Player Matchup

Osiris
Osiris
AnDDiSStEEr
Osiris
Level 24
God Stats
1W - 3L
1,548 SR
Queue Stats
69W - 37L
1,681 Elo+
Party 3
Chronos
Chronos
BlackGryphon
Chronos
Level 25
God Stats
1W - 1L
1,743 SR
Queue Stats
28W - 31L
1,520 Elo+
Party 2
Fenrir
Fenrir
Budtrain
Fenrir
Level 124
God Stats
5W - 13L
1,347 SR
Queue Stats
336W - 355L
1,519 Elo+
Party 2
Ganesha
Ganesha
Quesadillo69
Ganesha
Level 13
God Stats
3W - 3L
1,624 SR
Queue Stats
13W - 15L
1,512 Elo+
Party 2
Rama
Rama
br1xy
Rama
Level 109
God Stats
2W - 2L
1,609 SR
Queue Stats
400W - 358L
1,571 Elo+
Party 3
Team Averages
Level 59
1,574 SR
1,561 Elo+

VS

Team Averages
Level 64
1,542 SR
1,541 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BrianCab909
Thanatos
Level 27
God Stats
2W - 1L
1,554 SR
Queue Stats
54W - 41L
1,610 Elo+
Party 4
Discordia
Discordia
galardi09
Discordia
Level 100
God Stats
6W - 6L
1,571 SR
Queue Stats
663W - 620L
1,671 Elo+
Party 4
Khepri
Khepri
robkib42069
Khepri
Level 57
God Stats
8W - 7L
1,585 SR
Queue Stats
25W - 38L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
6 / 4 / 3
10,030
590
9,832
14,582
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
BlackGryphon
Chronos
15
3 / 4 / 2
9,170
539
4,135
11,230
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Budtrain
Fenrir
14
2 / 7 / 1
8,437
496
10,981
19,580
11,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Quesadillo69
Ganesha
12
0 / 7 / 5
7,766
457
3,974
15,830
15,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
br1xy
Rama
14
1 / 6 / 2
8,499
500
6,784
13,193
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
9 / 2 / 3
10,616
624
15,570
10,359
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
 
Mulan
16
4 / 2 / 6
10,000
588
14,156
16,243
12,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
BrianCab909
Thanatos
16
6 / 6 / 9
10,168
598
10,549
12,669
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
galardi09
Discordia
18
8 / 2 / 6
11,081
652
13,112
8,213
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
14
1 / 0 / 10
9,034
531
2,297
3,991
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
28
28
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
2
3
5.25
W
Mulan
 
Mulan
4
2
6
3.5
L
Osiris
6
4
3
1.88
L
Chronos
BlackGryphon
Chronos
3
4
2
1
W
Thanatos
BrianCab909
Thanatos
6
6
9
1.75
L
Fenrir
Budtrain
Fenrir
2
7
1
0.36
L
Ganesha
Quesadillo69
Ganesha
0
7
5
0.36
L
Rama
br1xy
Rama
1
6
2
0.33
W
Discordia
galardi09
Discordia
8
2
6
5.5
W
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
55,684
74,415
Taken
51,475
43,174
Mitigated
28,442
19,022
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,570
10,994
0
3,537
10,359
3,957
1,675
1,330
8,983
0
85,515
W
Mulan
 
Mulan
14,156
2,964
0
6,921
16,243
12,807
331
2,552
12,953
6,654
58,464
L
Osiris
9,832
5,136
0
4,364
14,582
7,479
0
4,515
9,970
0
57,861
L
Chronos
BlackGryphon
Chronos
4,135
2,577
0
3,807
11,230
4,598
1,197
5,313
5,821
52,818
5,926
W
Thanatos
BrianCab909
Thanatos
10,549
3,809
0
9,866
12,669
5,519
582
2,341
10,202
0
53,689
L
Fenrir
Budtrain
Fenrir
10,981
2,014
139
5,981
19,580
11,714
0
1,881
16,730
5,781
36,758
L
Ganesha
Quesadillo69
Ganesha
3,974
506
0
1,126
15,830
15,312
0
3,968
11,816
21,512
0
L
Rama
br1xy
Rama
6,784
4,389
0
3,605
13,193
4,071
0
1,443
11,699
0
58,603
W
Discordia
galardi09
Discordia
13,112
1,444
0
1,175
8,213
2,413
60
1,776
6,397
78,682
0
W
Khepri
2,297
264
2,134
1,442
3,991
3,746
412
876
3,115
19,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
50,899
463
Minions Killed
539
0
Camps Cleared
0
1,593,137
Distance Traveled
1,667,810
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,616
624
142
8
0
317,007
0
W
Mulan
10,000
588
137
8
0
324,579
4
L
Osiris
10,030
590
98
6
0
342,039
1
L
Chronos
9,170
539
142
8
0
298,435
9
W
Thanatos
10,168
598
84
5
0
345,197
6
L
Fenrir
8,437
496
80
5
0
324,605
1
L
Ganesha
7,766
457
14
1
0
318,152
5
L
Rama
8,499
500
129
8
0
309,906
4
W
Discordia
11,081
652
145
9
0
337,683
5
W
Khepri
9,034
531
31
2
0
343,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role