent
Chang'e
6
4
6
2.25
L
Charybdis
RoomyCoyote
Charybdis
4
5
7
1.5
W
Janus
Ysor
Janus
11
3
6
4.67
W
Amaterasu
langelo56
Amaterasu
3
5
12
1.8
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,174
Damage
55,810
66,179
Taken
78,029
42,396
Mitigated
43,390
35,017
Healing
32,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
21,669
5,671
1,723
3,523
11,583
4,611
2,115
6,021
5,562
47,576
0
L
9,043
3,468
801
6,439
21,603
25,057
75
13,058
8,223
20,747
0
W
Guan Yu
MayrMcCheese
Guan Yu
3,628
514
3,934
2,606
11,207
13,341
155
5,439
5,768
0
6,879
W
Baba Yaga
MoothyTTV
Baba Yaga
17,035
746
2,616
7,237
12,118
5,836
450
6,493
5,625
45,533
0
L
18,943
4,692
710
1,400
10,255
3,540
575
7,920
2,111
48,671
0
L
Chang'e
NSAAgent
Chang'e
10,307
1,056
8,321
8,096
16,354
5,515
1,036
12,869
3,149
22,196
0
L
Charybdis
RoomyCoyote
Charybdis
12,172
5,197
1,156
4,496
17,196
5,652
969
13,282
3,640
0
33,211
W
Janus
Ysor
Janus
19,044
1,081
2,215
3,446
11,449
4,490
383
7,778
3,671
40,540
0
W
Amaterasu
langelo56
Amaterasu
6,798
2,983
733
6,984
19,822
14,118
233
12,562
7,260
0
19,390
L
5,345
1,302
546
802
12,621
3,626
1,014
9,138
3,158
0
15,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,164
Gold Earned
50,133
192
Minions Killed
175
0
Camps Cleared
0
1,286,441
Distance Traveled
1,251,919
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,171
727
47
3
0
258,014
2
L
Kuzenbo
10,196
728
18
1
0
292,333
4
W
Guan Yu
8,494
607
8
1
0
209,849
4
W
Baba Yaga
10,609
758
57
4
0
297,380
1
L
Nu Wa
9,920
709
63
5
0
240,113
0
L
Chang'e
11,099
793
36
3
0
258,359
1
L
Charybdis
10,560
754
47
3
0
226,818
0
W
Janus
11,104
793
54
4
0
271,031
0
W
Amaterasu
9,786
699
26
2
0
250,167
5
L
Awilix
8,358
597
11
1
0
234,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role