Player Matchup

Scylla
Scylla
Allenroyalty
Scylla
Level 105
God Stats
2W - 0L
1,677 SR
Queue Stats
38W - 28L
1,569 Elo+
Party 2
Nox
Nox
BlankVerse
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
Lunatïc
Danzaburou
Level 24
God Stats
8W - 6L
1,598 SR
Queue Stats
13W - 10L
1,574 Elo+
Party 2
Chaac
Chaac
TheSandKing
Chaac
Level 76
God Stats
5W - 0L
1,742 SR
Queue Stats
24W - 15L
1,611 Elo+
Party 2
Medusa
Medusa
YungNick14
Medusa
Level 6
God Stats
2W - 3L
1,513 SR
Queue Stats
9W - 8L
1,441 Elo+
Party 2
Team Averages
Level 54
1,606 SR
1,550 Elo+

VS

Team Averages
Level 74
1,658 SR
1,517 Elo+
Freya
Freya
BinkoYoMinko
Freya
Level 124
God Stats
55W - 39L
1,656 SR
Queue Stats
119W - 126L
1,509 Elo+
Solo
Vulcan
Vulcan
EmperadorPanda
Vulcan
Level 43
God Stats
28W - 24L
1,677 SR
Queue Stats
43W - 34L
1,578 Elo+
Solo
Zeus
Zeus
LockOmally
Zeus
Level 121
God Stats
1W - 2L
1,689 SR
Queue Stats
33W - 32L
1,514 Elo+
Party 1
Xbalanque
Xbalanque
SmthCute
Xbalanque
Level 20
God Stats
2W - 1L
1,578 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 1
Hercules
Hercules
xXStarKillr22Xx
Hercules
Level 64
God Stats
4W - 2L
1,689 SR
Queue Stats
23W - 21L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 3 / 16
11,901
1,190
19,288
13,662
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 19
10,859
1,086
6,338
11,425
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Lunatïc
Danzaburou
18
11 / 3 / 15
12,734
1,273
20,898
13,577
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 20
13,284
1,328
21,739
19,496
22,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
YungNick14
Medusa
18
6 / 6 / 14
10,449
1,045
8,675
13,010
5,214
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

196

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
11,043
1,104
7,448
11,758
4,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 7 / 10
11,392
1,139
17,354
15,613
6,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 10 / 4
11,986
1,199
24,288
15,323
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SmthCute
Xbalanque
18
4 / 10 / 10
11,679
1,168
13,402
19,021
7,567
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
16
0 / 9 / 6
9,023
902
4,730
22,919
9,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
41
Kills
19
19
Deaths
41
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
3
16
5.33
L
4
5
6
1.4
W
5
4
19
3.63
L
4
7
10
1.29
L
7
10
4
0.9
W
Danzaburou
Lunatïc
Danzaburou
11
3
15
6.17
L
Xbalanque
SmthCute
Xbalanque
4
10
10
0.9
W
11
3
20
7
W
Medusa
YungNick14
Medusa
6
6
14
2.17
L
Hercules
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,938
Damage
67,222
71,170
Taken
84,634
41,765
Mitigated
32,579
13,269
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,288
2,362
79
2,546
13,662
4,975
0
10,216
3,446
39,339
0
L
7,448
3,579
0
1,284
11,758
4,141
0
4,768
6,858
27,836
0
W
6,338
892
84
597
11,425
4,429
0
7,804
3,621
21,270
0
L
17,354
8,157
0
0
15,613
6,022
0
5,813
9,538
38,432
0
L
24,288
2,586
0
472
15,323
5,312
0
3,813
11,240
52,116
0
W
Danzaburou
Lunatïc
Danzaburou
20,898
10,334
0
3,561
13,577
5,057
0
10,393
3,184
0
44,128
L
Xbalanque
SmthCute
Xbalanque
13,402
10,643
0
1,174
19,021
7,567
0
6,947
11,769
0
34,913
W
21,739
2,924
0
6,123
19,496
22,090
0
12,211
7,285
5,268
37,134
W
Medusa
YungNick14
Medusa
8,675
4,025
0
279
13,010
5,214
0
8,466
4,544
0
16,004
L
Hercules
4,730
314
0
3,543
22,919
9,537
0
8,006
12,467
0
9,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,227
Gold Earned
55,123
205
Minions Killed
197
4
Camps Cleared
10
920,559
Distance Traveled
930,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,901
1,190
43
4
1
182,988
0
L
Freya
11,043
1,104
38
4
3
196,075
0
W
Nox
10,859
1,086
27
3
1
178,439
0
L
Vulcan
11,392
1,139
38
4
0
206,906
0
L
Zeus
11,986
1,199
65
7
3
167,428
0
W
Danzaburou
12,734
1,273
61
6
1
185,174
0
L
Xbalanque
11,679
1,168
44
4
4
170,090
0
W
Chaac
13,284
1,328
56
6
0
198,665
0
W
Medusa
10,449
1,045
18
2
1
175,293
0
L
Hercules
9,023
902
12
1
0
189,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role