Player Matchup

Thor
Thor
Liebeㅤ
Thor
Level 120
God Stats
2W - 3L
1,195 SR
Queue Stats
704W - 767L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
NuNuNugent
Gilgamesh
Level 84
God Stats
27W - 32L
1,454 SR
Queue Stats
324W - 353L
1,544 Elo+
Party 1
Sobek
Sobek
clrew
Sobek
Level 60
God Stats
2W - 0L
1,829 SR
Queue Stats
304W - 236L
1,596 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,565 Elo+

VS

Team Averages
Level 99
1,639 SR
1,359 Elo+
Jing Wei
Jing Wei
MhtroupeJr
Jing Wei
Level 116
God Stats
2W - 6L
1,553 SR
Queue Stats
107W - 162L
1,318 Elo+
Party 2
Ymir
Ymir
SPILER 11 11 11
Ymir
Level 69
God Stats
1W - 1L
1,778 SR
Queue Stats
7W - 12L
1,439 Elo+
Solo
Vulcan
Vulcan
Spooper8701
Vulcan
Level 113
God Stats
1W - 2L
1,588 SR
Queue Stats
69W - 107L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
12 / 1 / 6
14,439
722
23,044
16,496
7,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
NuNuNugent
Gilgamesh
16
3 / 3 / 16
12,721
636
15,474
21,819
22,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
clrew
Sobek
17
5 / 2 / 14
14,063
703
15,968
26,911
37,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MhtroupeJr
Jing Wei
14
2 / 8 / 4
11,754
588
17,296
24,876
10,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 4
10,843
542
7,773
19,166
23,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
13
3 / 10 / 1
10,872
544
14,419
16,281
7,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
20
Kills
6
6
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
12
1
6
15
L
Jing Wei
MhtroupeJr
Jing Wei
2
8
4
0.5
W
Gilgamesh
NuNuNugent
Gilgamesh
3
3
16
3.67
L
1
2
4
1.5
L
Vulcan
3
10
1
0.35
W
Sobek
clrew
Sobek
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,486
Damage
39,488
65,226
Taken
60,323
67,024
Mitigated
41,969
17,472
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
23,044
3,517
1,395
2,862
16,496
7,162
1,788
5,188
11,178
0
77,062
L
Jing Wei
MhtroupeJr
Jing Wei
17,296
12,914
0
939
24,876
10,723
0
5,360
19,105
0
47,023
W
Gilgamesh
NuNuNugent
Gilgamesh
15,474
2,440
1,089
4,019
21,819
22,723
0
7,950
13,581
0
47,333
L
7,773
472
798
538
19,166
23,983
0
5,872
12,444
24,547
0
L
Vulcan
14,419
7,564
100
969
16,281
7,263
0
5,104
10,925
32,521
0
W
Sobek
clrew
Sobek
15,968
960
483
7,624
26,911
37,139
0
9,221
17,086
34,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
33,469
200
Minions Killed
151
7
Camps Cleared
8
1,207,641
Distance Traveled
985,957
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,439
722
105
5
5
409,262
3
L
Jing Wei
11,754
588
65
3
3
362,736
3
W
Gilgamesh
12,721
636
65
3
2
405,180
0
L
Ymir
10,843
542
30
2
1
324,390
6
L
Vulcan
10,872
544
56
3
4
298,831
7
W
Sobek
14,063
703
30
2
0
393,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role