Player Matchup

Bellona
Bellona
DrSAYTEN
Bellona
Level 28
God Stats
7W - 8L
1,448 SR
Queue Stats
39W - 53L
1,352 Elo+
Party 1
Sol
Sol
OrbMastaB
Sol
Level 76
God Stats
6W - 7L
1,437 SR
Queue Stats
54W - 88L
1,371 Elo+
Party 1
Ares
Ares
hanzohunter2018
Ares
Level 19
God Stats
0W - 1L
1,130 SR
Queue Stats
2W - 9L
1,350 Elo+
Party 1
Team Averages
Level 41
1,338 SR
1,357 Elo+

VS

Team Averages
Level 95
1,522 SR
1,522 Elo+
Agni
Agni
Riversword-
Agni
Level 129
God Stats
100W - 80L
1,547 SR
Queue Stats
315W - 320L
1,625 Elo+
Party 2
Fenrir
Fenrir
ayJBeezy
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
its_Demon_Angle
Erlang Shen
Level 148
God Stats
12W - 10L
1,518 SR
Queue Stats
254W - 236L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrSAYTEN
Bellona
10
2 / 10 / 3
7,350
668
6,621
17,782
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 11 / 1
9,336
849
8,866
14,415
6,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 8 / 6
7,404
673
3,248
16,852
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 18
9,533
867
18,580
6,984
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ayJBeezy
Fenrir
15
15 / 1 / 13
10,911
992
14,826
9,321
7,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Erlang Shen
its_Demon_Angle
Erlang Shen
13
8 / 4 / 17
9,281
844
11,345
13,128
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
8
Kills
29
29
Deaths
8
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
DrSAYTEN
Bellona
2
10
3
0.35
L
6
11
1
0.59
W
6
3
18
5
W
Fenrir
ayJBeezy
Fenrir
15
1
13
21.5
L
0
8
6
0.38
W
Erlang Shen
its_Demon_Angle
Erlang Shen
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
44,751
49,049
Taken
29,433
37,865
Mitigated
18,181
3,446
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DrSAYTEN
Bellona
6,621
1,369
0
702
17,782
14,012
0
6,529
10,771
0
17,122
L
8,866
3,042
0
1,953
14,415
6,499
0
4,032
10,103
23,390
0
W
18,580
2,006
0
2,032
6,984
2,071
841
3,984
2,906
41,418
0
W
Fenrir
ayJBeezy
Fenrir
14,826
4,542
0
2,397
9,321
7,220
1,309
4,379
4,698
198
35,419
L
3,248
567
0
791
16,852
17,354
0
6,895
9,397
4,801
0
W
Erlang Shen
its_Demon_Angle
Erlang Shen
11,345
6,147
583
2,836
13,128
8,890
424
4,210
8,606
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,090
Gold Earned
29,725
67
Minions Killed
117
0
Camps Cleared
10
497,017
Distance Traveled
626,978
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,350
668
28
3
0
178,604
2
L
Sol
9,336
849
35
3
0
146,374
0
W
Agni
9,533
867
63
6
3
194,573
1
W
Fenrir
10,911
992
32
3
5
225,926
2
L
Ares
7,404
673
4
0
0
172,039
0
W
Erlang Shen
9,281
844
22
2
2
206,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role