Player Matchup

Skadi
Skadi
Ivanfender
Skadi
Level 142
God Stats
5W - 3L
1,508 SR
Queue Stats
352W - 364L
1,437 Elo+
Party 2
Xing Tian
Xing Tian
Lans666
Xing Tian
Level 146
God Stats
0W - 2L
1,249 SR
Queue Stats
45W - 55L
1,524 Elo+
Solo
Hades
Hades
XxBloodX35xX
Hades
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
144W - 135L
1,538 Elo+
Solo
Izanami
Izanami
edson2d
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 110L
1,461 Elo+
Party 2
Ymir
Ymir
llDreakerll
Ymir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 165L
1,525 Elo+
Solo
Team Averages
Level 126
1,448 SR
1,497 Elo+

VS

Team Averages
Level 102
1,614 SR
1,508 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SSGRuhiel
Cernunnos
Level 143
God Stats
3W - 2L
1,481 SR
Queue Stats
122W - 131L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
Shermannn
Zhong Kui
Level 86
God Stats
1W - 0L
1,839 SR
Queue Stats
20W - 18L
1,538 Elo+
Party 1
Geb
Geb
ViRiUs_UnKnOwN_7
Geb
Level 127
God Stats
2W - 1L
1,563 SR
Queue Stats
112W - 127L
1,518 Elo+
Party 1
Merlin
Merlin
negogay
Merlin
Level 32
God Stats
2W - 0L
1,689 SR
Queue Stats
67W - 80L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
5 / 5 / 8
10,279
791
14,036
10,150
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Xing Tian
Lans666
Xing Tian
7
0 / 2 / 2
6,797
523
0
2,887
1,105
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 8 / 6
10,308
793
10,930
14,635
10,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
edson2d
Izanami
18
3 / 4 / 9
10,043
773
10,278
11,338
5,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 12
10,292
792
6,046
18,329
26,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
4 / 4 / 16
10,442
803
11,729
12,829
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
SSGRuhiel
Cernunnos
18
2 / 3 / 11
10,480
806
7,234
10,086
4,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Shermannn
Zhong Kui
20
12 / 3 / 9
12,315
947
16,990
14,320
13,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 19
9,717
747
4,430
13,636
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
negogay
Merlin
16
5 / 3 / 9
10,153
781
9,805
6,426
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
16
Kills
23
23
Deaths
17
37
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
4
16
3
L
Skadi
5
5
8
1.8
L
Xing Tian
Lans666
Xing Tian
0
2
2
0.5
W
Cernunnos
SSGRuhiel
Cernunnos
2
3
11
2.5
W
Zhong Kui
Shermannn
Zhong Kui
12
3
9
5.5
W
0
4
19
2.38
L
5
8
6
1
L
Izanami
edson2d
Izanami
3
4
9
1.88
L
3
4
12
2.25
W
Merlin
negogay
Merlin
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
50,188
57,339
Taken
57,297
48,387
Mitigated
50,253
12,779
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,729
2,159
1,911
3,326
12,829
13,057
672
3,363
9,466
0
21,631
L
Skadi
14,036
4,770
1,271
811
10,150
4,793
468
6,726
3,266
0
29,657
L
Xing Tian
Lans666
Xing Tian
0
0
0
0
2,887
1,105
0
1,971
880
0
0
W
Cernunnos
SSGRuhiel
Cernunnos
7,234
2,936
1,497
1,966
10,086
4,047
1,283
3,923
6,163
0
27,948
W
Zhong Kui
Shermannn
Zhong Kui
16,990
2,137
1,088
5,261
14,320
13,253
2,254
4,564
9,756
37,171
0
W
4,430
51
16
1,575
13,636
17,359
100
3,396
10,240
7,019
0
L
10,930
644
1,326
1,443
14,635
10,575
249
7,660
6,676
18,066
0
L
Izanami
edson2d
Izanami
10,278
3,763
702
3,071
11,338
5,530
1,592
6,291
4,931
0
31,323
L
6,046
807
819
3,336
18,329
26,384
144
8,577
9,416
14,377
0
W
Merlin
negogay
Merlin
9,805
293
921
754
6,426
2,537
981
1,730
4,696
25,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
53,107
117
Minions Killed
144
0
Camps Cleared
0
788,910
Distance Traveled
1,154,744
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,442
803
25
2
0
229,151
0
L
Skadi
10,279
791
26
2
0
191,537
0
L
Xing Tian
6,797
523
0
0
0
10,737
0
W
Cernunnos
10,480
806
37
3
0
222,523
2
W
Zhong Kui
12,315
947
60
5
0
231,466
0
W
Geb
9,717
747
0
0
0
241,669
0
L
Hades
10,308
793
19
1
0
189,049
0
L
Izanami
10,043
773
53
4
0
202,962
0
L
Ymir
10,292
792
19
1
0
194,625
0
W
Merlin
10,153
781
22
2
0
229,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role